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101. So, I just noticed the Amarr assault on the storefront has a rail rifle. - in General Discussions [original thread]
rail smg. it was called a rail smg in the high poly ART PICTURES.
- by Zekain Kade - at 2013.08.13 05:58:00
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102. damage bleed through: how does it work in dust? - in General Discussions [original thread]
Heinz Doofenshertz wrote: The fun part is, CCP has been dealing with damage bleed for 10+ years, it's there it functions properly and in my opinion it works. Example time: you are at the edge of a grenade explosion, you have 40 points of shie...
- by Zekain Kade - at 2013.08.13 04:41:00
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103. damage bleed through: how does it work in dust? - in General Discussions [original thread]
A prime example of damage bleed through can be found in no other series perfectly, other then the halo series. A example of damage bleed through is when a player is shot by a shot gun, or a rocket launcher, or even a sniper. But not dealing a ki...
- by Zekain Kade - at 2013.08.13 04:18:00
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104. Ever since I made a post about the assault scrambler rifle and smg being OPish... - in General Discussions [original thread]
FLAYLOCK Steve wrote: Tectonic Fusion wrote: I've been seeing more and more SMG and ASCR kills in the kill board. I know I had nothing to do with it... but maybe I'm just being paranoid. Really? Just really? Smg? Lawl oh yea, it's not lik...
- by Zekain Kade - at 2013.08.13 04:01:00
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105. armor tanks benefit more from shield repers then shield tanks. - in General Discussions [original thread]
Personally I think shield tanks should gain 10% bonus to how much health they are receiving from shield transporters, and vise versa for armor tanks, and remote armor repers. But that's just me.
- by Zekain Kade - at 2013.08.13 03:03:00
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106. False Advertisement - in General Discussions [original thread]
TunRa wrote: Green is OP. Blue 514! Blue is UP BLACK 514
- by Zekain Kade - at 2013.08.12 16:36:00
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107. armor tanks benefit more from shield repers then shield tanks. - in General Discussions [original thread]
The legend345 wrote: With respect, no to all of the above. Shield suck in general not worth fitting on my tank. A supported shield tank will still get **** on. Trust me if tired it all. An armor tank with shield support is probably the most...
- by Zekain Kade - at 2013.08.12 16:17:00
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108. armor tanks benefit more from shield repers then shield tanks. - in General Discussions [original thread]
TheAmazing FlyingPig wrote: 1.5. Haha, sure.
- by Zekain Kade - at 2013.08.12 15:17:00
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109. armor tanks benefit more from shield repers then shield tanks. - in General Discussions [original thread]
Because of their armor HP. Once a shield tank loses all of its shields, its screwed. There is almost no way to save it if there is immediate AV near by. A militia swarm , or a standard av grenades will kill it once the tank reaches its small armor...
- by Zekain Kade - at 2013.08.12 15:07:00
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110. How many dropsuit fittings do you currently have? - in General Discussions [original thread]
I've got about 8 fittings. 2 standard assaults, 4 proto assaults, 1 Heavy forgegunner, and one militia minni logi that i never use.
- by Zekain Kade - at 2013.08.12 02:36:00
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111. Vehicle active scanner are actually really useful. - in General Discussions [original thread]
If you do not feel like fitting a active scanner onto your suit, then you can place a vehicle active scanner on a cheap/ free LAV. This device is actually quite useful when you need to a quick look at the current situation in the area you are in. ...
- by Zekain Kade - at 2013.08.12 02:17:00
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112. weird, body-less 3rd person glitch. - in General Discussions [original thread]
So I came across this glitch earlier today. It occurred when I called down an LAV and tried to enter it, but was denied access because a super terrible internet connection. I was able to jump in for 4 seconds, then popped out. While I was out of ...
- by Zekain Kade - at 2013.08.12 01:41:00
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113. these monthly patches are really expensive. - in General Discussions [original thread]
We're talking $10-$50k range. Yea, they aren't cheap, and they sure as hell aren't free.
- by Zekain Kade - at 2013.08.11 03:33:00
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114. Ferroscale Armor Plates - in General Discussions [original thread]
DeadlyAztec11 wrote: Just a bug. It should get fixed soon. So no worries. Because armor tankers aren't allowed to be happy.
- by Zekain Kade - at 2013.08.10 04:34:00
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115. Gunnlogi or Madrugar - in General Discussions [original thread]
I speced into gunnlogis because I have faith that they will be balanced soon. Plus I like shields.
- by Zekain Kade - at 2013.08.09 19:23:00
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116. just going to point something out about grenades. - in General Discussions [original thread]
I think AV grenades are in same boat with locust grenades too. I never paid too much attention to them at that time , but I think they're unchanged too.
- by Zekain Kade - at 2013.08.09 19:12:00
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117. shield and armor transporters need a bigger skill tree. - in General Discussions [original thread]
CCP Logibro wrote: Moved to Feedback/Requests Stop killing my threads please.
- by Zekain Kade - at 2013.08.09 19:07:00
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118. just going to point something out about grenades. - in General Discussions [original thread]
Chances Ghost wrote: Skyhound Solbrave wrote: Scheneighnay McBob wrote: Was replication the build with Line Harvest Skirmish 1.0, or the build with the godtanks? I get them mixed up. God tanks were just before Uprising. Unless there wa...
- by Zekain Kade - at 2013.08.09 17:24:00
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119. just going to point something out about grenades. - in General Discussions [original thread]
Scheneighnay McBob wrote: Was replication the build with Line Harvest Skirmish 1.0, or the build with the godtanks? I get them mixed up. That was the 3 E3 build which had rep suits through half of its duration. Then they were eventually flatt...
- by Zekain Kade - at 2013.08.09 17:22:00
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120. shield and armor transporters need a bigger skill tree. - in General Discussions [original thread]
Not a single **** was given apparently. :(
- by Zekain Kade - at 2013.08.09 16:39:00
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