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1. [request]dogs or robo dogs - in Feedback/Requests [original thread]
Can you just go away please?
- by Xantanis - at 2012.10.02 04:21:00
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2. [invalid label: /DUST/UI/QuickmatchTimeout] - in Technical Support/Bugs [original thread]
Sodium Snake wrote: The game is awesome now and really fun but we can't play it because of stupid bugs.... This is what, first day of the new build being out? Give em till Friday at least guys. I understand its frustrating but just report t...
- by Xantanis - at 2012.10.02 00:40:00
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3. Infinite saving loop - in Technical Support/Bugs [original thread]
Happens to me while I'm in menus, but stops when I'm out of them. Doesn't matter what menu, just takes forever to do anything in them now
- by Xantanis - at 2012.10.02 00:35:00
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4. Controller must be connected? - in Technical Support/Bugs [original thread]
DeVst4 II wrote: The simple solution is keep the controller plugged in via the USB cord. Works for me. I play K/M. Quit using complex ideas like a USB hub to connect more than 2 things. It will confuse them all
- by Xantanis - at 2012.09.26 01:27:00
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5. System Heat Issue - in Technical Support/Bugs [original thread]
Brezz Nonsan wrote: LOL...all joking aside, I feel you. I got bad system lag once and decided to put a small 6$ desk fan behind my ps3 to act as a poor mans cooling unit. I slid a couple pencils under the system on either side to create some ro...
- by Xantanis - at 2012.09.22 23:43:00
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6. Is the big map (A/B/C/D/E) too much for the PS3's capabilities...? - in Technical Support/Bugs [original thread]
Wreckless Endangerment wrote: zero fool wrote: All of my hard freezes where I have to restart the PS3 happen on this map. At the ratio of every 2 to 3 games that's a big failure rate. Am I the only one that is experiencing this? ...Zero P....
- by Xantanis - at 2012.09.22 23:39:00
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7. One HAV deploment PER SIDE PER MATCH - in Feedback/Requests [original thread]
How about no. Learn to play AV, or yell at your team to switch up to AV, and destroy them. Trust me, blow up a couple of tanks for 2+ mil isk a piece and they won't break them out as often.
- by Xantanis - at 2012.09.12 22:46:00
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8. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
Billi Gene wrote: EVICER wrote: Jin Robot wrote: Top gear loadout in AUR costs .24 cents. That 60 dollars will last for 250 deaths. I dont think this debate is over just because you want it to be. Actually if there are ppl similar to me, ...
- by Xantanis - at 2012.09.12 22:42:00
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9. update new splash damage reductions announced! splash damage is so unrealistic - in General Discussions [original thread]
ICECREAMK1NG WARRIORS wrote: Tasty, biggest two problems I have with this game, gun mechanics are horrible and vehicles are a joke. Hardly play anymore really, and if things don't change big time on next build or patch I probably won't be play...
- by Xantanis - at 2012.09.12 22:41:00
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10. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
Ieukoplast wrote: howard sanchez wrote: Ieukoplast wrote: AU items seem to disregard lag. Packets sent when a player is using an AU item must be given a higher priority, and the server doesn't drop the packet if it arrives late or out of ...
- by Xantanis - at 2012.09.12 22:28:00
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11. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
EVICER wrote: Jin Robot wrote: Top gear loadout in AUR costs .24 cents. That 60 dollars will last for 250 deaths. I dont think this debate is over just because you want it to be. Actually if there are ppl similar to me, then the way this AUR...
- by Xantanis - at 2012.09.12 22:27:00
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12. update new splash damage reductions announced! splash damage is so unrealistic - in General Discussions [original thread]
HowDidThatTaste wrote: Xantanis wrote: All they need to do is work on the blocking mechanics of what stops the "splash" blast. Removing splash damage or reducing it more than it is (for some of the weapons) will make them useless. I understa...
- by Xantanis - at 2012.09.12 21:44:00
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13. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
Mavado V Noriega wrote: mikegunnz wrote: This game is NOT pay to win. (at least not now, and won't be unless things drastically change) Pay to Win = Average players being able to purchase gear with real $$$, and then dominate the players w...
- by Xantanis - at 2012.09.12 21:37:00
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14. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Billi Gene wrote: From my experience, and i say this in agreement with your own statements, nerfs lead to a perpetual cycle of Re-Balancing. Tweaks are preferred, even if they take longer to reach a balance. But,...
- by Xantanis - at 2012.09.12 21:24:00
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15. Oh **** moments - in General Discussions [original thread]
One of the first matches I was ever in: Running from the opening spawn point towards A, no idea what the hell to do or whats going on honestly. I happen to look up and see an enemy dropship just kinda hovering there. Aim my swarm launcher at it a...
- by Xantanis - at 2012.09.12 21:20:00
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16. update new splash damage reductions announced! splash damage is so unrealistic - in General Discussions [original thread]
Obama DAT wrote: Was in that game with you. That tank was parked a mile away outside the range of all weapons just spamming rockets into doorways the whole match. It was just outside the reach of my forge gun without having to travel outside th...
- by Xantanis - at 2012.09.12 20:41:00
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17. update new splash damage reductions announced! splash damage is so unrealistic - in General Discussions [original thread]
All they need to do is work on the blocking mechanics of what stops the "splash" blast. Removing splash damage or reducing it more than it is (for some of the weapons) will make them useless. I understand having to line up a shot on mag, but MAG i...
- by Xantanis - at 2012.09.12 20:40:00
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18. Tweak vs Nerf, know the difference. - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: Xantanis wrote: Deadpool, the idea of polls for changes sounds amazing. If only more people thought like you. The only time you will ever see this sentence in these forums.. Why? People don't like it when t...
- by Xantanis - at 2012.09.12 20:33:00
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19. Petition - Vile Rat Armour Tribute - in General Discussions [original thread]
I agree with a tribute to him. I haven't played EVE in a while, but I knew the name. R.I.P. friend, you were doing nothing but your job when you got killed for no good reason.
- by Xantanis - at 2012.09.12 20:25:00
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20. Enough with the "pay to win" argument! Let's be real... - in General Discussions [original thread]
mikegunnz wrote: Jin Robot wrote: Top gear loadout in AUR costs .24 cents. That 60 dollars will last for 250 deaths. I dont think this debate is over just because you want it to be. Actually if there are ppl similar to me, then the way this ...
- by Xantanis - at 2012.09.12 20:16:00
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