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961. Tanks are fine - in General Discussions [original thread]
Options Turrets need a major isk reduction. (Though they made the modules "cheaper" they increased the price by making turrets much more costly) Remove proto AV until tanks get proto. Either remove AV grenades or change there affects to compliment...
- by Xender17 - at 2013.07.21 18:37:00
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962. Well this is awkward - in General Discussions [original thread]
Cat Merc wrote: So I let my niece play Dust 514, she is 7 and never touched a console or a PC game. She couldn't aim, infact following a tank at close range was a problem for her. And then I saw it... She killed a proto bear. She didn't even...
- by Xender17 - at 2013.07.19 18:23:00
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963. 1092894744 vs 12 and we still lost - in General Discussions [original thread]
Himiko Kuronaga wrote: We had a legit 17 man team against SI a while back. Was pretty awesome. Had that to... Strange how 2 makes such a difference.
- by Xender17 - at 2013.07.19 18:19:00
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964. Yes its a fps but its also an mmo - in General Discussions [original thread]
Soldiersaint wrote: ^^^^^WTH^^^^^this is what im talking about...these guys are competing for cash..... whatever happened to just playing games for fun? that just isnt right man. It died... Just like you.
- by Xender17 - at 2013.07.19 18:16:00
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965. If armor makes you slower Shields should make you more detectable - in General Discussions [original thread]
Calroon DeVil wrote: CCP loves shields, hates armor. 10 years of EVE is a pretty good representation of that. They wont do anything about it. Tankers would say otherwise...
- by Xender17 - at 2013.07.19 10:29:00
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966. Balance. Part 1 Weapons. - in General Discussions [original thread]
Nocturnal Soul wrote: +1 :D
- by Xender17 - at 2013.07.19 10:27:00
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967. Balance. Part 1 Weapons. - in General Discussions [original thread]
Weapons are of course a primary part of balance they affect the areas of HP with their role of damage. Assault Rifle: The most basic of weapons. Meant to be effective in all areas of combat. Why isn't this weapon balanced? Because it has the adv...
- by Xender17 - at 2013.07.19 10:21:00
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968. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
Exmaple Core wrote: xSaloLx wrote: I really find it hard to imagine a FG as a "killing" weapon. Its purpose is vehicle suppression, not kill racketing. FG is one of the easist, op weapons that no one seems to cry about. its weird The rea...
- by Xender17 - at 2013.07.19 08:09:00
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969. Cal Logi Bonus change not that big of a deal - in General Discussions [original thread]
IRON PATRIOT 1 wrote: Kane Fyea wrote: Son-Of A-Gun wrote: Your mathz is off. I did the math earlyer Callogi should be 588 max shields with max skills. I got 670 max shields...... This is accounting for Shield Extension 25% efficiency ...
- by Xender17 - at 2013.07.19 07:44:00
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970. Aurum items and Pay To Win - Wait a second here.... - in General Discussions [original thread]
Why does it matter. The only noticeably different aur weapons, as apposed to isk, are things that over heat a lot. Also there are impact grenades.
- by Xender17 - at 2013.07.19 07:40:00
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971. Forge Guns Becoming Irrelevant. - in General Discussions [original thread]
CuuCH Crusher wrote: Jason Pearson wrote: No. Lower the prices of other vehicles so Tankers might be fine with losing a tank instead of having to play 5-6 matches to get a single standard tank. I'd be fine with that. I just want to be ...
- by Xender17 - at 2013.07.19 07:35:00
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972. Craziest thing happened today - in General Discussions [original thread]
I love it when this happens. Me "dude, you aren't a noobberry" turret guy" " me "You're a smartberry " turret guy " ok"
- by Xender17 - at 2013.07.19 07:33:00
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973. Don't waste sp - in General Discussions [original thread]
By adapt do you mean use core flaylocks and impact grenades?
- by Xender17 - at 2013.07.19 07:27:00
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974. Will there be a respec due to the Massive changes in 1.3? - in General Discussions [original thread]
DeadlyAztec11 wrote: Rynoceros wrote: The only possible scenario for respeccing in the near future would be with the introduction of racial Heavies. Even then, it should only be a refund of Dropsuit Command investments. No. When Jet's ar...
- by Xender17 - at 2013.07.19 01:28:00
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975. Lower Racial SP Cost - in General Discussions [original thread]
2Bee Smith wrote: After I realized my true role on the battlefield as a scout, I decided to go into the minmatar scout due to its high speed and good shields however I soon realized the SP cost was just too much. Its almost twice as much SP co...
- by Xender17 - at 2013.07.19 01:24:00
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976. Are you kidding me!!!!??? - in General Discussions [original thread]
Yep... The only vehicle affecting PG skill at all is a armor tanking skill.
- by Xender17 - at 2013.07.19 01:22:00
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977. to all those wanting a respec - in General Discussions [original thread]
why are you so butt hurt man?
- by Xender17 - at 2013.07.19 01:20:00
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978. Why are Swarms so bugged? - in General Discussions [original thread]
yes they are bugged. Like the extra 2 you fire sometimes.
- by Xender17 - at 2013.07.19 01:16:00
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979. Why? Love not hate. - in General Discussions [original thread]
Peace and zen. time to get groovy yo.
- by Xender17 - at 2013.07.19 00:41:00
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980. Amarr Logisitics - in General Discussions [original thread]
Yay! No more. "LOL you use Amarr Logi?" Now "LOL You cheap Amarr Logi"
- by Xender17 - at 2013.07.18 21:26:00
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