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281. Dear CCP. I Love the premise of the Loyalty Store... But - in General Discussions [original thread]
Acturus Galaxy wrote: Cat Merc wrote: Yagihige wrote: I will agree to increasing a bit the LP payout. That should solve most of the issue. It should be a huge increase. Things against you in FW: -EVE Support can pummle you -Friendly fi...
- by Yagihige - at 2013.12.12 11:51:00
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282. Dear CCP. I Love the premise of the Loyalty Store... But - in General Discussions [original thread]
I will agree to increasing a bit the LP payout. That should solve most of the issue.
- by Yagihige - at 2013.12.12 11:41:00
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283. FW's war, how is the war going? - in General Discussions [original thread]
The fact that Gallente and Minmatar are always at 100% control or close is an issue that should be solved. There isn't any way for the other factions to regain ground, apart from everyone jumping ship and start playing for those factions but the i...
- by Yagihige - at 2013.12.12 10:59:00
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284. FW has been polished, but remains broken - in General Discussions [original thread]
Rozencrutz89 wrote: So what I think they should do is put in a timer on a conquered district before it can be attacked again similar to how POS, Player Owned Structures, work in EVE. Doing that without changing how Scotty matchmakes would re...
- by Yagihige - at 2013.12.11 16:59:00
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285. FW has been polished, but remains broken - in General Discussions [original thread]
Justicar Karnellia wrote: I see your point, but then I also realise this has no bearing on Dust as a whole. We still get to fight FW battles... whether they've conquered all the districts or not. Sometimes it affects Dust. Whenever one fact...
- by Yagihige - at 2013.12.11 16:13:00
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286. FW has been polished, but remains broken - in General Discussions [original thread]
I've said it a few times: the fact that Scotty forces there to be attack order battles regardless of how many districts each faction has results in one faction always nearing 100% control and the opposite faction never having even a slight chance ...
- by Yagihige - at 2013.12.11 16:01:00
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287. 153k Suit lost to OB - in General Discussions [original thread]
CCP FoxFour wrote: Ahhhhhhhhh killmails. Not sure if introducing this to the DUST community was a good idea or a bad idea, but I love it nonetheless. :D Good idea, now there's just some things to fill so there's no blank boxes in that info.
- by Yagihige - at 2013.12.11 15:05:00
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288. 153k Suit lost to OB - in General Discussions [original thread]
I'm a little confused by this one . I mean, what's the light dmg mod for?
- by Yagihige - at 2013.12.11 14:37:00
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289. Why the Boulder - in General Discussions [original thread]
I might know where but i didn't understand where from your post.
- by Yagihige - at 2013.12.11 14:28:00
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290. The volcano map/ mood - in General Discussions [original thread]
First background i played in after the update. The constant falling ash is pretty.
- by Yagihige - at 2013.12.11 14:25:00
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291. CCP Logibro the master of bugs - in General Discussions [original thread]
pegasis prime wrote: spam spam spam spam spam spam spam spam spam spam spam spam spam spam spam , this is what Ill be chanting when manning a large missile turret now Lovely Spam!! Wonderful Spam!!
- by Yagihige - at 2013.12.11 12:22:00
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292. I just played complete match pure 1vs1. Is this sign of dust dying process ? - in General Discussions [original thread]
Just after the downtime, people are still getting back into the game, it's normal for there to be few people for some time.
- by Yagihige - at 2013.12.11 11:38:00
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293. I'm Hesitant to Play - in General Discussions [original thread]
LT SHANKS wrote: So, what is the general consensus; is 1.7 worth trying out for a player that has no SP invested into vehicles and who is also adamant about not switching over to the newly released rifles? I only briefly played around with t...
- by Yagihige - at 2013.12.11 10:44:00
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294. CONGRATS To the First 5 Mercs to be Placed on KILL MAILs - in General Discussions [original thread]
I almost wish to get killed so i get my own.
- by Yagihige - at 2013.12.11 10:31:00
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295. I'm Hesitant to Play - in General Discussions [original thread]
I've changed very little how i play and i'm doing just fine.
- by Yagihige - at 2013.12.11 10:26:00
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296. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
crazy space 1 wrote: I love how we don't have webs yet I'm hoping this was designed with webs in mind and hopefully they're being worked on and deployed into the game soon enough. Those things could play a major part in AV tactics.
- by Yagihige - at 2013.12.11 09:27:00
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297. Kicked from FW for crashing my own tank? - in General Discussions [original thread]
Yep, damage to your self or your own stuff may seem to be counting toward the damage limit. Which is certainly not how it should work. As you crashed your tank, it most likely went over the 5k FF limit and it kicked you.
- by Yagihige - at 2013.12.10 18:15:00
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298. request clear up on time to kill - in General Discussions [original thread]
Bah, i'm fine with how it is right now.
- by Yagihige - at 2013.12.10 18:00:00
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299. Tanks are way out of control - in General Discussions [original thread]
Xocoyol Zaraoul wrote: Wait so uh... Is this a thread about them being OP or UP? I'm confused too.
- by Yagihige - at 2013.12.10 17:57:00
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300. Tanks!!!!! - in General Discussions [original thread]
That reminds me of the situations i've been really close to a tank armed with REs. I killed a few plating the explosives on the ground right next to the tank but it should be exceedinlgy easier now that they stick. I guess tanks should pay attenti...
- by Yagihige - at 2013.12.10 17:56:00
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