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1421. [Suggestion] Remove turrets from vehicles. - in Feedback/Requests [original thread]
I agree. I seriously dislike the idea of being obligated to fit guns on my dropships which will probably high above kill range so I have a mobile MCC for my team, Where they spawn and drop down to objectives
- by XxGhazbaranxX - at 2013.06.30 05:44:00
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1422. FW Mercenary battles - Dust's gateway to eve/dust relations - in Feedback/Requests [original thread]
Reserved
- by XxGhazbaranxX - at 2013.06.30 04:44:00
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1423. [Feedback] Is the flaylock OP vs to other sidearms? NOPE (math, numbers, & l... - in Feedback/Requests [original thread]
The only thin i see that the flaylock has wrong is the clip size. This should be lowered to 1 or 2 since the reload is very fast. Apart from that having to pour 650 thousand sp + into it and each of the core costing 20+ k make it sort of balanced....
- by XxGhazbaranxX - at 2013.06.30 03:14:00
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1424. FW Mercenary battles - Dust's gateway to eve/dust relations - in Feedback/Requests [original thread]
Factional warfare is the key step to making DUST 514 relevant in eve online. There are Three key factors that will make this happen: Impact: Make the impact of dust forces on the ease modifier more prominent. 40% or more.
Profit: M...
- by XxGhazbaranxX - at 2013.06.30 02:58:00
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1425. FREEZING!!!!!!!!!!! - in Technical Support/Bugs [original thread]
Eliminate all non stock chat windows. Only use as much as will let you see the + icon on the bottom that indicates the option of joining or creating a chat window. I had the same problem and did the steps stated above, worked immediately. maybe...
- by XxGhazbaranxX - at 2013.06.28 02:20:00
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1426. Forums need tables - in Technical Support/Bugs [original thread]
Hello, Since these forums have the ability to use BBC code, I would like to insist on the necessity to include tables. This being a numbers game, the use of tables would create more structure to the posts being added. Most of the feedback is abou...
- by XxGhazbaranxX - at 2013.06.28 02:16:00
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1427. Just send me the bill.... - in Feedback/Requests [original thread]
Orbital bombardments come from EvE online players that are "orbiting" the planet you are fighting on. The MCC is inside the planets atmosphere and not in orbit. The War points are not only gained by killing people, That's just a one sided way of t...
- by XxGhazbaranxX - at 2013.06.27 23:45:00
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1428. Game freezes - in Technical Support/Bugs [original thread]
CCP my Dust 514 keeps freezing and it happens when I am in the war barge. It started today June 22, 2013. I get into a match, and then it freezes in the war room. This freeze is a static freeze. It's as if you where looking at a picture no further...
- by XxGhazbaranxX - at 2013.06.22 06:10:00
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1429. (feedback) tired of the overwhelming assault in dust 514 - in Feedback/Requests [original thread]
If you played chromosome you'd have noticed a pretty level playing field where you where as likely too see an assault rifle as you where a shotgun or a Laser Rifle i the kill feed. Now every game has the assault rifle on the kill feed three or fou...
- by XxGhazbaranxX - at 2013.06.21 12:17:00
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1430. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Hello guys, sorry to be terribly absent as of late but I hit a little bit of a rough patch with my mass driver love affair and was internally raging, so instead of raging here I just took a hiatus. Here I bring the usual; stat changes, the weekly ...
- by XxGhazbaranxX - at 2013.06.21 12:05:00
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1431. Tank Driver calling ALL Vehicle players and ALL AV players together - in General Discussions [original thread]
As it stands I see them pretty balanced. Good tankers with good core skills can take a whopping with my proto forge gun and survive leaving me very angry and chasing them down only to die for me to die repeatedly in the process. I've attacked tank...
- by XxGhazbaranxX - at 2013.06.21 05:27:00
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1432. pay to win? - in Feedback/Requests [original thread]
Hello. Fused grenades that cost aurum and are contact grenades ( they explode when they touch something) have a 6 meter explosion radius And only need grenadier 1. Thukker grenades which are proto level only have 2.5 explosion radius and need to b...
- by XxGhazbaranxX - at 2013.06.21 05:06:00
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1433. Giving life to Grenadier and demolition skills - in Feedback/Requests [original thread]
Brutus Va'Khan wrote: If they lowered the grenade cap from 3 to 2 for a max of 5 with the skill capped, then sure. As for RE and PE, 1 per level would be way too much IMO. This isn't minesweeper. Proximity mines where nerfed I think it was ...
- by XxGhazbaranxX - at 2013.06.12 06:22:00
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1434. Giving life to Grenadier and demolition skills - in Feedback/Requests [original thread]
Instead of only letting you unlock certain advance and proto tiers I suggest: Grenadier: level 1 gives you 1 extra grenade, level 3 give your a second extra grenade and level 5 give you a third extra grenade for a total of 3 extra grenades a ...
- by XxGhazbaranxX - at 2013.06.11 19:26:00
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1435. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Hello CCP. We are still here and apart from a half baked and ignorant comment from a CPM we still await your true attention. Now more than ever you need to get this game straightened out because of the tough competition ahead. As it stands the gam...
- by XxGhazbaranxX - at 2013.06.11 19:15:00
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1436. How important is K/D in finding a Corporation on here? - in Rookie Training Grounds [original thread]
Crow Splat wrote: I've got a prime example for you here. The other day I was in a skirmish match. Nobody was in a squad and it was every man for himself. The entire match there was a guy screaming on voice that our entire team was terrible an...
- by XxGhazbaranxX - at 2013.06.09 03:15:00
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1437. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Hello, It's a new page and a new opportunity to have all the facts out there for new readers. We have interesting and, I might point out, mixed news, a CPM posted in our thread. Although i had mixed emotion, good and bad, I must point out that the...
- by XxGhazbaranxX - at 2013.06.09 02:56:00
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1438. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Cosgar wrote: Also, how hard would it to be to work on rebalancing the splash radius, damage, trajectory, clip size and ammo capacity in the meantime. Even with the desynch, the MD is sub-par at best right now. I scare campers more by swinging ...
- by XxGhazbaranxX - at 2013.06.08 21:34:00
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1439. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
We as a community also hope CCP is willing to admit their mistake if this fix does not address how underwhelming this weapon is in its current form.So much so that people prefer the flaylock for it,s higher damage more consistent damage even when ...
- by XxGhazbaranxX - at 2013.06.08 21:15:00
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1440. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
Yes. We as a community are not happy about the reasons for the nerf. We are also happy that we have finally been addressed directly and would like to thank you for it.
- by XxGhazbaranxX - at 2013.06.08 20:46:00
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