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741. 1v1 tank tournament - in General Discussions [original thread]
TheBLAZZED wrote: Zekain Kade wrote: TheBLAZZED wrote: True. However, there is a certain amount of tactics involved in 1v1 that can give you the winning edge. Who ever shoots first, wins. Not true... If I see you outside of my effecti...
- by Zekain Kade - at 2013.02.24 06:15:00
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742. There's really nothing left to talk about. - in General Discussions [original thread]
Honestly, we have discussed basically everything we could about this build What more is there really to talk about that hasn't already been discussed for the 10th time?
- by Zekain Kade - at 2013.02.24 06:06:00
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743. 1v1 tank tournament - in General Discussions [original thread]
TheBLAZZED wrote: True. However, there is a certain amount of tactics involved in 1v1 that can give you the winning edge. Who ever shoots first, wins.
- by Zekain Kade - at 2013.02.24 04:38:00
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744. dropping 6 tanks, and losing 5 of them. - in General Discussions [original thread]
That's what happened in a random ambush game today. The enemy team dropped 6 Mads (2 at a time) and lost 5 of them during the match. I was the first to switch to an AV suit to combat them, but I couldn't deal enough damage to actually force them t...
- by Zekain Kade - at 2013.02.24 04:35:00
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745. Sensitivity - in General Discussions [original thread]
10%
- by Zekain Kade - at 2013.02.23 18:18:00
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746. when do you think this game will be finished - in General Discussions [original thread]
Soontm Vin Vicious wrote: inb4 Soon tm damn you
- by Zekain Kade - at 2013.02.23 05:37:00
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747. Fix surya and sagaris. - in General Discussions [original thread]
These tanks are supposed to be AVD level tanks. They were relabeled as proto tanks because the earlier proto tanks are Super OP.
- by Zekain Kade - at 2013.02.23 04:58:00
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748. Just some thoughts about the Beta - in General Discussions [original thread]
xxwhitedevilxx M wrote: In few words, It was like defenders vs attackers. http://www.youtube.com/watch?v=dDW-HrzBo7s You forgot the fact that it was awesome.
- by Zekain Kade - at 2013.02.23 04:34:00
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749. Player dropped instillations, and vehicles. - in General Discussions [original thread]
Maken Tosch wrote: I don't see this being a problem. Besides, I don't think a reasonable squad leader would be so willing to drop a very expensive installation into a location that may not be suitable for the dropped unit. Remember, these thing...
- by Zekain Kade - at 2013.02.22 02:51:00
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750. Player dropped instillations, and vehicles. - in General Discussions [original thread]
HowDidThatTaste wrote: It would probably fall over. But that reminds me of the early beta days when you called in a vehicle and 50 of them would pile up on each other. And truthfully they will probably fly in on an rdv anyway giving any mor...
- by Zekain Kade - at 2013.02.22 02:36:00
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751. Proof that CCP is NOT working on PS4 port - in General Discussions [original thread]
This is ********. It's not going to launch with the PS4. It'll come some time later.
- by Zekain Kade - at 2013.02.22 02:35:00
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752. Player dropped instillations, and vehicles. - in General Discussions [original thread]
HowDidThatTaste wrote: I have been spending a lot of time in these turrests lately, waiting for the day I can drop my own in. Can't wait for the turrets are op threads. Still cracks me up when a blueberry beats me to one, and I shoot him in...
- by Zekain Kade - at 2013.02.21 04:00:00
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753. Player dropped instillations, and vehicles. - in General Discussions [original thread]
SSBBW Amber wrote: I would imagine that as you hover over a map trying to place an installation, if there are objects, player owned or otherwise, then you will not be able to place the installation there. For those that played Star Wars Galaxie...
- by Zekain Kade - at 2013.02.21 03:58:00
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754. Player dropped instillations, and vehicles. - in General Discussions [original thread]
DJINN Marauder wrote: I think it'll be like calling in a vehicle: It lands in the area where you call it in at. Not necessarily being able to pinpoint exactly where you want it on the map. if it's done like that, it would ruin the strategic pl...
- by Zekain Kade - at 2013.02.21 03:52:00
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755. Player dropped instillations, and vehicles. - in General Discussions [original thread]
Oh Look, a decked out Sagaris! It must be worth a fortune! Screw AV weapons, drop an installation on it! >:D Incoming............... SMASH KABOOM!!!!! /TANK DRIVER RAGE QUIT. That's how I see this game evolving when installation deployments ...
- by Zekain Kade - at 2013.02.21 03:30:00
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756. starter pack - in General Discussions [original thread]
Do these Neo suits look any different? Also, giving everyone the Exile is a great way to screw with this game's economy. Why would ANYONE want to buy any other assault rifle when they've all been nerfed to hell? The exile is the most stable, and ...
- by Zekain Kade - at 2013.02.20 03:27:00
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757. It all will happen again - in General Discussions [original thread]
Most game developers don't care about their game, and how it does after they've received their initial sales. Once the money rolls in, they're finished with that game, and move onto the to the next one. They have maybe 2-3 people are work on maint...
- by Zekain Kade - at 2013.02.20 03:17:00
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758. starter pack - in General Discussions [original thread]
General Hornet wrote: The starter pack is going to be a 3 day active booster a SVER and Raven Drop suite and 3000 aurum lol. That's it? pfft. That's actually worse then my prediction.
- by Zekain Kade - at 2013.02.20 03:06:00
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759. Positive attitudes - in General Discussions [original thread]
I am still Mad face >:(
- by Zekain Kade - at 2013.02.20 03:03:00
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760. starter pack - in General Discussions [original thread]
I would laugh if the starter pack was just the recruit assault rifle, and a 7 day booster.
- by Zekain Kade - at 2013.02.20 02:52:00
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