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41. [Request/Feedback] Amarr light weapons punishment system - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Take a look at this. I really like your post! This is very much what I would like to see implemented. If heat is an acknowledged factor influencing the performance of weapons, then it needs to be implemented in all w...
- by alten hilt - at 2013.12.23 23:50:00
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42. [Request] pre-Chromosome camera sights for base scrambler rifle - in Feedback/Requests [original thread]
Why don't we have weapon customization? Why force us into one weapon configuration type per weapon? Isn't this the game that is supposed to be all about skill / gear customization? We need a fully featured upgrade system. Weapon variants should be...
- by alten hilt - at 2013.12.23 22:08:00
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43. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
+1! An excellent analysis. I've been gathering data to put together a similar analysis and what I have gathered matches up with your analysis perfectly. IMHO, FW matches should be more profitable than public matches, as they represent the most ...
- by alten hilt - at 2013.12.23 21:58:00
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44. Tank complaint #4509845 and ambush spawn complaint #9871234987234 and turret com... - in Feedback/Requests [original thread]
I agree with the general thrust of your Post. DUST 514 Patch 1.7 should have been called "World of Tanks" Seriously, I've deleted all my Proto AV fits because they are worthless. I recently put three full flights of Proto swarm launchers AND thr...
- by alten hilt - at 2013.12.23 21:47:00
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45. [Request/Feedback] Amarr light weapons punishment system - in Feedback/Requests [original thread]
tl:dr version: Amarr light weapons (laser, Scrambler rifle) are the only weapons in the game that punish the user for normal, proper use. (You could argue that AOE weapons fall into this category, but I choose instead to define AOE weapons as ...
- by alten hilt - at 2013.12.23 21:34:00
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46. [Request] START OVER! - in Feedback/Requests [original thread]
low genius wrote: i'm sorry, are dust uni guys making cogent and rational statements now? something is weird. Please take your disrespect elsewhere.
- by alten hilt - at 2013.10.04 02:55:00
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47. [Request] START OVER! - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Dust is arguably the most ambitious shooter ever attempted. It is also a continually improving work in progress. There are things in this game that could use improvement, and there will be roadbumps along the way. You can...
- by alten hilt - at 2013.10.04 02:54:00
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48. [Request] START OVER! - in Feedback/Requests [original thread]
low genius wrote: another dust uni jagoff. thanks for stopping by with a qq thread. we'll put that one on the stack. Respectfully, QQ about a QQ thread is worse.
- by alten hilt - at 2013.10.04 02:50:00
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49. [Request] START OVER! - in Feedback/Requests [original thread]
Please note: I never said anything about scraping code. Only starting over. Perhaps I should have said, "Rethink your design and production strategy" because my post is not about starting with a completely blank slate: It's about addressing the fa...
- by alten hilt - at 2013.10.04 02:00:00
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50. [Request] START OVER! - in Feedback/Requests [original thread]
tl:dr - You launched a game that shouldn't even be in Alpha testing. Now you pay the price as your customers realize they have been deceived and flock to other Major Competitors . You have one chance to redeem yourself by following My Rec...
- by alten hilt - at 2013.10.03 20:34:00
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51. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: alten hilt wrote: Lore friendly bonuses from the EVE universe (my understanding) Minmatar: Speed and Shield bonuses (fastest) Caldari: Shield and range bonuses (Shield Tankiest) Gallente: Armor and Shield bonuses (...
- by alten hilt - at 2013.06.04 18:01:00
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52. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Back on topic... I'm discussing isk payouts. The OP was me pissed about losing 5 protosuits and having a net loss of 400,000 isk despite finishing #2 on the board of a battle that was intense and featured many people ru...
- by alten hilt - at 2013.06.03 21:49:00
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53. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
I run STD dropsuits and consistently end up in the top five. I'm playing well and making a profit for my performace. I could probably end up in the top position every game if I ran proto level gear, BUT i don't need proto gear to end up near the t...
- by alten hilt - at 2013.06.03 17:55:00
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54. AFK Farming is the only way to sustain - in Feedback/Requests [original thread]
I think people are missing the point of the EVE universe. CHOICES HAVE CONSEQUENCES!!! Constantly using proto gear in pub matches SHOULD be unsustainable for all but the very best. DUST is forcing you to make a hard decision about the cost/benefi...
- by alten hilt - at 2013.06.03 17:44:00
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55. [Feedback] Mouse tweaks: Two steps forward, one giant step backward - in Feedback/Requests [original thread]
My mouse has the ability to apply internal acceleration to its input and so I started testing mouse acceleration's impact on DUST's reverse acceleration. Every other game this value is set to 0, but at 100, I can notice a slight reduction in DUST'...
- by alten hilt - at 2013.06.03 17:29:00
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56. [Feedback] Shield > Armour GÇô Detailed Explanation - in Feedback/Requests [original thread]
BL4CKST4R wrote: Arkena Wyrnspire wrote: I'm disappointed by the lack of feedback, particularly from shield tankers. Do I need a more provocative title? What about "LOL DUST SUX SHIELDS R SO GUD"? Shield tankers to busy pub stomping to ca...
- by alten hilt - at 2013.06.03 17:18:00
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57. [Feedback] Hacking bonuses not working properly - in Feedback/Requests [original thread]
After more testing, I've concluded that one of my initial results was flawed. After dozens more data points, the average of my results is more in line with the time to flip of an unskilled character. Unskilled: Time to flip: 44-45s This means ...
- by alten hilt - at 2013.05.28 12:29:00
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58. [FEEDBACK] LAV's are ruining FPS gameplay. - in Feedback/Requests [original thread]
I like the vehicles, it adds an element of strategy. Besides, you can use that free Militia LAV to run over people too.
- by alten hilt - at 2013.05.25 17:49:00
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59. [Feedback] Hacking bonuses not working properly - in Feedback/Requests [original thread]
I'll be performing more tests tomorrow. A larger data set should give us a better picture of what is going on.
- by alten hilt - at 2013.05.25 02:39:00
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60. [Feedback] Mouse tweaks: Two steps forward, one giant step backward - in Feedback/Requests [original thread]
SUMMARY: Mouse movement is much smoother, and also experiences less sideways jitter, however, It is literally impossible to aim or hip fire at fast moving dropsuits from 0 - 20m ranges. If I were to move my mouse fast enough to track such a ta...
- by alten hilt - at 2013.05.25 02:35:00
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