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101. [NOT FIXED CORRECTLY] Fixed a UI issue where Module Stacking Penalty does not s... - in Technical Support/Bugs [original thread]
I was kinda hoping MORE information would be added to the stats screen. As-is, we have no idea what recharge times modified by Shield Regulators are (not displayed) same story with Profile Dampeners. We don't have access to either the math with st...
- by Zeylon Rho - at 2013.05.24 08:02:00
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102. [Bug?] Dren Scrambler Pistol incorrect stats - in Technical Support/Bugs [original thread]
Rynx Sinfar wrote: I figure it's the same green/brown as all the other dren equipment but I haven't taken too much of a look, I just like not having to buy pistols (though I just bought 200) I liked the Ruby pistol, it's nice to have interes...
- by Zeylon Rho - at 2013.05.22 18:46:00
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103. [BUG] Nanite injector not actually reviving - in Technical Support/Bugs [original thread]
Frustrating to still see this, removes a core mechanic in clone-focused modes.
- by Zeylon Rho - at 2013.05.22 18:44:00
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104. Light Weapon Modifier Stats Still Wrong - in Technical Support/Bugs [original thread]
+1 for giving the player accurate info
- by Zeylon Rho - at 2013.05.22 18:41:00
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105. [Bug?] Dren Scrambler Pistol incorrect stats - in Technical Support/Bugs [original thread]
Rynx Sinfar wrote: Bumping for answers, just put a few skill points in pistol to run a basic one. Love that thing, would love to use the dren but it costs 9 more CPU and 3 more PG than a std Scrambler Pistol Does the Dren pistol have a uniqu...
- by Zeylon Rho - at 2013.05.22 13:02:00
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106. [BUG] Militia Power Diagnostic BPO/BPC text claims 5% bonuses, item gives 3% - in Technical Support/Bugs [original thread]
CCP Blam! wrote: Thanks for pointing that out Zeylon. I've updated the text which you'll see in the next deployment. Much obliged.
- by Zeylon Rho - at 2013.05.22 01:32:00
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107. [BUG] Militia Power Diagnostic BPO/BPC text claims 5% bonuses, item gives 3% - in Technical Support/Bugs [original thread]
Assuming it's a text error, not an item error, but it's wrong either way.
- by Zeylon Rho - at 2013.05.21 23:59:00
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108. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
Bleeargh. Whichever way they choose to solve this, it would be nice to know if a help ticket is needed or if it'll be solved in some other way.
- by Zeylon Rho - at 2013.05.21 23:54:00
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109. [BUG] Black Screen/Hard Freeze on choosing Leave Battle - in Technical Support/Bugs [original thread]
As the title suggests. Choosing leave battle left me at a black screen forcing me to do a hard reset.
- by Zeylon Rho - at 2013.05.21 23:38:00
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110. Explosives 3% CPU reduction skill broken? - in Technical Support/Bugs [original thread]
Still broken.
- by Zeylon Rho - at 2013.05.21 23:29:00
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111. Unable to target downed teammates with Militia Nanite Injectors - in Technical Support/Bugs [original thread]
Dericho II wrote: I'm working on a starter Logi as practice before the skill update and all. However, I've noticed that I cannot target a downed teammate with my injectors out and, thereby, making it impossible to revive anyone. And yes, the do...
- by Zeylon Rho - at 2013.05.21 18:45:00
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112. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
As an update, today's storefront update has not removed the unusable Militia Cardiac BPO from the market, nor has it been refunded, nor has it been fixed to be usable. Unaware gamers will still be able to purchase it straight out of the fitting sc...
- by Zeylon Rho - at 2013.05.21 13:07:00
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113. [Bug?] Dren Scrambler Pistol incorrect stats - in Technical Support/Bugs [original thread]
Rynx Sinfar wrote: My pistol is lonely and cold, needing a hand to grip it. But I don't have the megarams to hold it apparently! Help! There's something sad about needing CPU to operate a pistol. You wouldn't think it's a complicated device.
- by Zeylon Rho - at 2013.05.21 13:04:00
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114. Inconsistent Passive SP across characters. - in Technical Support/Bugs [original thread]
You can get "passive" SP with just a booster on a character, though it's less SP than you get by just having "Passive SP" active without a booster. You get the most possible passive SP by both activating passive on that character, and having a pas...
- by Zeylon Rho - at 2013.05.21 08:09:00
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115. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
I'm curious if the fix will involve removal from market + submit a help ticket for reimbursal, or just making it usable...
- by Zeylon Rho - at 2013.05.21 04:47:00
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116. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
After today's downtime, I can report that the Cardiac Stimulant is still available for purchase through both the market and the fitting screen, and still makes any fitting invalid despite requiring no skills and not going over on CPU/PG.
- by Zeylon Rho - at 2013.05.20 17:51:00
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117. [BUG/Tech Support] Unusable Militia BPO module in market. - in Technical Support/Bugs [original thread]
Kelrie Nae'bre wrote: Guess you should make that video. I'm trying out the 480p thing, so it'd probably look a bit ugly.
- by Zeylon Rho - at 2013.05.20 04:56:00
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118. Little to no differentiation between Plasma Cannon variants? - in Technical Support/Bugs [original thread]
THUNDERGROOVE wrote: Slight increases in damage is drastic when you apply damage mods. Meh. Standard level with a 60% bonus (which is absurdly high) 1680 dmg. Pro? 1848. That's 168 dmg. Anything dropsuit would already be dead from a shot f...
- by Zeylon Rho - at 2013.05.20 04:55:00
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119. Little to no differentiation between Plasma Cannon variants? - in Technical Support/Bugs [original thread]
Pseudogenesis wrote: Hopped onto my alt to dump all of my SP into plasma cannons to see if the prototypes were any better than the standard tiers. Spoiler alert: They absolutely were not. The assault suit I was using with the default plasma c...
- by Zeylon Rho - at 2013.05.20 00:06:00
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120. Little to no differentiation between Plasma Cannon variants? - in Technical Support/Bugs [original thread]
Well, technically there's only Standard ones, no militia. Also, this is a nitpick, but your title refers to Plasma Cannon "variants". There are no "variants". Variants typically refer to secondary or additional weapon types or varieties within a ...
- by Zeylon Rho - at 2013.05.19 11:02:00
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