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101. Demanding higher payout - in Feedback/Requests [original thread]
They should make isk payouts based on the price of the gear the enemies lost. This means, when a proto stomp group goes up against 16 blueberries fresh from academy, yes they can pad their kdr but they don't get any real isk payout. However, if ea...
- by a brackers - at 2014.04.28 22:00:00
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102. A Fix to Vehicle Spam - in Feedback/Requests [original thread]
Kelbec Illidarie wrote: to all of you complaining about vehicle caps you may as well go into an eve forum and ***** about corps being able to field too many carriers when your only in frigs and cruisers. this game was built to have both mercs a...
- by a brackers - at 2014.04.21 12:41:00
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103. A Fix to Vehicle Spam - in Feedback/Requests [original thread]
Exionous wrote: a brackers wrote: I would recommend separating ads from ds, and maybe change to: lav:3 hav:3 (however an ads counts as 0.5 and round up) ds:2 No, because what will happen? Proto corp squad will choose not to pull any assa...
- by a brackers - at 2014.04.21 12:38:00
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104. Down with the weekly SP cap - in Feedback/Requests [original thread]
I think there should be no skill cap up to 5mill, then a gradually decreasing cap from something really high down to the normal cap as the player nears 20mill There should also be multiple levels of academy, with an award fpr graduating each one:...
- by a brackers - at 2014.04.21 12:35:00
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105. CCP - You Almost Had Me for Long Term - in Feedback/Requests [original thread]
There should also be multiple levels of academy, with an award fpr graduating each one: level 1: Up to 2500wp 4 free suits only, player also has acess to unlimited lav, but no other vehicle. 200k isk and 10,000 sp reward for graduation level 2: ...
- by a brackers - at 2014.04.21 12:28:00
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106. CCP - You Almost Had Me for Long Term - in Feedback/Requests [original thread]
I aggree new ppl should have no cap for first 1-2 million, then a high but gradually decreasing cap up to 10 mill where they should have a normal cap. Also, I assume you were running ambushes to be stuvk with that low skill points. I normally run ...
- by a brackers - at 2014.04.21 12:23:00
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107. change to equipment so the logis can have their roles back. - in Feedback/Requests [original thread]
+1, although I do still think we need some kind of deployable spawner or a single orbi could redline the team. Another suggestion is make the logis spawner an on off module so he can leave it on while he goes and reps someone else, and it only goe...
- by a brackers - at 2014.04.20 22:55:00
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108. A Fix to Vehicle Spam - in Feedback/Requests [original thread]
I would recommend separating ads from ds, and maybe change to: lav:3 hav:3 (however an ads counts as 0.5 and round up) ds:2
- by a brackers - at 2014.04.20 22:37:00
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109. new anti air dropship - aerial support dropship - in Feedback/Requests [original thread]
Lets just get light and heavy aerial vehicles first which should be combat orientated, then see if we need another ads. As it stands my incubus can take out anything other than the 400 rep/sec cheat tanks
- by a brackers - at 2014.04.20 22:29:00
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110. [request] Drop ship - in Feedback/Requests [original thread]
I found it seems after the last patch incubus takes less collision damage
- by a brackers - at 2014.04.20 22:27:00
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111. Ideas for NPE and Corporations - in Feedback/Requests [original thread]
Bump
- by a brackers - at 2014.04.20 22:25:00
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112. |===> Vehicle Idea - Bike Thingy <===| - in Feedback/Requests [original thread]
U shouldnt let anyone with any gun fire from the passenger seat. Itll just mean that person has a smaller hit box and can move at ridicous speeds. Ull end up with 2 heavies, one driving and one firing a rail rifle from the back. Also that much fit...
- by a brackers - at 2014.04.20 22:20:00
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113. The Sandbox Shooter + 10mil ISK trivia challenge - in Feedback/Requests [original thread]
Bump
- by a brackers - at 2014.04.19 23:07:00
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114. Add the word MERCENARY into DUST!!! - in Feedback/Requests [original thread]
+1
- by a brackers - at 2014.04.19 23:05:00
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115. weather conditions plz with effects on ground play - in Feedback/Requests [original thread]
+1. I would also like varying gravity making everything slower/faster depending on planet, and the gravity is shown on war barge when we finally get that back
- by a brackers - at 2014.04.19 23:03:00
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116. Scaling the weekly SP cap - in Feedback/Requests [original thread]
+1. Need a way for competent new players to get up to a competitive level quickly if they can put in the effort
- by a brackers - at 2014.04.19 22:59:00
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117. dropships and av - in Feedback/Requests [original thread]
I know they shouldn't but a mlt forge has 1shotted me. Also mlt rails shouldn't be able to 1 shot a 500k ship from a 59k tank
- by a brackers - at 2014.04.19 13:26:00
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118. EVERYONE stop asking for more and more items. - in Feedback/Requests [original thread]
I like the idea of having vets go into academy as trainers. I suggest having it so any new player when they start an academy match gets automatically put in a squad at the start and kicked at the end. Normal players with mics are the leaders and t...
- by a brackers - at 2014.04.19 13:24:00
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119. Will CCP ever consider making a color blind mode? - in Feedback/Requests [original thread]
Bump. Ccp needs to see this
- by a brackers - at 2014.04.18 12:15:00
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120. Tank vs Dropship - in Feedback/Requests [original thread]
Tanks can still shut the sky on small maps though. I think we need the simple solution, of which there are 2 choices. firstly make the redline a physical barrier which removes 90% of the damage of a bullet going through it. Other optiom is to put...
- by a brackers - at 2014.04.18 12:12:00
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