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461. Dual wielding sidearms - in Feedback/Requests [original thread]
Adipem Nothi wrote: Zindorak wrote: Adipem Nothi wrote: Zindorak wrote: The problem with that is if you have a sentinel FG + Swarms would just remove the purpose of even using Vehicles. i would keep Swarms as Light weapon class You'...
- by Zindorak - at 2014.08.13 02:39:00
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462. Dual wielding sidearms - in Feedback/Requests [original thread]
Adipem Nothi wrote: Zindorak wrote: The problem with that is if you have a sentinel FG + Swarms would just remove the purpose of even using Vehicles. i would keep Swarms as Light weapon class You're right. Seems we have no choice but to b...
- by Zindorak - at 2014.08.13 02:27:00
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463. Dual wielding sidearms - in Feedback/Requests [original thread]
Adipem Nothi wrote: Zindorak wrote: Adipem Nothi wrote: Zindorak wrote: Adipem Nothi wrote: 2. What if we moved Swarm Launcher to Secondary Weapon Slot? no That's where we put ineffective weaponry. If you don't like it, fix Swa...
- by Zindorak - at 2014.08.13 01:29:00
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464. [Resolving: Team Killing & LP Payout] - in Feedback/Requests [original thread]
Jaselyn Cabellos wrote: Zindorak wrote: I only team kill/ troll when my team is losing. and when someone is hacking a poing i will shoot a little to stop hacking then i go in to get the hack instead of a measly assist You're the kind of pe...
- by Zindorak - at 2014.08.13 01:22:00
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465. [Resolving: Team Killing & LP Payout] - in Feedback/Requests [original thread]
I only team kill/ troll when my team is losing. and when someone is hacking a poing i will shoot a little to stop hacking then i go in to get the hack instead of a measly assist
- by Zindorak - at 2014.08.13 01:17:00
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466. Dual wielding sidearms - in Feedback/Requests [original thread]
Adipem Nothi wrote: Zindorak wrote: Adipem Nothi wrote: 2. What if we moved Swarm Launcher to Secondary Weapon Slot? no That's where we put ineffective weaponry. If you don't like it, fix Swarms. Easy cheesy. They don't need buffing
- by Zindorak - at 2014.08.13 01:02:00
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467. Dual wielding sidearms - in Feedback/Requests [original thread]
Adipem Nothi wrote: 1. Only the bad ones. 2. What if we moved Swarm Launcher to Secondary Weapon Slot? no
- by Zindorak - at 2014.08.13 00:43:00
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468. For Hotfix Delta - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: I hate putting threads here as most of these threads I feel don't even get looked upon but, worth a shot. Notes and Ideas for Hotfix Delta: RR Nerf and Overheat, if the overheat Mechanism is for design and lo...
- by Zindorak - at 2014.08.13 00:40:00
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469. Dual wielding sidearms - in Feedback/Requests [original thread]
Pokey Dravon wrote: If we ever get MTACs in Legion, their 'turrets' should be an infantry weapon on each arm OH HELL YEA
- by Zindorak - at 2014.08.13 00:33:00
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470. Assault bonuses - in Feedback/Requests [original thread]
Gal: More range Cal: Less Spool time or Increased Clip size Your welcome
- by Zindorak - at 2014.08.13 00:31:00
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471. +1 equipment carried per level - in Feedback/Requests [original thread]
Great idea that means at proto i can lay down 7 R-9 Links ! OMG i will FARMZ WP FOR DAYZ MWAUAhisao iagod gsuiod fgo. Ahem anyway back to the point, i like this idea
- by Zindorak - at 2014.08.10 20:37:00
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472. Still no reason to skill into Gal Assault - in Feedback/Requests [original thread]
Nocturnal Soul wrote: *walks by in an assault Ak.0* huh? *walks in with ADV Amarr Assault* Hey you look great *fistbump*
- by Zindorak - at 2014.08.10 20:34:00
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473. Rifle suggestions - in Feedback/Requests [original thread]
Breakin Stuff wrote: Unfortunately your logic falls apart when confronted with one thing. The Rail Rifle's DPS is outclassed by the assault rifle. it's meant to be a beast at range, in fact caldari weapons are ideally suited to not engaging in ...
- by Zindorak - at 2014.08.10 20:32:00
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474. Hotfix Charlie - Respec for Scouts ? - in Feedback/Requests [original thread]
No. They should of not skilled into the OP thing. If there were so much QQ about it.
- by Zindorak - at 2014.08.10 20:29:00
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475. Make repair tools use ammo - in Feedback/Requests [original thread]
This is like why NK's have Infinite ammo. Sorry another ridiclously stupid idea
- by Zindorak - at 2014.08.10 18:25:00
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476. ForgeGun Zoom - in Feedback/Requests [original thread]
Ops Fox wrote: Apothecary Za'ki wrote: Dust User wrote: If the forge had zoom it would be the most OP weapon in the game. no it wouldnt. please do elaborate on how it would be any different then it is now? I remember back when the fo...
- by Zindorak - at 2014.08.09 02:49:00
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477. ForgeGun Zoom - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: we needz it we wantz it the preciousssssss zoom function for the ForgeGun Yea +1
- by Zindorak - at 2014.08.09 00:11:00
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478. Fix Spawn camp killing! IDEAS - in Feedback/Requests [original thread]
Heres an idea dont spawn at the Spawn trapped CRU or dont spawn at all or spawn with free fits
- by Zindorak - at 2014.08.09 00:09:00
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479. Are we ever going to get around to fixing Environmental damage? - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: This is up on my list of things to sort out. Good
- by Zindorak - at 2014.08.09 00:08:00
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480. Scrambler Pistol in Hotfix Delta - in Feedback/Requests [original thread]
It should be brought back to its former glory
- by Zindorak - at 2014.08.08 01:47:00
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