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161. [suggestion] specialization is != to versatility. - in Feedback/Requests [original thread]
I like this but not splitting the Scout tree into 2. If there are 2 different scouts only requiring the one scout skill branch im good
- by Zindorak - at 2014.11.14 01:08:00
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162. [IDEA] Remote Explosive Balance - in Feedback/Requests [original thread]
No, I like having my RE's as a solid logi heavy spider tank counter
- by Zindorak - at 2014.11.13 01:16:00
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163. Breach ScP... - in Feedback/Requests [original thread]
Cavani1EE7 wrote: https://www.youtube.com/watch?v=WQFBz3tp8YU I could say the same about the bolt pistol........
- by Zindorak - at 2014.11.12 03:15:00
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164. Apex suit feedback and IDEA - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: sabre prime wrote: CCP Rattati wrote: There is a possbility to reissue the skins, on MLT frames and call them FW starter fits, certainly not saying we are going to but it's possible. Sorry to sound snarky, but how ...
- by Zindorak - at 2014.11.12 03:12:00
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165. CCP, your color choice is stale. - in Feedback/Requests [original thread]
CCP Rattati wrote: no colors, wrong colors, bright colors, muted colors, everything in EVE is drab and dull and brown/gray. There is no pleasing everyone. We decided to go a litttle austentiatious and flamboyant with the APEX suits. We al...
- by Zindorak - at 2014.11.12 03:11:00
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166. [Request]Tactical AR: Why so little ammo? - in Feedback/Requests [original thread]
We need more ammo this thing is useless with such little ammo per clip
- by Zindorak - at 2014.11.11 01:52:00
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167. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
I thought about this and im agreeing with this. After we do that lets get rid of the Light slot on an Assault and athe heavy slot on a Sentinel. That will make them less overpowered. While we're at it make grenades melee weapons and remove the exp...
- by Zindorak - at 2014.11.09 18:43:00
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168. I am looking at Basic Frames - in Feedback/Requests [original thread]
CCP Rattati wrote: Glad you noticed, I sneaked it in with 1.9 as well as proto rifle variant ISK cost reduction We also gave them a solid native regen, to make them "best" at something, and that will be good for new players while they skill ...
- by Zindorak - at 2014.11.09 18:37:00
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169. High Latency Players - in Feedback/Requests [original thread]
Mexicans make my game lag it's always the mexicans
- by Zindorak - at 2014.11.09 03:55:00
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170. Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: You don't need more than two damps on a Galscout... ok thats good i only have 2 damps
- by Zindorak - at 2014.11.09 01:39:00
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171. Angry Birds Mass Driver - in Feedback/Requests [original thread]
Ice Royal Glantix wrote: This is a cool idea, but I feel that manually splitting the projectile would be very difficult for the devs to program and use. I'm thinking of players with lag issues, it would be practically impossible to use effectiv...
- by Zindorak - at 2014.11.09 01:23:00
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172. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
el OPERATOR wrote: Zindorak wrote: Why do we need to do this when we can already fit 2 sidearms? Your suggestion doesn't solve anything Its to limit you (and thus your overall battlefield approach/impact) TO those sidearms. That's stup...
- by Zindorak - at 2014.11.09 01:01:00
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173. [Request] ISK Payout changes - Current payouts cause risk aversion - in Feedback/Requests [original thread]
Yup this is it. I don't run proto cuz there too much risk and little reward in doing so
- by Zindorak - at 2014.11.09 00:57:00
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174. Angry Birds Mass Driver - in Feedback/Requests [original thread]
I had a thought, what if there was a Mass Driver variant that works like the blue bird in Angry Bird does. Remove ADS from this variant as ADSing is useless on MD. L1 will be used to split the fired projectile into 2 to inflict damage. This can be...
- by Zindorak - at 2014.11.09 00:50:00
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175. Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
How many damps do i need to run to be unseeable
- by Zindorak - at 2014.11.08 23:59:00
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176. Replace Scout Light weapon slot with a second Sidearm slot - in Feedback/Requests [original thread]
Why do we need to do this when we can already fit 2 sidearms? Your suggestion doesn't solve anything
- by Zindorak - at 2014.11.08 20:51:00
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177. Scout shield recharge - in Feedback/Requests [original thread]
I-Shayz-I wrote: Caldari scout should have shield recharge low enough that you can't just stack extenders without needing a recharger/energizer. 450 shields with 50 recharge should not be possible. 350 with 50 recharge or 450 with 30 recharge....
- by Zindorak - at 2014.11.08 20:49:00
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178. Better explosion effects! - in Feedback/Requests [original thread]
Michael Bay is that you?
- by Zindorak - at 2014.11.08 01:31:00
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179. [Feedback] Before you brutalize the Breach AR... - in Feedback/Requests [original thread]
Normal AR doesn't do it. I have to use the Officer AR to get any kills
- by Zindorak - at 2014.11.08 01:30:00
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180. Sticky:Balance Hotfix - in Feedback/Requests [original thread]
ok
- by Zindorak - at 2014.11.07 01:47:00
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