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1341. [UNOFFICIAL VOTE] SP System Do You Want? - in General Discussions [original thread]
Brutus Va'Khan wrote: Geth Massredux wrote: Sorry to burst your bubble, but this has already been discussed over 50,000 times before, and already had a vote on the sp system. edit- only people who are complaining about it, is new players ...
- by Zahle Undt - at 2013.06.18 23:27:00
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1342. What is the purpose of the SP Cap? - in General Discussions [original thread]
Zatara Rought wrote: That's just not true though...he still needs to max skills related to reload speed and ammo capacity, and that would put him around 22 mill. Thats a lot of sp. He's got 2 primary weapons both to proficiency 5 anti-inf...
- by Zahle Undt - at 2013.06.18 19:42:00
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1343. What is the purpose of the SP Cap? - in General Discussions [original thread]
BMSTUBBYxx wrote: GM Vegas wrote: Then there is the P2W quote that comes up again. Skill points are nice, but they don't guarantee victory on the Battlefield. Believe me, I don't do any better in proto gear over militia one (Yes, yes, yes....
- by Zahle Undt - at 2013.06.18 19:33:00
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1344. What is the purpose of the SP Cap? - in General Discussions [original thread]
Zatara Rought wrote: Zahle Undt wrote: BL4CKST4R wrote: Zahle Undt wrote: CCP said it would take 7 years to max all skills not max one character. If you are a closed beta tester and maxed out since the beginning you probably have 1 ch...
- by Zahle Undt - at 2013.06.18 19:12:00
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1345. What is the purpose of the SP Cap? - in General Discussions [original thread]
BL4CKST4R wrote: Zahle Undt wrote: CCP said it would take 7 years to max all skills not max one character. If you are a closed beta tester and maxed out since the beginning you probably have 1 character with skills maxed out or nearly so. T...
- by Zahle Undt - at 2013.06.18 18:32:00
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1346. What is the purpose of the SP Cap? - in General Discussions [original thread]
For those of you not here or that forget "history" during closed beta we requested a rolling cap so that new people could grind more to catch up. We were told that this would be hard to implement but that they would work on it while doing the next...
- by Zahle Undt - at 2013.06.18 18:28:00
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1347. What is the purpose of the SP Cap? - in General Discussions [original thread]
BL4CKST4R wrote: A'Real Fury wrote: Noc Tempre wrote: A'Real Fury wrote: Personally I would raise the SP cap to 1 mil SP per week, with a corresponding increase in the SP formula per battle I.e. each battle would give more SP then it c...
- by Zahle Undt - at 2013.06.18 18:08:00
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1348. What is the purpose of the SP Cap? - in General Discussions [original thread]
Delta 749 wrote: CHICAGOCUBS4EVER wrote: KING SALASI wrote: CHICAGOCUBS4EVER wrote: to keep me from maxing the skill tree in 3 months.... if there was no cap I would have about 50 million SP by now.. 6 months later. that is why there...
- by Zahle Undt - at 2013.06.18 18:04:00
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1349. What is the purpose of the SP Cap? - in General Discussions [original thread]
Delta 749 wrote: GM Vegas wrote: Shadow heat wrote: - Is way to make people buy SP boosters ...That does not make sense. CCP Cmdr Wang wrote: * Active skill boosters do not increase skill point cap - this is by design. ...
- by Zahle Undt - at 2013.06.18 18:00:00
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1350. Come up with a DUST Tagline - in General Discussions [original thread]
Dust 514 "SOONtm"
- by Zahle Undt - at 2013.06.18 17:55:00
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1351. Being on the PS4 on launch day is not going to save Dust 514. - in General Discussions [original thread]
ZDub 303 wrote: Depends... could they bring the carbon engine to the PS4? If so.. sounds like they could spend a lot more time developing and testing content than trying optimize for UE3 on the PS3. After playing this game for the last 5 month...
- by Zahle Undt - at 2013.06.17 20:03:00
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1352. Being on the PS4 on launch day is not going to save Dust 514. - in General Discussions [original thread]
You seem disillusioned today IWS, welcome to the club, we have cookies and punch. These issues with the PS3 holding back gameplay improvements and (I assume) player count in matches are another reason why CCP has to give more connectivity and dar...
- by Zahle Undt - at 2013.06.17 19:59:00
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1353. What is the SINGLE most important thing in your opinion CCP need to work on? - in General Discussions [original thread]
Easy answer for me...Eve connection. Otherwise Dust is what it currently is, a sub par FPS with little point to playing.
- by Zahle Undt - at 2013.06.17 16:57:00
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1354. Player count isn't dropping because of game design - in General Discussions [original thread]
Player count is dropping because CCP is not making good on the core concept of this game the Dust-Eve connection. I'm sorry to keep harping on this and I know that the term "released" means nothing to CCP, but their staff economist that they like ...
- by Zahle Undt - at 2013.06.17 16:48:00
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1355. The Reason PC Failed - in General Discussions [original thread]
I remember posting that PC would suck due to its mechanics of the defender getting to pick the battle time and it equaling put your best 16 out there all the time, lo and behold PC sucks for this reason and others. But honestly I still think the...
- by Zahle Undt - at 2013.06.17 16:32:00
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1356. FPS vs. MMO debate - in General Discussions [original thread]
iceyburnz wrote: Zahle Undt wrote: Awesome awesome original post Its not a debate when everyone agrees with you Well, to be honest I expected more of a split with the number of MAG vets we have saying "fix the gunplay!" and the mor...
- by Zahle Undt - at 2013.06.13 19:34:00
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1357. FPS vs. MMO debate - in General Discussions [original thread]
Noc Tempre wrote: DUST is neither. It's EVE with guns. I refuse to call it an FPS when there is no skill involved in playing it. And for the inevitable first response - TACTICS ARE NOT SKILL. I don't think I can agree with you there. I have...
- by Zahle Undt - at 2013.06.13 19:30:00
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1358. Hey Blue Tags Come Out Come Out Whereever You Are? - in General Discussions [original thread]
I hope the developers are spending their time developing and not in here trolling us I would think its the GMs, CPMs, and CCP Buttercup that should be in here trolling us ...oh and keeping us informed as to what is going on/keeping us from jumpi...
- by Zahle Undt - at 2013.06.13 17:44:00
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1359. Has PC failed? - in General Discussions [original thread]
From my perspective, yes it has, why...well this is again just one man's opinion but a couple things happened that I and a remember a couple other predicted would. First off the mechanics favor corps that can consistently field 16 "elite" players ...
- by Zahle Undt - at 2013.06.13 17:40:00
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1360. FPS vs. MMO debate - in General Discussions [original thread]
Django Quik wrote: I don't know why people are so obsessed with this game having to concentrate on either the FPS or MMO side - it can do both. There are devs for both sides who specialise in their respective department - you can just take some...
- by Zahle Undt - at 2013.06.13 17:31:00
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