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81. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
Little Angus wrote: I'm having this problem too, any update? Good question. The help ticket I submitted is still unanswered. Thread was made 12 days ago, help ticket sent 9 days ago. Not sure what expected turn around should be. I have photo...
- by Zeylon Rho - at 2013.05.30 20:42:00
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82. Seeker Misssile for the Flaylock Pistol - in Technical Support/Bugs [original thread]
Knarf Black wrote: It kicks in when they decide to implement the seeking variant and you start using it. I wouldn't hold my breath, as it will probably be a pain in the butt to keep from being OP or useless, and they already have their hands fu...
- by Zeylon Rho - at 2013.05.30 18:23:00
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83. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
Zeylon Rho wrote: I have to assume that you still need awareness on this issue, as it's not part of your "known issues" list. After today's downtime, I still have the BPO, and it's still quite unusable with no skill reqs. Thanks!
- by Zeylon Rho - at 2013.05.30 15:45:00
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84. Plasma Image Retention: Need HUD Transparency Settings! - in Technical Support/Bugs [original thread]
CCP Photon wrote: Thanks for raising this problem - it has been noted and we will bear it in mind in future improvements to the HUD system. CCP Photon I realize this is an accessibility/usability sort of issue, and that game mechanics ulti...
- by Zeylon Rho - at 2013.05.30 11:39:00
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85. Explosives skill doesnt reduce CPU usage of Grenades - in Technical Support/Bugs [original thread]
I didn't think the CPM had to submit bug reports with the rest of the peons.
- by Zeylon Rho - at 2013.05.30 09:46:00
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86. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
I have to assume that you still need awareness on this issue, as it's not part of your "known issues" list.
- by Zeylon Rho - at 2013.05.30 09:12:00
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87. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
Still on the store after downtime today. Don't forget... it's potentially a lot of help tickets if people keep buying it.
- by Zeylon Rho - at 2013.05.29 20:49:00
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88. [BUG] Caldari Assault Dropsuits Do NOT give the 10% reload bonus - in Technical Support/Bugs [original thread]
Sounds like a useful bonus.
- by Zeylon Rho - at 2013.05.29 16:19:00
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89. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
le bump
- by Zeylon Rho - at 2013.05.29 09:00:00
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90. [Bug?] Dren Scrambler Pistol incorrect stats - in Technical Support/Bugs [original thread]
Rynx Sinfar wrote: Really like my pistol, really don't like having to carry 200 around because the requirements are giant, any word? Some of this stuff seems somewhat slow to be addressed.
- by Zeylon Rho - at 2013.05.28 22:17:00
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91. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
CCP Nothin wrote: File a ticket at [email protected] and we'll follow up with you. Investigations are on-going. Ticket was filed, but I figured I'd update this. As of the store update to day (5/28), the unusable militia BPO is still: unu...
- by Zeylon Rho - at 2013.05.28 17:43:00
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92. [bug] Explosives skill does not reduce CPU usage of grenades - in Technical Support/Bugs [original thread]
Out of curiosity, does it reduce it for Demolitions? I haven't checked.
- by Zeylon Rho - at 2013.05.28 03:22:00
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93. [NOT FIXED CORRECTLY] Fixed a UI issue where Module Stacking Penalty does not s... - in Technical Support/Bugs [original thread]
I would assume they have that information as well...
- by Zeylon Rho - at 2013.05.27 19:15:00
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94. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Buster Friently wrote: Zeylon Rho wrote: ... It gets worse. I had a situation recently where an enemy Sniper could see me, but I could not see him. My squadmate, right beside me could not see the enemy either, but the enemy could not see...
- by Zeylon Rho - at 2013.05.27 04:54:00
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95. [NOT FIXED CORRECTLY] Fixed a UI issue where Module Stacking Penalty does not s... - in Technical Support/Bugs [original thread]
2100 Angels wrote: CCP LaFerrari wrote: Hi, The reason to remove the stats from the dropsuit page is that depending on the modules you equipped, you might have different bonuses for different weapons within the same category(Light/Heavy/Sid...
- by Zeylon Rho - at 2013.05.27 04:51:00
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96. [NOT FIXED CORRECTLY] Fixed a UI issue where Module Stacking Penalty does not s... - in Technical Support/Bugs [original thread]
Zeylon Rho wrote: Here's hoping there'll be a REAL fix in the next patch. Like, tomorrow I mean.
- by Zeylon Rho - at 2013.05.26 16:30:00
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97. [Bug] Cannot see player models on the field. - in Technical Support/Bugs [original thread]
Getting this a lot when sniping from buildings. You have this clear view of the whole field... and very very few people are rendered. I'd say it's been a factor on EVERY level that I've sniped, so it's not just a Manus Peak problem, or what have y...
- by Zeylon Rho - at 2013.05.26 16:02:00
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98. [NOT FIXED CORRECTLY] Fixed a UI issue where Module Stacking Penalty does not s... - in Technical Support/Bugs [original thread]
Here's hoping there'll be a REAL fix in the next patch.
- by Zeylon Rho - at 2013.05.26 06:05:00
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99. [NOT FIXED CORRECTLY] Fixed a UI issue where Module Stacking Penalty does not s... - in Technical Support/Bugs [original thread]
This is the stupidest fix I've ever seen. It's like a doctor telling you, "Miss? We successfully got rid of your baby's influenza!" "That's great new doctor!" "Yeah, we just chucked him in the incinerator - influenza won't survive that." "......
- by Zeylon Rho - at 2013.05.25 05:41:00
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100. Basic Minmatar medium frame have a builting passive 1hp/s - in Technical Support/Bugs [original thread]
I assumed that was intentional, what with Minmatar being maintenance type suits to begin with.
- by Zeylon Rho - at 2013.05.25 02:55:00
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