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Ydubbs81 RND
Ahrendee Mercenaries Dirt Nap Squad.
2778
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Posted - 2014.04.14 21:03:00 -
[31] - Quote
Adipem Nothi wrote:Takahiro Kashuken wrote: Obv your an idiot because it could easily be done back in the pre 1.7 days but then again you dont know what AV is let alone use it
Of all people to call someone else an idiot ... Unbelievable.
He just showed how much of an idiot he really is with his response.
weRideNDie2getha since 2010
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TheEnd762
Sver true blood General Tso's Alliance
461
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Posted - 2014.04.15 03:13:00 -
[32] - Quote
Spkr4theDead wrote:Aw, someone's crutch was taken away
Someone indirectly defending tanks, talking about a crutch being taken away. Allow me to laugh ridiculously loud.
Talk about the BLACK HOLE calling the kettle black. |
Talos Vagheitan
Ancient Exiles.
535
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Posted - 2014.04.15 04:47:00 -
[33] - Quote
Or let us hold one more. Or allow commandos to hold double grenades. Either way, AV grenades need something.
Who cares what some sniper has to say
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Racro 01 Arifistan
501st Knights of Leanbox INTERGALACTIC WARPIGS
290
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Posted - 2014.04.15 05:18:00 -
[34] - Quote
Atiim wrote:THE-PIMP-NAMED-SLICKBACK wrote:Back to the days when 3 la dis could kill a 6000+ armor hardened tank? Bawhawhawhawhaw Fawk no. Except a properly fitted HAV could survive that.
although it'd have **** all hp left. then they fire a millita swarm.
lai dai pck nades then use swarm was a win fit.
Elite Gallenten Soldier
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Void Echo
Total Extinction
2416
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Posted - 2014.04.15 17:20:00 -
[35] - Quote
Thor Odinson42 wrote:Void Echo wrote:Atiim wrote:Void Echo wrote:That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. They were already nerfed as part Uprising 1.7 I say they AVnades are right where they need to be. Not completely useless so people wont turn their heads, but not so powerful that nades are the only av weapon you use (pre 1.7 this was the case) but still able to kill a tank as a last resort if the health is low enough and your main av weapons are still reloading. Of course a tanker thinks they are fine. This way they can sit in front of 16 infantry without a care in the world. If AV nades were a threat, they'd at least have to stay out of AV nade range to murder with their OP win button.
how many times do I have to say, I retired from tanking when 1.7 hit.
Letting a scout alone have the ability to destroy 5 tanks in a single game by himself by placing a nanohive and spamming nades is OP. I don't care that the other weapons can one shot a tank.
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Void Echo
Total Extinction
2416
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Posted - 2014.04.15 17:24:00 -
[36] - Quote
Ydubbs81 RND wrote:Void Echo wrote:That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. main weapon? You can't kill infantry with an AV nade. If you're talking about main AV weapon....you're saying that MDs and flaylock pistols should be more effective than a grenade creatively named, Anti-vehicle grenade?
Yes they were used a main AV weapon before 1.7 and it was one of the reasons they buffed tanks to the point where I lost interest.
MDs and FL are GUNS and guns are main weapons depending on how you fit your character. Allowing a single grenade to do 6k damage or around there is far too much. allowing 3 grenades to do that damage is too much. if they wanted grenades to be used as main weapons, then they would allow you to place them in your light and side arm weapon slots, NOT equipment slots.
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Posted - 2014.04.15 17:27:00 -
[37] - Quote
Atiim wrote:Spkr4theDead wrote:Adipem Nothi wrote:Void Echo wrote:That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. Because all of those things are viable AV. If none of them are working for you, you're either using MLT, or trying to solo real tankers. And why shouldn't the be allowed to solo "real tankers"
well depends, if your skilled up to the same level as a "Real Tanker" or if you have about the same amount of tactical intelligence and knowhow of what to do then why should one person be able to solo a Real Tanker right?
as long as its not as easy as it was pre 1.7 where every brain dead ****** could solo a fully fitted tanker I don't care if it takes one very good person to take down a very good tanker.
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Posted - 2014.04.15 17:29:00 -
[38] - Quote
Adipem Nothi wrote:Void Echo wrote:That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. Because all of those things are viable AV.
they are (minus swamrs but swarms have been a major problem since the rendering issue has been born.) iv actually been taken down with a flaylock before (I didn't know what was hitting me until I turned my turret around and saw the little **** shooting at me but it was too late so I jumped out and killed him after he blew it up).
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Posted - 2014.04.15 17:31:00 -
[39] - Quote
hm, I was wondering when those 2 would show up....
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Contaminator Aquarius
WASTELAND JUNK REMOVAL Top Men.
75
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Posted - 2014.04.15 17:52:00 -
[40] - Quote
honestly at this point take REs. they take longer to set up but will get you the kill if used right. also they can be used to set traps making them much more utilitarian than AV grenades with only one function
admitting you are being illogical doesn't validate your point. It shows you know you are being dumb and keep talking
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