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201. Question on Race Specific Heavy Dropsuits and SP already invested in Amarr suits - in General Discussions [original thread]
I remember the story, but not sure where it was. IRC and with CCP Nothin probably, where it was mentioned that as the racial Heavy suits are not coming soon-soon, they would like to see if people want Type-II or other variants of Amarr. But then,...
- by ZiwZih - at 2013.05.17 17:37:00
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202. Different FW Standings - Solo & In Squad (Corp) - in Feedback/Requests [original thread]
Regarding us immortal mercs are seen as bigger whores than capsuleers, wouldn't be better if we had a bit different FW standings mechanic than EVE players? When you as a merc go solo into FW match, your standings toward a faction of choice should...
- by ZiwZih - at 2013.05.17 12:24:00
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203. Aiming still broken... - in General Discussions [original thread]
Why was it a problem at first place not to include detailed set-up options for all input methods... Like Garrett suggested. All... acceleration, scaling, deadzones... It was only sane choice for a corporation that is new in FPS game-making, to tr...
- by ZiwZih - at 2013.05.16 19:24:00
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204. US vs Euro is unplayable in PC - in General Discussions [original thread]
Deluxe Edition wrote: ZiwZih wrote: If anything beside graphics/shaders/lightning was good for me in Uprising, that is cross-continent lag issue. I find it much better. If you have had lag, then opposing team must got it too, no? Neverthel...
- by ZiwZih - at 2013.05.16 19:13:00
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205. No After Action screen in PC? - in General Discussions [original thread]
Endless Victory or Defeat screen for district owners. Joke from CCP?
- by ZiwZih - at 2013.05.16 19:10:00
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206. US vs Euro is unplayable in PC - in General Discussions [original thread]
If anything beside graphics/shaders/lightning was good for me in Uprising, that is cross-continent lag issue. I find it much better. If you have had lag, then opposing team must got it too, no? Nevertheless, with aiming like this, lag is suddenl...
- by ZiwZih - at 2013.05.16 19:05:00
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207. Negative-Feedback: Official Press Release - in General Discussions [original thread]
INB4 Didn't want that planet anyway.
- by ZiwZih - at 2013.05.13 22:49:00
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208. Sticky:Aiming and control system in general - in General Discussions [original thread]
Rei, Garret had good observation that higher the sensitivity in KBM settings tab the less acceleration is applied to mouse movement. I went 800 DPI and 90 and it was slowish to turn, just like you described, but aim was close to fine. Though, for...
- by ZiwZih - at 2013.05.11 22:27:00
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209. My precious quafe suits! - in General Discussions [original thread]
Black Eagle doesn't look the same either, IIRC.
- by ZiwZih - at 2013.05.11 22:10:00
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210. what keeps you going back to dust514? - in General Discussions [original thread]
Because it is a long term game set in wonderful universe where actions of players do matter. Because it is not yet another twitch FPS out there and tactics also do matter. Because it will evolve, shaping us, just so we can shape it in return. B...
- by ZiwZih - at 2013.05.11 20:50:00
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211. AUR Only Skill Books - in Feedback/Requests [original thread]
This is an interesting idea, especially if you look at new-coming merc packs. If someone gets all four of racial BPO variants (if they are like present vanity suits, and unlike Dragonfly), some people would have incentive to spend additional RL ...
- by ZiwZih - at 2013.05.11 19:36:00
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212. HOW MANY OF THE CORE FPS PLAYERS ARE STILL HERE? - in General Discussions [original thread]
I play DUST, I am a FPSumbarine player.
- by ZiwZih - at 2013.05.11 13:28:00
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213. Why does Scout only get one equipment slot? - in General Discussions [original thread]
Two slots would be nice. Scanning and blowing thing. Or blowing things and self-repping. Or uplink and.... No idea why they removed it.
- by ZiwZih - at 2013.05.10 00:13:00
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214. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Baal, CCP said they found 'severe issues'. On top of it, those of us with a mouse for the input device have problem of inconsistent acceleration to which a person cannot adapt . Understand? Muscle memory cannot remember something that does not ...
- by ZiwZih - at 2013.05.09 21:11:00
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215. Community question: Gameplay or graphics? - in General Discussions [original thread]
Function > Forma
- by ZiwZih - at 2013.05.09 21:01:00
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216. Just can't get used to the new aiming. - in General Discussions [original thread]
Threshner Norack wrote: About 10 or 12 games in and i just can't get back to having a 3.0 or 4.0 k/d. **** Half the time i don't even have a 1.0. I used to play the game 3 or 4 hours a day and now i can't get myself to play for more than an hou...
- by ZiwZih - at 2013.05.09 21:00:00
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217. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
A tip 'till we wait for the fix and you can't refrain from playing -- go Skirmishes-only. Yes it is still submarines, but more space for tactical/positioning will keep your KDR positive and you will get kills. Also try to evade 1v1s if you are n...
- by ZiwZih - at 2013.05.09 20:28:00
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218. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Rei Shepard wrote: Well i just ran a 25/3 after fiddling with my controls since Uprising Launch and its my best score ever since, before these were scores idd go damn i sucked....kinda of a score, but hey at least i can hit the side of a barn a...
- by ZiwZih - at 2013.05.09 20:06:00
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219. UPRISING: Specializations are redundant - make them differ more from basic frames - in Feedback/Requests [original thread]
Telcontar Dunedain wrote: This is a good OP on the issue. What is misses however is the completely inappropriate amount of tank on logi suits (this was also a big problem in the last build). Very skilled assault players are going logi not bec...
- by ZiwZih - at 2013.05.09 16:51:00
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220. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
This post has to stay on top.
- by ZiwZih - at 2013.05.09 14:12:00
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