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161. Aiming still broken... - in General Discussions [original thread]
Why was it a problem at first place not to include detailed set-up options for all input methods... Like Garrett suggested. All... acceleration, scaling, deadzones... It was only sane choice for a corporation that is new in FPS game-making, to tr...
- by ZiwZih - at 2013.05.16 19:24:00
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162. US vs Euro is unplayable in PC - in General Discussions [original thread]
Deluxe Edition wrote: ZiwZih wrote: If anything beside graphics/shaders/lightning was good for me in Uprising, that is cross-continent lag issue. I find it much better. If you have had lag, then opposing team must got it too, no? Neverthel...
- by ZiwZih - at 2013.05.16 19:13:00
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163. No After Action screen in PC? - in General Discussions [original thread]
Endless Victory or Defeat screen for district owners. Joke from CCP?
- by ZiwZih - at 2013.05.16 19:10:00
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164. US vs Euro is unplayable in PC - in General Discussions [original thread]
If anything beside graphics/shaders/lightning was good for me in Uprising, that is cross-continent lag issue. I find it much better. If you have had lag, then opposing team must got it too, no? Nevertheless, with aiming like this, lag is suddenl...
- by ZiwZih - at 2013.05.16 19:05:00
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165. Negative-Feedback: Official Press Release - in General Discussions [original thread]
INB4 Didn't want that planet anyway.
- by ZiwZih - at 2013.05.13 22:49:00
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166. Sticky:Aiming and control system in general - in General Discussions [original thread]
Rei, Garret had good observation that higher the sensitivity in KBM settings tab the less acceleration is applied to mouse movement. I went 800 DPI and 90 and it was slowish to turn, just like you described, but aim was close to fine. Though, for...
- by ZiwZih - at 2013.05.11 22:27:00
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167. My precious quafe suits! - in General Discussions [original thread]
Black Eagle doesn't look the same either, IIRC.
- by ZiwZih - at 2013.05.11 22:10:00
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168. what keeps you going back to dust514? - in General Discussions [original thread]
Because it is a long term game set in wonderful universe where actions of players do matter. Because it is not yet another twitch FPS out there and tactics also do matter. Because it will evolve, shaping us, just so we can shape it in return. B...
- by ZiwZih - at 2013.05.11 20:50:00
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169. HOW MANY OF THE CORE FPS PLAYERS ARE STILL HERE? - in General Discussions [original thread]
I play DUST, I am a FPSumbarine player.
- by ZiwZih - at 2013.05.11 13:28:00
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170. Why does Scout only get one equipment slot? - in General Discussions [original thread]
Two slots would be nice. Scanning and blowing thing. Or blowing things and self-repping. Or uplink and.... No idea why they removed it.
- by ZiwZih - at 2013.05.10 00:13:00
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171. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Baal, CCP said they found 'severe issues'. On top of it, those of us with a mouse for the input device have problem of inconsistent acceleration to which a person cannot adapt . Understand? Muscle memory cannot remember something that does not ...
- by ZiwZih - at 2013.05.09 21:11:00
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172. Community question: Gameplay or graphics? - in General Discussions [original thread]
Function > Forma
- by ZiwZih - at 2013.05.09 21:01:00
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173. Just can't get used to the new aiming. - in General Discussions [original thread]
Threshner Norack wrote: About 10 or 12 games in and i just can't get back to having a 3.0 or 4.0 k/d. **** Half the time i don't even have a 1.0. I used to play the game 3 or 4 hours a day and now i can't get myself to play for more than an hou...
- by ZiwZih - at 2013.05.09 21:00:00
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174. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
A tip 'till we wait for the fix and you can't refrain from playing -- go Skirmishes-only. Yes it is still submarines, but more space for tactical/positioning will keep your KDR positive and you will get kills. Also try to evade 1v1s if you are n...
- by ZiwZih - at 2013.05.09 20:28:00
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175. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Rei Shepard wrote: Well i just ran a 25/3 after fiddling with my controls since Uprising Launch and its my best score ever since, before these were scores idd go damn i sucked....kinda of a score, but hey at least i can hit the side of a barn a...
- by ZiwZih - at 2013.05.09 20:06:00
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176. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
This post has to stay on top.
- by ZiwZih - at 2013.05.09 14:12:00
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177. Please Read: May 6 CPM0/CCP meeting regarding "Uprising" and the road... - in General Discussions [original thread]
We are pleased, too.
- by ZiwZih - at 2013.05.09 13:55:00
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178. A Precedent for the CPM Moving Forward - in General Discussions [original thread]
Smoky The Bear wrote: Kain Spero wrote: Hey guys the CPM just got done with a high level meeting with CCP and made the significant concerns of the community known. CCP is also following what you guys are saying and the feedback you are pro...
- by ZiwZih - at 2013.05.09 13:53:00
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179. The king's gambit: buy 5 merc packs to support - in General Discussions [original thread]
Because of that dream we are feeling this way now. But one has to keep on dreaming . +1
- by ZiwZih - at 2013.05.09 13:07:00
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180. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, I just wanted to let you know we are investigating the issues that are being reported with aiming and should have more info soon. Cheers CCP Wolfman CCP Nothin said you are aware of the 'severe issues' and t...
- by ZiwZih - at 2013.05.09 12:32:00
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