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1281. So much for double SP - in General Discussions [original thread]
Reimus Klinsman wrote: How about remove active SP so people stop whining about the cap. great way to kill this game.
- by Zekain Kade - at 2012.11.01 02:19:00
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1282. Can't hit anything - in General Discussions [original thread]
Rendiff Jurr wrote: I'm not sure if I just suck or if maybe I've got something setup incorrectly but I can't seem to get a good aim on anyone. I'm constantly over/under correcting. It's really taking the fun out of the game. I'm not new to F...
- by Zekain Kade - at 2012.11.01 02:18:00
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1283. Tanks are OP like never before! They are blasting people to the other side of th... - in General Discussions [original thread]
Tanks aren't over powered. The missile turret are game breaking over powered. They are the only types of turrets you need to use.
- by Zekain Kade - at 2012.11.01 02:13:00
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1284. MIG merges with CrimeWave. URA brings a house warming gift - in General Discussions [original thread]
Sarra Jardox wrote: Mercenary Infantry Group (MIG) began a merge with CrimeWave Mercenary Group (CWM) a few days ago in preparation for the testers tournament but sadly didn't make it in. I believe their application was sent late although there...
- by Zekain Kade - at 2012.10.30 00:37:00
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1285. Tank Mechanics VS Forge Guns or Swarms - in General Discussions [original thread]
A tank should be temporarily stunned when hit by a forge gun. Not for long though, maybe just for one second.
- by Zekain Kade - at 2012.10.30 00:29:00
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1286. a cheap Counter to Dropships - in General Discussions [original thread]
Placid Zan wrote: Zekain Kade wrote: ugg reset wrote: Zekain Kade wrote: rail guns are terrible to use. use a cycled missile launcher instead. Spam small rockets at it until that thing falls. Missiles are slow . spamming a cycled ML a...
- by Zekain Kade - at 2012.10.30 00:25:00
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1287. Purchased my first Dropship - Myron - in General Discussions [original thread]
swarms wouldn't have such a huge problem with catching drop ships if they didn't fly towards where the drop ship was the second you fired. By the time those missiles reach that area, the drop ship would already me 100 meters away, giving it a head...
- by Zekain Kade - at 2012.10.30 00:21:00
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1288. a cheap Counter to Dropships - in General Discussions [original thread]
ugg reset wrote: Zekain Kade wrote: rail guns are terrible to use. use a cycled missile launcher instead. Spam small rockets at it until that thing falls. Missiles are slow . spamming a cycled ML across the map is just a open invite to the ...
- by Zekain Kade - at 2012.10.30 00:15:00
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1289. Who do you think are the top player corporations? - in General Discussions [original thread]
AGENT 069 wrote: I don't get it. If you guys don't like your corps, why are you in them? I personally love my corp. It's not the best one (right now), but hey I feel right in. The best ones (in no order) are: TeamPlayers All they do is driv...
- by Zekain Kade - at 2012.10.30 00:09:00
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1290. a cheap Counter to Dropships - in General Discussions [original thread]
rail guns are terrible to use. use a cycled missile launcher instead. Spam small rockets at it until that thing falls.
- by Zekain Kade - at 2012.10.29 23:49:00
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1291. Sniper distance - in General Discussions [original thread]
Sercell Jast wrote: Greetings: Do sniper shots incur a distance dropoff, for example, do I need to aim slightly higher when at distance to compensate for bullet drop? On a similar note, are there optimal and dropoff calculations being applied ...
- by Zekain Kade - at 2012.10.29 01:53:00
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1292. When are we going to get more players? - in General Discussions [original thread]
the faces I've been shooting for the past 4 builds have grown stale. can i get a new face to shoot, please?
- by Zekain Kade - at 2012.10.29 01:51:00
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1293. Maphia Clan scandal - in General Discussions [original thread]
xxwhitedevilxx M wrote: Pretty true! I can't control my mates mind, so i can't tell you why many of us didn't even log on the PSN. Btw we still wanted to fight because if we didn't it wold've been pretty disrespectful toward corporations who ap...
- by Zekain Kade - at 2012.10.29 01:32:00
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1294. unplayable - in General Discussions [original thread]
Ydubbs81 RND wrote: A new build? Already? Do they issue new builds that fast? every 6 weeks. or something like that.
- by Zekain Kade - at 2012.10.29 01:27:00
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1295. large missile turrets are game breaking OP - in General Discussions [original thread]
xeto rak wrote: Yo, in RL missiles are the most powerful weapon: very long rage, massive explosion and blow up everything... I say CCP got it right. It's there,it's up to you to use it instead of complaining. Or.. wait a sec... you don't have t...
- by Zekain Kade - at 2012.10.29 00:01:00
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1296. Future Weapons - in General Discussions [original thread]
Im not sure if you remember this, but CCP said that they want to try and make weapons that do not have the traditional style of weapons we have now. Like the shot gun, it looks nothing like a shot gun, but it's still a shot gun. the guns do look...
- by Zekain Kade - at 2012.10.28 23:59:00
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1297. large missile turrets are game breaking OP - in General Discussions [original thread]
Logi Bro wrote: I've said the same thing before. Missile launchers need to decide if they are supposed to be anti-infantry or anti-vehicle, if it was meant to be a middle-ground between the both, it needs to do half as much damage to infantry a...
- by Zekain Kade - at 2012.10.28 19:19:00
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1298. large missile turrets are game breaking OP - in General Discussions [original thread]
Here's why. A Large blaster turret has short range, is meant to deal with infantry, or light vehicles. A rail gun is for long range, but it does have it's own range cap. it is meant to take out heavy armor, but can't deal enough damage towards s...
- by Zekain Kade - at 2012.10.28 19:14:00
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1299. WTF vs SI - in General Discussions [original thread]
Traky78 wrote: This was a kitten laggy game, also you use OP things to win. Turrets are just amazing.. You know what is the definition of a D R O P S H I P ?? why restrict your self to only use a vehicle built for one purpose? why not try to...
- by Zekain Kade - at 2012.10.27 19:02:00
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1300. Milita Damper - in Technical Support/Bugs [original thread]
Xubber II wrote: Yes I saw this. If its unintentional I really hope they make all damps for low slots makes more sense. I disagree, dampeners should all be high slots. you either choose to be a shield tanking behemoth, or become a squishy s...
- by Zekain Kade - at 2012.10.27 18:19:00
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