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141. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
Id also like to see items such as enhanced scopes, grips and different types of ammo be fittable in these
- by a brackers - at 2014.04.15 20:59:00
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142. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
+1 seperate suggestion id recomend a new type of slot related to the weapon and worse bouses than these. Id recomend a new weapons slot, where a std gun gets 1, adv gets 2 and proto gets 3 slots
- by a brackers - at 2014.04.15 20:58:00
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143. odd pc idea - in Feedback/Requests [original thread]
Gopd but remove there ever beeing a chance of a tie. 5 attacks therefor as long as you can't get a tie in an individual match no one can tie. Therefore remove any timer for factional matches so you're forced to win by clones or mcc damage. Also ma...
- by a brackers - at 2014.04.15 20:52:00
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144. New Heavy Weapons - in Feedback/Requests [original thread]
TheNorthernHOUND wrote: Snake Sellors wrote: fairly sure that the forge gun is gallente now, it works similarly to the plasma cannon which is gallente, i'd also like to see each race have it's own A.V weapon caldari have swarms, (which are l...
- by a brackers - at 2014.04.15 20:47:00
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145. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
+5000000 awesome. Best suggestion ive ever seen. However payputs from public matches will need to be increased because if u put an ads on the war barge for example, in case the enemy uses a viper to put a sniper up high or something, you need to m...
- by a brackers - at 2014.04.11 23:45:00
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146. EVE Exploration + DUST PvE Penetration Concept - in Feedback/Requests [original thread]
+1 to this but it seems a bit long winded if we need to sit in the ship for the way out and back. Better get a window seat :)
- by a brackers - at 2014.04.11 23:39:00
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147. Minimap Improvements - in Feedback/Requests [original thread]
Don't know if it has already been mentioned but I think best is a view of your local area from full zoom in view on tactnet thing, overlaid with red and blue dots and installations etc
- by a brackers - at 2014.04.11 23:26:00
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148. Swarm missiles should go faster - in Feedback/Requests [original thread]
Ok but as it is now they do no damage anyway. Also they are very close to beeing so fast my incubus with an afterburner can't out run them.
- by a brackers - at 2014.04.11 23:22:00
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149. Changing tank physics: Go Speed Tanker! - in Feedback/Requests [original thread]
+1 and the easy solution so red line rail (and snipers) is to set a friendly timer of 1-2 mins per life before it becomes a normal 20 sec redline. Ccp could alas put some fancy animation of the redline changing colour from green to red as those 1-...
- by a brackers - at 2014.04.11 23:20:00
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150. Proposed Changes To Vehicle CRUs - in General Discussions [original thread]
Zero Harpuia wrote: And I can confirm that the Mobile CRU does not work when there is no driver. I have found this to be generally true, however it seems if they spawn very close to you leaving the vehicle they won't appear until after you ...
- by a brackers - at 2014.04.11 23:16:00
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151. Weapon Suggestion - Amarr Microwave Sniper Rifle - in Feedback/Requests [original thread]
+1, but although I know its not accurate to physics but players who happen to be looking in the right direction should see the laser beam for the instant it fires. Just say dropsuits have a microwave sensor in them or something
- by a brackers - at 2014.04.11 23:10:00
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152. Assault dropship costs are insane - in General Discussions [original thread]
I lose 1 ship and I lose all profit for the next 3-4 matches
- by a brackers - at 2014.04.11 22:50:00
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153. Assault dropship costs are insane - in General Discussions [original thread]
Pvt Numnutz wrote: Finn it really isn't easy, I have lost hundreds of dropships to get to the level I am at now. If you want to squad with me or other excellent pilots join 1st airborne chat channel. The best pilots in the game hang out there a...
- by a brackers - at 2014.04.11 22:49:00
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154. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
I don't know what u guys think about this and the numbers need a bit of work but there should be certain areas on each vehicle which cause a"critical hit". I have shown the information I propose in the form where I say what vehicle, where you need...
- by a brackers - at 2014.04.11 15:08:00
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155. come on ccp - night maps - in General Discussions [original thread]
+1 to night maps and emp taking out lights
- by a brackers - at 2014.02.15 23:56:00
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156. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
+1
- by a brackers - at 2014.02.15 23:52:00
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157. Dual Repair Tool - in Feedback/Requests [original thread]
BLACKEST GUY wrote: a brackers wrote: Nice idea but I think repping on Shields should be slightly less efficient (90%) than armor as generally Shields have less hp than armor. Alternatively, as Shields are energy, it could also be so the sh...
- by a brackers - at 2014.02.15 23:27:00
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158. [Feedback] Vehicle Recall - in Feedback/Requests [original thread]
I think within a proximity of your mcc or ground spawn could also be added, because as an ads pilot I wouldn't want some blueberry jumping in my 500k dropship because the only supply depo left is surrounded by blueberries trying to get ammo
- by a brackers - at 2014.02.15 23:24:00
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159. Petition and discucion: Remove flaylock and refund SP - in General Discussions [original thread]
If u want it removed so much then fine it should be, but WITHOUT ANY SP REFUND. If people put skills into the flavour of the month, then they shouldn't get them back when it gets nurfed.
- by a brackers - at 2014.02.15 23:15:00
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160. [Proposal] How the WP System is Ruining DUST, and How it Can be Fixe... - in Feedback/Requests [original thread]
I agree archbot, and btw, Meee One, it isn't minus wp. You just lose a percentage of warpoints so in problem 2, player c would get say ~40 wp instead of 53.
- by a brackers - at 2014.02.15 23:06:00
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