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21. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Staging Systems The Concord staging system is the location for training and e-sport like competitions, however, Mercenaries can choose to leave this system and travel to one of the Empire staging systems. These staging systems serve as the GǣHi...
- by alten hilt - at 2014.04.08 21:54:00
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22. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Five years ago, a 2009 dev team, in whose shadow we live today, presented to us their vision of the first true Sandbox Shooter: DUST 514. This momentous vision came as a great beacon of light and hope to thousands of players who were bored with th...
- by alten hilt - at 2014.04.08 21:53:00
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23. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
This is my dream. Sinq Laison (or Molden Heath, or any region) is in chaos. Rouge Drone hives are appearing by the tens of thousands. They are choking the space lanes, infecting the asteroid belts, infiltrating the cosmic anomalies. Only a...
- by alten hilt - at 2014.04.08 21:53:00
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24. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: click the link in my signature, you my enjoy the idea. Your idea sounds similar to the way EVE ships run their bonuses. It gives the ship a definitive role but still allows for fitting diversity. Come to think...
- by alten hilt - at 2014.04.07 02:07:00
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25. The Definitive fix for Frame balance - in Feedback/Requests [original thread]
Vaux Karn wrote: I actually think changing armor plates and shield extenders to a percentage value would be the best fix...not only would it make heavies heavy, lights light, etc., it would also reinforce the racial strengths and weaknesses. So...
- by alten hilt - at 2014.04.07 01:40:00
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26. The Definitive fix for Frame balance - in Feedback/Requests [original thread]
A percentage of Base ehp would work too, at least for the protection modules. However, I feel it would be more of a bandaid rather than a fix for the underlying problems with the frames.
- by alten hilt - at 2014.04.06 20:45:00
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27. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: alten hilt wrote: OP Hmmmm like "Class system" of Star Wars Battlefront 2 ? Would kill the economy, which the game is based on. I'm not sure I understand how it would destroy the economy, would you mind expla...
- by alten hilt - at 2014.04.06 20:42:00
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28. Proposed solution to Suit Balance - in Feedback/Requests [original thread]
Thanks for reading my post. Many of the balance problems between veteran and new players can be traced to a single root cause: Useless basic frames. A form of tiericide is the answer As I mention in this post on fixing frame balance, basic fr...
- by alten hilt - at 2014.04.06 20:17:00
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29. The Definitive fix for Frame balance - in Feedback/Requests [original thread]
Thanks for stopping by and reading my post. The following idea will address many, if not all, the problems with frame balance in DUST 514. Many of the current balance issues between the frames can be traced down to a single root cause: Uniform...
- by alten hilt - at 2014.04.06 19:21:00
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30. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
+1 Great idea
- by alten hilt - at 2014.03.27 22:38:00
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31. P.L.E.X for Dust - in Feedback/Requests [original thread]
Godin Thekiller wrote: CCP already said no. I don't see why you idiots keep on asking......... Because it would be good for the game and the community. I can't tell you how many of my friends have walked away from the game because of the S...
- by alten hilt - at 2014.02.13 16:35:00
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32. Change the scrambler rifle charged shot. - in Feedback/Requests [original thread]
Personally, I struggle to land hits with a charged scrambler shot. I don't understand how people pull off headshots with all the strafing and lag. Is there some trick to using auto aim I'm not aware of? Cause the only time I noticed auto aim worki...
- by alten hilt - at 2014.02.13 16:21:00
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33. P.L.E.X for Dust - in Feedback/Requests [original thread]
KA24DERT wrote: I agree we should have PLEX(MLEX?), but for other reasons: 1) To do away with SP boosters, and let MLEXed accounts earn SP faster 2) To do away with AUR 3) To enable the indirect purchasing of ISK via a PLEX style market intera...
- by alten hilt - at 2014.02.12 20:02:00
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34. P.L.E.X for Dust - in Feedback/Requests [original thread]
Permanent SP is not a permanent consequence of player choice. Rather it permanently chains you to the mercy of the developers. Every patch alters the consequences of your SP allocation. How is this a permanent consequence reflecting player choice?...
- by alten hilt - at 2014.02.12 16:05:00
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35. A modest solution to the redline issue: mobile redlines. - in Feedback/Requests [original thread]
+1 for a dynamic battlefield. I like the idea of the moving MCCs and the moving redline. But what if we took it one step further. What if the redline was actually a defensive shield deployed by the MCC (or the physical border of it's shields). A...
- by alten hilt - at 2014.02.11 21:55:00
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36. P.L.E.X for Dust - in Feedback/Requests [original thread]
Maken Tosch wrote: Um... I like the idea of plex for DUST but not in that fashion. Perhaps if the neutral remap was implemented exactly as it appears in Eve. Please note that the remap in Eve is not a respec since no SP is being moved around. ...
- by alten hilt - at 2014.02.11 20:54:00
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37. P.L.E.X for Dust - in Feedback/Requests [original thread]
I'm with you on the player market. Players should be able to sell Aurum items for ISK. However, I don't understand your other statement. How is allowing every player the option to respec "too powerful." So long as everyone has access to it then ...
- by alten hilt - at 2014.02.11 20:36:00
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38. P.L.E.X for Dust - in Feedback/Requests [original thread]
P.L.E.X stands for Pilot License Extension and is an item available to Eve pilots for real money. PLEX lets EVE players do a number of things. It can be used to add 30 days of game time to an account, it can enable extra skill training, character ...
- by alten hilt - at 2014.02.11 17:46:00
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39. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
CCP Saberwing wrote: hoo! (pt 2 of 2) EDIT: Now, with something useful: Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assau...
- by alten hilt - at 2014.02.08 22:20:00
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40. The Grand Revamp, Part 1 - Heat - in Feedback/Requests [original thread]
+1 Heat needs to be removed altogether, or implemented altogether.
- by alten hilt - at 2013.12.23 23:53:00
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