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3601. once open beta hits..could we get some indication of who was a closed member and... - in General Discussions [original thread]
VirtualxBucaneer wrote: It would create a division for the community, just imagine how the beta vets would treat the newcomers. Exactly, what difference does it make who was here first or not? How will that help you win the game? It is just ...
- by Ydubbs81 RND - at 2013.01.20 20:30:00
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3602. Ok Chumps. I've had it!!!! LISTEN UP. - in General Discussions [original thread]
**** that....some things needed to be nerfed. For example, vehicle missiles were ridiculous and the balance is fine now. Mass drivers unloading 6 grenades before a reload is dumb. Everyone wants cool points for saying that everything is fine and...
- by Ydubbs81 RND - at 2013.01.20 20:24:00
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3603. How much money do you intend to spend on Dust? - in General Discussions [original thread]
I don't have a set limit....as much as I feel like really. Considering how much I've spent on BF3 (game purchase, premium package, monthly server rentals), I may at least match that. Especially since bf3 is so limited. There is nothing persistent...
- by Ydubbs81 RND - at 2013.01.20 12:48:00
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3604. When beta ends do we keep our skill points and get refunded our aurum? - in General Discussions [original thread]
Noc Tempre wrote: GreasePaYN RND wrote: no. there are no more resets Wrong. The AUR must be refunded, or I will get my money back from SONY. Actually, Grease is right.....they've confirmed no more resets. I think it is ridiculous not t...
- by Ydubbs81 RND - at 2013.01.20 12:40:00
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3605. Skill cap - in General Discussions [original thread]
Was gearing to make another grievance about this bs daily cap system
- by Ydubbs81 RND - at 2013.01.20 01:30:00
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3606. mag 2.0 - in General Discussions [original thread]
charlesnette dalari wrote: Ydubbs81 RND wrote: charlesnette dalari wrote: Gunner Nightingale wrote: No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything s...
- by Ydubbs81 RND - at 2013.01.20 00:48:00
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3607. Assault rifles - in General Discussions [original thread]
DUST Fiend wrote: xprotoman23 wrote: Build after build the variants of the AR have been nerfed into uselessness. Why? Because people such as yourself are absolutely terrible at this game, and needed CCP to homogenize everything to the point ...
- by Ydubbs81 RND - at 2013.01.20 00:42:00
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3608. mag 2.0 - in General Discussions [original thread]
charlesnette dalari wrote: Gunner Nightingale wrote: No by all means lets keep the nadefest going, or lets keep lazers just they way they are. Everything has a hard counter for eveything sniff sniff leave my crutch alone whah. Sorry these th...
- by Ydubbs81 RND - at 2013.01.19 19:09:00
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3609. Request Buff Assault rifle variants - in Feedback/Requests [original thread]
Just return everything back to Codex
- by Ydubbs81 RND - at 2013.01.19 18:43:00
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3610. Creating the Perfect FPS in Dust 514 - in General Discussions [original thread]
iceyburnz wrote: [quote=Icy Tiger] I think Dust should do the same. Im concerned because Dust 514 seems to be pandering to MAG survivors and refugees from other games, who seemed to be attracted by dusts difference and yet are going out there ...
- by Ydubbs81 RND - at 2013.01.19 18:39:00
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3611. So whats more important to you? War Points or K/D Ratio? (Discussion) - in General Discussions [original thread]
None is really more important than the other. Someone who is 2-5 but is hacking objectives and installations like a mad man and is at the top of the leaderboard has significantly altered the game. However, on the other hand, someone who is 22-3 an...
- by Ydubbs81 RND - at 2013.01.19 18:34:00
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3612. Explosive Damage Resistance Skill/Mods are an IMPERATIVE now!!!! - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: I'm up for armor having great resistance against splash damage. and shields sucking the splash and being very vulnerable to it. Fixes some over-usability of grenades AND gives armor tanking a reason to exist for frontli...
- by Ydubbs81 RND - at 2013.01.19 18:27:00
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3613. Explosive Damage Resistance Skill/Mods are an IMPERATIVE now!!!! - in Feedback/Requests [original thread]
Sandromin Hes wrote: Ydubbs81 RND wrote: Grenade spamming is totally out of control. I've never seen a shooter where guys automatically chuck grenades while they're getting fired at Sometimes when I get a bad spawn or when I'm pitted agai...
- by Ydubbs81 RND - at 2013.01.19 18:00:00
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3614. Ahrendee Mercenaries [RNDEE] Recruiting - in Corporation Recruitment [original thread]
TXSnowman wrote: What is going on in here? sup chief We are still recruiting vehicle operators openly and skilled infantry only. Sniper recruiting is closed at this time
- by Ydubbs81 RND - at 2013.01.19 17:57:00
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3615. Explosive Damage Resistance Skill/Mods are an IMPERATIVE now!!!! - in Feedback/Requests [original thread]
Grenade spamming is totally out of control. I've never seen a shooter where guys automatically chuck grenades while they're getting fired at
- by Ydubbs81 RND - at 2013.01.19 03:25:00
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3616. Explosive Damage Resistance Skill/Mods are an IMPERATIVE now!!!! - in Feedback/Requests [original thread]
I'm not running a search because I feel like the more this is brought up....the more attention this needs to be paid. Grenades do what they do....they explode. And I'm not asking for a splash radius or damage nerf. But the nade spamming is out of...
- by Ydubbs81 RND - at 2013.01.18 22:27:00
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3617. Why are the imperfects so good? - in The Locker Room [original thread]
Gunner Nightingale wrote: Im thinking when you play with the best it steps you're game up. Now there are plenty of good, even great players in other Corps, but the IMPS have a collection of the best all around players in the game and they force...
- by Ydubbs81 RND - at 2013.01.18 22:19:00
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3618. New spawn system--Ambush - in General Discussions [original thread]
Gunner Nightingale wrote: So just played the old 5 point map from skirmish----The super large one not the one we normally play. So it had redlines for spawn points...guess what happened. We redlined them...YAWN!!! Yea told you this would h...
- by Ydubbs81 RND - at 2013.01.18 22:12:00
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3619. How to solve the spawning into a match - in General Discussions [original thread]
You would see players hiding in the cru waiting for someone to hack it...hop out kill them then hop back in and do it all over again
- by Ydubbs81 RND - at 2013.01.18 20:55:00
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3620. The first bounty on Dust 514? The offer is made. - in General Discussions [original thread]
So, what you guys are saying is that you won't try and kill him for $50M ISK?
- by Ydubbs81 RND - at 2013.01.18 00:18:00
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