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601. whats a fair corp tax - in General Discussions [original thread]
Taxes are worthless, tbh...unless you have a **** ton of active players. Better off, asking players to donate.
- by Ydubbs81 RND - at 2015.01.06 18:31:00
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602. whats a fair corp tax - in General Discussions [original thread]
RemingtonBeaver wrote: Is there a particular reason you'd leave, if we weren't? Is it just the tax rate? Sorry, I'm just wondering if there is another reason, you're unhappy with the corp. kick him....he's not loyal.
- by Ydubbs81 RND - at 2015.01.06 18:30:00
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603. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
DDx77 wrote: RE's are anti-infantry and they are fine. The last nerf/delay is a bad idea (I don't even know if it's working ) I agree THEY SHOULD NOT BE RESTOCKED BY A NANOHIVE but honestly, how many of your deaths are from RE's? The people...
- by Ydubbs81 RND - at 2015.01.06 18:28:00
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604. If RE's are going to be Anti-Infantry - in General Discussions [original thread]
Will also have to nerf other OHK weapons like nova knives and melee.....REs aren't the only cheesy way scouts annoy people on the battlefield. So, I don't think this nerf would happen.
- by Ydubbs81 RND - at 2015.01.06 18:27:00
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605. Announcement - Skill Cap Clarification - in General Discussions [original thread]
Isn't Legion supposed to be Dust anyway?
- by Ydubbs81 RND - at 2015.01.06 18:19:00
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606. No turning while in the air - in General Discussions [original thread]
No turning in mid air? I mean....who complains about this??
- by Ydubbs81 RND - at 2015.01.06 04:23:00
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607. Wats best dropsuit - in General Discussions [original thread]
Green Living wrote: Anything Gallente. Anything but Caldari
- by Ydubbs81 RND - at 2015.01.06 04:20:00
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608. Deer DMG - in The War Room [original thread]
TheD1CK wrote: I understand missing mercs need to be replaced, and the needless **** throwing We were attacked by you guys, hit pretty hard and re-attacked.. then flipped The **** posting began afterwards, it kicked off due to the battles be...
- by Ydubbs81 RND - at 2015.01.04 11:39:00
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609. Deer DMG - in The War Room [original thread]
Texas Killionaire wrote: Roman837 wrote: Texas Killionaire wrote: I'll ring for you. I'm average Ya you're average alright. Below average How does that even make sense? Because he's saying you're a certain type of average......
- by Ydubbs81 RND - at 2015.01.04 11:32:00
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610. A new player's verdict on DUST - in General Discussions [original thread]
THUNDERGROOVE wrote: Ydubbs81 RND wrote: Isn't it like that in Eve though? I mean, in Eve...you literally don't stand a chance straight out the gate, right? Why so surprised? Yes and no. In EVE, there's plenty of stuff to do while your...
- by Ydubbs81 RND - at 2015.01.04 11:29:00
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611. Why are people try hards in Pubs.... - in General Discussions [original thread]
Bradric Banewolf wrote: Ydubbs81 RND wrote: [quote=Bradric Banewolf] I have different tiers of proto suits. I use them to fit certain things in them that I can't in the adv suit. Some of them I play with for the fun factor. Like 4 codebreak...
- by Ydubbs81 RND - at 2015.01.04 11:28:00
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612. New win conditions - Bounties - in General Discussions [original thread]
will need methods to show proof of kill
- by Ydubbs81 RND - at 2015.01.04 11:27:00
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613. Logis Should Be Able To Rep Through Damage - in General Discussions [original thread]
Bethhy wrote: Ydubbs81 RND wrote: Well, I guess if you say I'm wrong..then I must be lol. Please call off The Wrong Police Ydubbs they JUST changed this in Battlefield 4... Sorta... The Med kit is sort of a nanohive and they nerfed the...
- by Ydubbs81 RND - at 2015.01.04 05:28:00
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614. Why isn't there a prone position in dust? - in Feedback/Requests [original thread]
Because you can't go prone in the Eve
- by Ydubbs81 RND - at 2015.01.04 05:10:00
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615. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Squad size should just go back to 4..2 for ambush is cool but no more than 4 in skirmish and corp deploy for FW
- by Ydubbs81 RND - at 2015.01.04 05:09:00
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616. Dust 514 will NEVER be balanced.... - in Feedback/Requests [original thread]
It will never be balanced because there will always be people who want silly crutches and those that do not.
- by Ydubbs81 RND - at 2015.01.04 05:07:00
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617. Logis Should Be Able To Rep Through Damage - in General Discussions [original thread]
Rowdy Railgunner wrote: Ydubbs81 RND wrote: Rowdy Railgunner wrote: Ydubbs81 RND wrote: Kaze Eyrou wrote: [url=https://forums.dust514.com/default.aspx?g=posts&t=186434&find=unread] Yes, Repair Tools should be able to repair...
- by Ydubbs81 RND - at 2015.01.04 04:40:00
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618. A new player's verdict on DUST - in General Discussions [original thread]
Isn't it like that in Eve though? I mean, in Eve...you literally don't stand a chance straight out the gate, right? Why so surprised? All that you need in this game is an adv suit and prof in the rifle/weapon of choice to hold you down until y...
- by Ydubbs81 RND - at 2015.01.04 03:18:00
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619. To whole those calling Tanks Glass Cannons - in General Discussions [original thread]
Everything Dies wrote: Maddys have transformed into the glass cannon, somehow. A Gunni having over 6,000HP + 2(!!) hardeners is possibly the most OP thing in the game at this point. maddys are definitely not the glass cannon.
- by Ydubbs81 RND - at 2015.01.04 03:10:00
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620. Why are people try hards in Pubs.... - in General Discussions [original thread]
[quote=Bradric Banewolf] I have different tiers of proto suits. I use them to fit certain things in them that I can't in the adv suit. Some of them I play with for the fun factor. Like 4 codebreakers on an assault suit, etc, etc. Proto suit doe...
- by Ydubbs81 RND - at 2015.01.04 01:06:00
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