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2901. Aiming, hit detection, and frame rate should be top priority. - in General Discussions [original thread]
Disagree... Adding colors to the LAVs should most definitely be a MUCH higher priority than piddly little issues like frame rates and hit detection. its a free game after all... why should you expect it to be playable??
- by ZDub 303 - at 2013.05.19 21:28:00
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2902. Request: Remove objective spawning in Skirmish - in Feedback/Requests [original thread]
Baal Roo wrote: https://forums.dust514.com/default.aspx?g=posts&t=58442&find=unread And you posted that 3 months ago... Man... I'm losing faith in CCP as a dev :(
- by ZDub 303 - at 2013.05.19 21:22:00
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2903. [Feedback and Issue] Lag for Defending Corps - in Feedback/Requests [original thread]
Its not just you buddy... PC is hardly playable atm for a lot of people. (I play on 480p now cause its the only way this game is even somewhat playable) Ill shut my console down 30m before the battle starts, and then sit in my merc quarters unti...
- by ZDub 303 - at 2013.05.19 21:09:00
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2904. Request: Remove objective spawning in Skirmish - in Feedback/Requests [original thread]
It honestly makes domination so much more tactical, and makes those CRUs really important. Add a few CRUs to existing skirm maps and get rid of spawning on objectives. Do this for PC too, (obv) it makes no sense that we can spawn on objectives,...
- by ZDub 303 - at 2013.05.19 21:01:00
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2905. What i'd like to see in the next few builds - in General Discussions [original thread]
Too many game modes will dilute the playerbase which is a bad thing. However, bumping up the academy to 4 or 5 million SP and creating a standard only ambush would fix 99% of the matchmaking issues with this game I think.
- by ZDub 303 - at 2013.05.19 20:17:00
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2906. The reason why AV is OP... - in General Discussions [original thread]
Green Living wrote: And yet my advanced AV grenades take two to destroy a free murder taxi. so true lol... Starter LAV? 3 Hacked EX-0 nades Decked out HAV? 4... maybe 5 with hardeners on
- by ZDub 303 - at 2013.05.19 17:34:00
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2907. Plz stop pub stomping noobs - in General Discussions [original thread]
SoTa of PoP wrote: All broken aspects of the game should be considered META and not just terrible planning by CCP. Love it... that is exactly what the fanbois are saying. I wish this forum had a signature feature...
- by ZDub 303 - at 2013.05.19 17:31:00
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2908. Proto Assault Rifles are OP - in Feedback/Requests [original thread]
Welcome to about 2 weeks ago.
- by ZDub 303 - at 2013.05.19 16:41:00
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2909. The RTS in the FPS - in General Discussions [original thread]
Ground Commander should also deploy corporation assets for sure... including installations and vehicles. Also, GC sets squad orders and drops orbitals. Chat changes so that all players remain in squad chat, and GC can quickly activate voice betw...
- by ZDub 303 - at 2013.05.19 16:40:00
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2910. CCP are you guys gonna fix the gun ranges? - in Feedback/Requests [original thread]
Remnant has already said he's implementing a fix to ranges. Well see what he comes up with though, I suspect it's first iteration is gonna suck, like everything CCP has put out as of late.
- by ZDub 303 - at 2013.05.19 15:52:00
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2911. Officer/rare salvage drops - in General Discussions [original thread]
jin foxdale wrote: Has anyone been getting much of it since Uprising? I've been playing regularly, and haven't got any to my knowledge, apart from the stuff I carried over from the last build. I haven't seen much in the field either, save for a...
- by ZDub 303 - at 2013.05.19 03:54:00
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2912. Skill point revamp is neat, but expensive, what the heck? - in Feedback/Requests [original thread]
a re-rework of the skill tree is in the works.. should see some changes deploy SOON(tm)
- by ZDub 303 - at 2013.05.19 03:01:00
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2913. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
lol wut? active boosters are pretty sweet, its an extra 100k SP per week. If you play alot, buy 3 day boosters.
- by ZDub 303 - at 2013.05.19 02:11:00
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2914. [Feedback] Clunky Aiming is Caused 100% By INPUT LAG - in Feedback/Requests [original thread]
Confirmed, lowered resolution to 480p, I think my fps tripled. It looks like **** but wow it plays 100x smoother.
- by ZDub 303 - at 2013.05.19 01:49:00
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2915. Skill Respec - in General Discussions [original thread]
SOON(tm)
- by ZDub 303 - at 2013.05.19 00:47:00
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2916. Armor may be mostly balanced already - in General Discussions [original thread]
Empress' post is exactly why I think movement speed penalty is ridiculous. Just the lower repair should be enough. Remove the move speed penalty on armor plates and viola, they are perfectly balanced against shields. Ferroscale plates are gonna ...
- by ZDub 303 - at 2013.05.19 00:41:00
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2917. 10,000 WP in Academy is pushing it a bit - in General Discussions [original thread]
Patoman Radiant wrote: They should let Newberrys do both, have to get 10000 WP or so to try new game modes with 'real' player base. Can keep doing academy battles until hit a million SP, and hard locked out of it. That way they can test the wa...
- by ZDub 303 - at 2013.05.19 00:17:00
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2918. PS 4 ? - in General Discussions [original thread]
Yeah DUST should release with PS4. However.. one can hope that about 1 year into PS4 release.. they will release PC and PS4 versions (which sound like will be fairly similar, based on the same x86 architecture). Then, once the migration to PS4/P...
- by ZDub 303 - at 2013.05.18 23:27:00
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2919. 10,000 WP in Academy is pushing it a bit - in General Discussions [original thread]
When I first heard 10,000 war points I laughed (seriously? thats like 10-20 games at most). I feel like newberries should have academy listed as an option until something like 5 million SP, while being able to queue for non-academy game modes at ...
- by ZDub 303 - at 2013.05.18 23:12:00
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2920. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
The more I use the carthum assault variant... I feel like a 5% reduction to kick would really help, esp since the duvolle, at ARO5 feels like it has no kick compared to the carthum. Charge time redux on semi auto and kick redux on auto variants.....
- by ZDub 303 - at 2013.05.18 22:24:00
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