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3841. Ahrendee Mercenaries [RNDEE] Recruiting - in Corporation Recruitment [original thread]
Bump.....financing vehicle operators.
- by Ydubbs81 RND - at 2012.12.21 04:31:00
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3842. [Feedback] Isk rewards are too high - in Feedback/Requests [original thread]
Is this thread serious??? Complaining about too much ISK? I think I've heard all the complaints in the world now. I have $50k, $100 suits....ISK rewards are fine
- by Ydubbs81 RND - at 2012.12.21 00:04:00
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3843. Glare is OP - in General Discussions [original thread]
Mavado V Noriega wrote: srsly........CCP.....take out the bs sun glare im wearing a futuristic suit but i can get blinded by glare....... another thing dunno if yall play that map at all at the office but it kinda makes it very annoyin to play ...
- by Ydubbs81 RND - at 2012.12.20 18:06:00
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3844. Sp cap question - in General Discussions [original thread]
On a weekly cap still....still earning less than 5000 skill points
- by Ydubbs81 RND - at 2012.12.20 17:08:00
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3845. Suggestion: Spotting Bonus - in Feedback/Requests [original thread]
Like BF3? I like it....especially since the radars work by someone looking at an enemy anyway +1
- by Ydubbs81 RND - at 2012.12.19 04:58:00
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3846. [PETITION] Give us back voice in corp without use of UVT! - in Feedback/Requests [original thread]
I need to know what the final price of the UVT will be before determining if paying for a UVT is reasonable or not. For 10 AUR, it won't break the pockets and I won't pay anything over a $1/mo because I understand we have to cover the cost of voi...
- by Ydubbs81 RND - at 2012.12.19 04:55:00
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3847. I don't want to wait an entire build to get my camera back - in General Discussions [original thread]
Bojo The Mighty wrote: xprotoman23 wrote: It's nice that you added iron sights CCP, but people shouldn't be forced to use them. They should only exist as an option. I would like to see the camera brought back in a hotfix ASAP. People shou...
- by Ydubbs81 RND - at 2012.12.19 04:24:00
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3848. 0 sensitivity too fast. Anyone else... - in General Discussions [original thread]
Calgoth Reborn wrote: try turning your deadzone on the move section to 0 as well both x and y Thank you...it worked
- by Ydubbs81 RND - at 2012.12.19 01:21:00
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3849. Kitten iron sights....where are the other sights? camera or otherwise - in General Discussions [original thread]
Wakko03 wrote: I've used that Rifle camera scope since June 6th. I put up with all the nonsense since then, the invalid suit glitch, the swarms and forges point blank, the hard freezes. Now my character is pretty much set up for a game that D...
- by Ydubbs81 RND - at 2012.12.19 01:18:00
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3850. Kitten iron sights....where are the other sights? camera or otherwise - in General Discussions [original thread]
Marston EV wrote: Ydubbs81 RND wrote: Michael Cratar wrote: All I can say is learn to use them. I like the iron sights over the scope anyday. Stop being a yes man....not everything they do is good. I can use them but I choose not to. ...
- by Ydubbs81 RND - at 2012.12.18 21:10:00
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3851. 0 sensitivity too fast. Anyone else... - in General Discussions [original thread]
Calgoth Reborn wrote: try turning your deadzone on the move section to 0 as well both x and y Ok...I'll give it a shot. Didn't think those categories affected controller control
- by Ydubbs81 RND - at 2012.12.18 17:48:00
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3852. 0 sensitivity too fast. Anyone else... - in General Discussions [original thread]
Having this issue? The sensitivity is too fast in this update, it's incredibly hard to aim and maintain on moving enemies. I turn the sensitivity down to 0 and it is still faster than 40 from last build. For those that feel that the sensitivity a...
- by Ydubbs81 RND - at 2012.12.18 17:44:00
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3853. Red dot attachment/Reflex/iron sights - in General Discussions [original thread]
It could be called 'hindsight' for all I care.....Give us back the camera sights until they can get the code for sight attachments
- by Ydubbs81 RND - at 2012.12.18 17:38:00
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3854. AR Scopes on the market? - in General Discussions [original thread]
Calgoth Reborn wrote: IMO they should have waited till this was available not a big fan of iron sight's or being forced to only have iron sight Exactly....everyone keeps talking about "it's in the plans". Then they should have waited....The...
- by Ydubbs81 RND - at 2012.12.18 17:36:00
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3855. AR Scopes on the market? - in General Discussions [original thread]
Calgoth Reborn wrote: IMO they should have waited till this was available not a big fan of iron sight's or being forced to only have iron sight Exactly....everyone keeps talking about "it's in the plans". Then they should have waited....The...
- by Ydubbs81 RND - at 2012.12.18 17:31:00
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3856. (FEEDBACK) SENSITIVITY is 2 high - in Feedback/Requests [original thread]
I've lowered it down to 0...and still its faster than when I had it on 40 from last build. The thing is, if it's at 0, then I should be turning like a heavy or slower. It still shouldn't be fast
- by Ydubbs81 RND - at 2012.12.18 17:28:00
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3857. AR Scopes on the market? - in General Discussions [original thread]
I've demanded Edit: Sorry, no...I've implored
- by Ydubbs81 RND - at 2012.12.18 16:00:00
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3858. Need UVT for corp voice now? GG CCP - in General Discussions [original thread]
People..don't let this be a deal breaker. Allow me to remind you guys that this is a free game and not everyone will use AUR. So, if you don't want to wait until a game is queued to talk to your squad...then pay $2 and get 4000 AUR which will give...
- by Ydubbs81 RND - at 2012.12.18 15:55:00
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3859. Kitten iron sights....where are the other sights? camera or otherwise - in General Discussions [original thread]
N,o tactical rifles are the only ones with camera sights...all others have iron sights.
- by Ydubbs81 RND - at 2012.12.18 15:44:00
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3860. (FEEDBACK) SENSITIVITY is 2 high - in Feedback/Requests [original thread]
The sensitivity is too high, CCP...if I cough on the right analog stick it moves the crosshairs totally on a tangent. My description is exaggerated but the sensitivity is too high. And that's after moving my x axis all the way to 100 and to 0...(b...
- by Ydubbs81 RND - at 2012.12.18 15:40:00
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