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1441. Cloaks and Complaints - in General Discussions [original thread]
You arrive at an objective and there is a cloaked scout-shotty waiting in the corner. How do you propose to see him with your eyes? Cloakheads aren't always running in front of you where you can see them shimmer. Most of the time, they are cloak...
- by Ydubbs81 RND - at 2014.04.20 03:54:00
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1442. IMHO Cloak in Dust is an Epic Fail of the Garbage variety, here'... - in General Discussions [original thread]
Fugg a cloakhead, tbh....CCP just broke their record for most cheesiest fps mechanic by implementing cloaks. Not only did they implement cloaking but they made it so you can get your first shot off before decloaking. And you can stay cloak for the...
- by Ydubbs81 RND - at 2014.04.20 03:47:00
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1443. Dear DDB: - in The War Room [original thread]
Phoenix Federation is talking smack....I like seeing the come-ups :D. I had to post here because I'm trying to make sense of or understand the logic behind this post. Place this donut thing aside for a sec.....You are insulting DDB for using a te...
- by Ydubbs81 RND - at 2014.04.20 03:32:00
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1444. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Leonid Tybalt wrote: Ydubbs81 RND wrote: Leonid Tybalt wrote: Ydubbs81 RND wrote: Thor Odinson42 wrote: I just can't wrap my head around wanting to increasewst of entry for a game mode that is suffering from a lack of participation....
- by Ydubbs81 RND - at 2014.04.17 20:28:00
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1445. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Leonid Tybalt wrote: Ydubbs81 RND wrote: Thor Odinson42 wrote: I just can't wrap my head around wanting to increasewst of entry for a game mode that is suffering from a lack of participation. It would be like a restaurant that is struggl...
- by Ydubbs81 RND - at 2014.04.15 13:47:00
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1446. "just fit precision mods" - in General Discussions [original thread]
remove the ******* cloak already
- by Ydubbs81 RND - at 2014.04.15 01:44:00
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1447. Eve transporting clones, good or bad? - in The War Room [original thread]
What I don't like is how much eve can affect us on dust and at the same time, dusters having 0 effect on eve.
- by Ydubbs81 RND - at 2014.04.15 01:42:00
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1448. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Thor Odinson42 wrote: I just can't wrap my head around wanting to increase the cost of entry for a game mode that is suffering from a lack of participation. It would be like a restaurant that is struggling increasing the cost of their entrees....
- by Ydubbs81 RND - at 2014.04.15 01:25:00
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1449. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Thor Odinson42 wrote: Ydubbs81 RND wrote: In fact, $80M is too low. The reason that CCP reduced the number of clones in the pack is because they wanted to limit the clone pack attacks. I agree with their intention but instead of nerfing the ...
- by Ydubbs81 RND - at 2014.04.15 01:24:00
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1450. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Levithunder wrote: Ydubbs81 RND wrote: Levithunder wrote: Kain Spero wrote: Void Echo wrote: The negative affects of these options is welcome because to the community, the coalition your involved in has negatively affected everyone...
- by Ydubbs81 RND - at 2014.04.15 00:53:00
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1451. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Levithunder wrote: Ydubbs81 RND wrote: In fact, $80M is too low. The reason that CCP reduced the number of clones in the pack is because they wanted to limit the clone pack attacks. I agree with their intention but instead of nerfing the num...
- by Ydubbs81 RND - at 2014.04.15 00:48:00
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1452. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
In fact, $80M is too low. The reason that CCP reduced the number of clones in the pack is because they wanted to limit the clone pack attacks. I agree with their intention but instead of nerfing the number of clones, they should have just raised t...
- by Ydubbs81 RND - at 2014.04.14 23:26:00
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1453. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Levithunder wrote: Kain Spero wrote: Void Echo wrote: The negative affects of these options is welcome because to the community, the coalition your involved in has negatively affected everyone else by denying them a chance to fight. So a...
- by Ydubbs81 RND - at 2014.04.14 23:19:00
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1454. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Cenex Langly wrote: Kain Spero wrote: I've heard lots of different views on the issue, but I would like to hear as many opinions as possible. If there was no passive ISK and you only got ISK from fighting would you want to hold land? This w...
- by Ydubbs81 RND - at 2014.04.14 23:15:00
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1455. Nerfing & Respecs - in General Discussions [original thread]
Joel II X wrote: Lol you're not forced to spec into anything. Back when scanners were a thing, I just used my scout suit and got under their radar. Worked as intended for the most part. Now that cloaks are a thing, I just shoot at anything ...
- by Ydubbs81 RND - at 2014.04.14 21:27:00
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1456. Nerfing & Respecs - in General Discussions [original thread]
Joel II X wrote: Lol you're not forced to spec into anything. Back when scanners were a thing, I just used my scout suit and got under their radar. Worked as intended for the most part. Now that cloaks are a thing, I just shoot at anything ...
- by Ydubbs81 RND - at 2014.04.14 21:15:00
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1457. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Takahiro Kashuken wrote: Ydubbs81 RND wrote: THE-PIMP-NAMED-SLICKBACK wrote: Back to the days when 3 la dis could kill a 6000+ armor hardened tank? Bawhawhawhawhaw Fawk no. Do the math....how is it possible that 3 1700hp damage AV gren...
- by Ydubbs81 RND - at 2014.04.14 21:03:00
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1458. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Adipem Nothi wrote: Takahiro Kashuken wrote: Obv your an idiot because it could easily be done back in the pre 1.7 days but then again you dont know what AV is let alone use it Of all people to call someone else an idiot ... Unbelievable...
- by Ydubbs81 RND - at 2014.04.14 21:03:00
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1459. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Godin Thekiller wrote: Ydubbs81 RND wrote: THE-PIMP-NAMED-SLICKBACK wrote: Back to the days when 3 la dis could kill a 6000+ armor hardened tank? Bawhawhawhawhaw Fawk no. Do the math....how is it possible that 3 1700hp damage AV grenad...
- by Ydubbs81 RND - at 2014.04.14 21:01:00
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1460. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
ZDub 303 wrote: The problem with PC is that there really isnt a lot of reason to desire holding a district without passive isk generation. If you remove that, it becomes the old corporation battle system with a really complex interface. There n...
- by Ydubbs81 RND - at 2014.04.14 20:21:00
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