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41. [Request] Reloading amplification - in Feedback/Requests [original thread]
Cross Atu wrote: I think it's a good mechanic to incorporate into some of the still to be implemented weapons. ... we ALREADY have it-- the vehicles can fire weapons with infinite regenerating ammo, and quite frankly, it's a bad game mechan...
- by angelarch - at 2012.11.10 05:27:00
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42. Thee dust bullies - in Feedback/Requests [original thread]
String3 wrote: So the isk was accidently allowed to be transferred and some corps took advantage and even bragged abou it.Well ccp what are you doing about it?Some of these corps bought hundreds of vehicles and an ungodly amount of weapons,nice...
- by angelarch - at 2012.11.10 05:03:00
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43. So, will we get new heavy guns? - in Feedback/Requests [original thread]
xMarauder wrote: Heavy Melee? Answer: Sledge Hammer see: Halo, gravity hammer. would definitely be cool imo! If you can sneak up on anyone to point-blank range with a heavy suit, you deserve to be able to smash them flat:)
- by angelarch - at 2012.11.10 04:46:00
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44. [Request] need a DNF% - in Feedback/Requests [original thread]
Ops Fox wrote: Belzeebub Santana wrote: Ya any non-server side disco's should be counted as a DNF%, if your internet gives on you randomly then it should also be noted. they should be two seperate one for leave game and one for disconnec...
- by angelarch - at 2012.11.10 04:42:00
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45. [Request] Vehicle Repair Staions - in Feedback/Requests [original thread]
Kosen Driago wrote: A vehicle pad of some sort located at the main ground spawn that Dropships, HAVs, and LAVs can dock and repair safely. Maybe this could also help resolve the issue of sp farming. Idk maybe certain objectives could even have ...
- by angelarch - at 2012.11.10 04:33:00
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46. Riot Shields or something like it. - in Feedback/Requests [original thread]
Not sure if the OP meant this exactly but-- a 'physical' shield in a weapon slot could be implemented so that it is one or the other: you wouldn't be able to fire AND use the shield at same time, which might be a good balance. So: a) If you use y...
- by angelarch - at 2012.11.10 04:27:00
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47. [Suggestion] Increasing the 'Grudge' factor. - in Feedback/Requests [original thread]
I love any metrics to see how your squad or corpmates are performing, but wouldn't a generic list like this encourage grief-play? as certain players would make a point of singling out and harassing individuals for lols on the kill boards? "fun"...
- by angelarch - at 2012.11.10 04:10:00
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48. [Feedback] Ambush "streaming" content - in Feedback/Requests [original thread]
Q. is streaming content exclusive to ambush, or is it also in skirmish? I'd love to try it if it's in skirmish too. Otherwise i'll be watching USA election nonsense tonight i guess lol.
- by angelarch - at 2012.11.07 02:58:00
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49. walking around - in Feedback/Requests [original thread]
using up stamina to climb is a great idea imo! also, any object a human could reasonably step up onto/over or pull oneself up onto should be auto-climbable. Possibly using up stamina too. traditional gaming aside, Jump shouldn't be the only way...
- by angelarch - at 2012.11.07 01:38:00
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50. [Request] RAW gear and Counter Measure options on all vehicles - in Feedback/Requests [original thread]
ratamaq doc wrote: Radar Early Warning (RAW) and Counter Measures would be a neat addition to the game. RAW gear that toned the driver when they are being pinged by a lock-on weapon and deploy Chaff/Fare/Jammer similar to activating a Shield B...
- by angelarch - at 2012.11.06 11:29:00
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51. Swarm launchers - in Feedback/Requests [original thread]
Daedalus Stray wrote: ... - the way that the projectiles come out of the launcher is ridiculous - sometimes the missiles try and make some kind of quick 90 degree movement to the left or right causing them to hit nearby object that would norm...
- by angelarch - at 2012.11.06 11:11:00
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52. What will motivate people to use the repair tool?! - in Feedback/Requests [original thread]
McEinstein wrote: I decided to give the repair tool a try, and to my great surprise after running around the game fixing Armor Suits, Vehicles and Depot Buildings I got a whopping 0 XPS. Is this a mistake or is this how the game works? No poin...
- by angelarch - at 2012.11.06 10:34:00
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53. CCP please allow scouts to earn and gain WP, SP, and ISK. - in Feedback/Requests [original thread]
Novas Prime wrote: Give the scouts a set of bino's with a laser range finder and a "laser paint" function to designate targets to your team or squad. Allowing the painted target to be tracked on the minimap and the over view larger map. awe...
- by angelarch - at 2012.11.06 07:36:00
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54. Dropships to get on buildings. - in Feedback/Requests [original thread]
Ten-Sidhe wrote: ... Letting us enter more of the towers to get to top from inside would be nice too. i love this idea! in fact, every building in Dust should have a door we can kick in, then climb stairs to the roof. these are supposed t...
- by angelarch - at 2012.11.05 10:43:00
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55. Jumppacks (Note: not jetpacks) - in Feedback/Requests [original thread]
Vermaak Doe wrote: ... What exactly is the point of this when we have dropships and ladders on every building? atm heavy suits can't jump over railings. not even low barriers like a pipe on the ground. . . there are areas of the map a heavy ...
- by angelarch - at 2012.11.05 10:24:00
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56. Veichles controls - in Feedback/Requests [original thread]
Pls make this an option only. I prefer the one stick control the way it is.
- by angelarch - at 2012.11.05 10:10:00
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57. [Request] Penalty for Quitting Match (or an Incomplete)Edited - in Feedback/Requests [original thread]
Free Beers wrote: ... while ccp still puts us in matches already redlined or 2 minutes to go they should do nothing of the sort. Half the matches today i have been put in have been already a redline with a **** ton of vehicles on the other si...
- by angelarch - at 2012.11.04 08:36:00
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58. Visualize Skill Point Cap - in Feedback/Requests [original thread]
I definitely would like this added. I wouldn't feel so bad about some lower sp gains if I knew what was actually going on with my sp cap.
- by angelarch - at 2012.11.03 05:43:00
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59. [Request] Wildlife PVE - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: PVE AGAINST NATIVE LIFE: I know we are getting PVE against rogue drones, but there is another option for PVE . . . The NPC choice isn't just for rogue drones. New Eden is even more full of NPC pirates we...
- by angelarch - at 2012.11.03 05:11:00
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60. Return to character select through the Neocom - in Feedback/Requests [original thread]
HEAT SoulRipper wrote: I've been curious from the start and the only logical thing I can come up with is they only intend on us having 1 character per account. I can see having 3 for beta testing. But if the feature isn't there, then I can on...
- by angelarch - at 2012.10.30 06:20:00
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