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241. New Game Mode - in Feedback/Requests [original thread]
PvE
- by Zan Azikuchi - at 2015.07.05 03:39:00
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242. DUST needs to be ported... - in General Discussions [original thread]
Lol, cool then you can rename it "Dust Star Heroes", it'll be the greatest sega game EVER!
- by Zan Azikuchi - at 2015.07.05 03:38:00
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243. Things to look at to fix tanks - in General Discussions [original thread]
Blaster main battle cannon should be an explosive type, similar to the PLC, should have 8 round's, 1.2kd direct damage, and an explosion radius of 4meters, splash damage should be 600. Doesn't make sense that it fire's like a 40mm Armored Personel...
- by Zan Azikuchi - at 2015.07.05 03:21:00
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244. CCP You really need to address this problem before you lose VETERANS - in General Discussions [original thread]
Songs of Seraphim wrote: 7th Son 7 wrote: Scheneighnay McBob wrote: Something that minor won't lose vets I disagree, making Caldari get eatin up at their own game is bs. Caldari are becoming the laughing stock of this game quick. If ...
- by Zan Azikuchi - at 2015.07.05 02:12:00
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245. CCP please bring back the Caldari Prime map for Warlords 1.2 - in General Discussions [original thread]
Devadander wrote: CCP Rattati wrote: VikingKong iBUN wrote: CCP Rattati wrote: we tried for this event, only on deployment day there was a bug that prevented us I think you need to get someone that actually knows how to code then. ...
- by Zan Azikuchi - at 2015.07.05 02:07:00
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246. forward facing shiled on LAV's - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: I dunno about you, but I would personally love to see an HAV be vulnerable to a faster LAV if the turret can't track it. totally agree, by being wily Like the Coyote?
- by Zan Azikuchi - at 2015.07.05 01:55:00
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247. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Squagga wrote: The only thing I had a problem with, was the installations. Constantly getting shot in the back, as AV or as a vehicle, taking them down. The rest of it was a cakewalk This made no sense to me... A bit off topic Squagga.
- by Zan Azikuchi - at 2015.07.05 01:34:00
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248. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Yeah, damage mod's are simply too low to be useful now, even if their in low slots, it won't help shield's one bit, shield suit's or rather all suit's, need a unique slot area, like a medium slot, for damage mod's. Each suit, would/should have 3 m...
- by Zan Azikuchi - at 2015.07.05 01:24:00
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249. Mail bombing - in Feedback/Requests [original thread]
This need's to be stickied by a GM or DEV. Though it has never happened to me, doesn't mean it won't ever.
- by Zan Azikuchi - at 2015.07.05 01:20:00
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250. Confetti Shotgun - in Feedback/Requests [original thread]
Terry Webber wrote: Imagine a swarm launcher that can launch multiple fireworks. Would scare the crap out of anyone.
- by Zan Azikuchi - at 2015.07.05 01:16:00
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251. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
Demandred Moores wrote: Modded controllers largely hold me back -_- I can fire just as fast without them, they feel ckunky so I don't aim as well, the occasional need to turn the turbo on or off. You can literally for just as fast on a normal c...
- by Zan Azikuchi - at 2015.07.04 21:50:00
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252. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
BARAGAMOS wrote: Magnus Belmont wrote: Now these are my opinions but... Rail rifles are fine, you should be penalized for holding down the fire button like a noob. The guns kick is fine if you stop firing intermittently, spray and pray sho...
- by Zan Azikuchi - at 2015.07.04 04:31:00
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253. FINALLY - in General Discussions [original thread]
Better come with a free RESPEC, won't make sense to have the hard work of being capable of wearing an officer taken away cause of 1 person.
- by Zan Azikuchi - at 2015.07.04 03:08:00
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254. forward facing shiled on LAV's - in Feedback/Requests [original thread]
DRT 99 wrote: CCP Rattati wrote: there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction. a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts be...
- by Zan Azikuchi - at 2015.07.04 02:37:00
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255. [Update] Warlords 1.1.3 - in General Discussions [original thread]
Nirwanda Vaughns wrote: for commandos i'd preffer if they went along with the 'jack of all trades...' style and each suit had uniformity in slots based on tier with PG/CPU controlling fittings STD - 1hi, 1 lo ADV - 2hi, 2 lo PRO - 3hi, 3 low ...
- by Zan Azikuchi - at 2015.07.04 02:00:00
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256. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
DeathwindRising wrote: Zan Azikuchi wrote: DeathwindRising wrote: Breakin Stuff wrote: Sent. For anyone who cares, my Rifle balance thing can be found Here if you're wondering what kind of thing I am being cryptic about. some peopl...
- by Zan Azikuchi - at 2015.07.04 01:55:00
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257. Rifle Balance and Quality Changes discussion - in General Discussions [original thread]
DeathwindRising wrote: Breakin Stuff wrote: Sent. For anyone who cares, my Rifle balance thing can be found Here if you're wondering what kind of thing I am being cryptic about. some people have commented, some have not. yea idk man. ...
- by Zan Azikuchi - at 2015.07.03 18:52:00
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258. forward facing shiled on LAV's - in Feedback/Requests [original thread]
Breakin Stuff wrote: Zan Azikuchi wrote: I see, but I was saying like racial specific one's, for specific damage type's, if need be make them powerful, otherwise make them weak, the one between caldari and laser need's to be strong, hand's d...
- by Zan Azikuchi - at 2015.07.03 18:14:00
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259. forward facing shiled on LAV's - in Feedback/Requests [original thread]
I see, but I was saying like racial specific one's, for specific damage type's, if need be make them powerful, otherwise make them weak, the one between caldari and laser need's to be strong, hand's down, but gallente and cr not sure.
- by Zan Azikuchi - at 2015.07.03 17:54:00
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260. forward facing shiled on LAV's - in Feedback/Requests [original thread]
Breakin Stuff wrote: Zan Azikuchi wrote: DeathwindRising wrote: anyone seen the shield bubbles in the new star wars battlefront? what if cal logis could make shield bubbles around themselves like that? they cant move or anything, but they...
- by Zan Azikuchi - at 2015.07.03 17:26:00
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