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261. Fitting advice - in General Discussions [original thread]
ratamaq doc wrote: Trade the complex shield reg for a complex profile dampener, you won't have to recharge your shields as much if you're not seen as much. Trade the shield killing sidearm for and armor killing sidearm like the SMG. With the pg...
- by Xander Mercy - at 2014.02.14 00:30:00
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262. Fitting advice - in General Discussions [original thread]
Patrick57 wrote: Never, EVER use an Assault Scrambler Rifle on an Amarr Assault. It is worthless. Also, ditch the Shield Regulator for another Armor Plate, and you can change out one Shield Extender for another Damage Mod if you feel you aren'...
- by Xander Mercy - at 2014.02.14 00:12:00
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263. Fitting advice - in General Discussions [original thread]
hey im not seeing alot of ideas here
- by Xander Mercy - at 2014.02.14 00:04:00
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264. Fitting advice - in General Discussions [original thread]
Viktor Hadah Jr wrote: Please, oh please don't tell me that Amarr Assault... lol yep and as you can see the amarr assault bonus does nothing for me i should probably put that its amarr assault in the op
- by Xander Mercy - at 2014.02.14 00:00:00
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265. Fitting advice - in General Discussions [original thread]
ok so in happy with my proto fitting but im thinking maybe i can improve it somehow (HIGH SLOT) 2x complex shield extenders 1x complex dmg mod (LOW SLOT) 1x complex armor plate 1x complex armor repair 1x complex shield regulator (WEAPONS) carth...
- by Xander Mercy - at 2014.02.13 23:56:00
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266. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
Echo 1991 wrote: The description says otherwise. here. so where does it say not av cause all i see is "primarily for use in urban operations and confined space combat". i don't see anything about what its meant to kill. But the Devs say its ...
- by Xander Mercy - at 2014.02.13 21:09:00
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267. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
CCP LOGIBRO: Game Design has considered this, but weGÇÖre not getting many resources for new code/features so damage over time is not going to happen any time soon. We canGÇÖt see any way to easily improve the Plasma Cannon against vehicles (its i...
- by Xander Mercy - at 2014.02.13 20:50:00
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268. The problem with tanks is that they're too damn strong without r... - in General Discussions [original thread]
Echo 1991 wrote: Quote: What else is he supposed to use? The only AV weapon that does more damage towards shields is the PLC. Sure you could also use fluxes I suppose. PLC isnt an AV weapon PLC is an av weapon
- by Xander Mercy - at 2014.02.13 20:44:00
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269. Why do we still have WP limits? - in General Discussions [original thread]
Takahiro Kashuken wrote: Debacle Nano wrote: People abused it too much a long time ago by sitting in the red zone, hurting themselves, and repping each other for points. But that has been fixed the fix is the wp limit
- by Xander Mercy - at 2014.02.13 20:38:00
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270. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
pssh most of you dont even know what a pub stomp is try going against two squads of the best old school imps am talking aldian kan, zitro, young cuz, god nova, regyum, ludwig vanbeatdroppin, kain, william hbonny, and the others who i didn't mentio...
- by Xander Mercy - at 2014.02.12 23:43:00
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271. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
to many variables for what you want for instance if you go by say 1)war points could be "skilled" or they could just be a vet that never got good but just likes to play 2) KDR could be a "skilled" player or a red line sniper/ rail gunner or if t...
- by Xander Mercy - at 2014.02.12 23:24:00
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272. Let me show you how much MM is not "fixed" - in General Discussions [original thread]
ccp cant fix sucky blue dots
- by Xander Mercy - at 2014.02.12 22:32:00
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273. [Poll] Player vs Environment (PvE) - in General Discussions [original thread]
Single-player PvE is needed Multi-player PvE (CoOp) is needed PvE is nice to have, but not urgent Single-player PvE needs to be the way new players learn PVE should come with story-line(s)
- by Xander Mercy - at 2014.02.12 22:24:00
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274. FotM and respecs - in General Discussions [original thread]
no the flaylock is it own gun its not like the scrambler pistol which counts on head shots and shield tankers for kills. the flaylock is an armor destroying gun that shots micro rockets for big damage ppl were just spoiled by the easy mode splash ...
- by Xander Mercy - at 2014.02.12 22:20:00
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275. FotM and respecs - in General Discussions [original thread]
Buster Friently wrote: Xander Mercy wrote: the main problem with fotm is once it gets balanced ppl ***** and act like they're victims while demanding there sp back. like with the flaylock pistol it's still a good gun you just can't shoot at ...
- by Xander Mercy - at 2014.02.12 21:45:00
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276. FotM and respecs - in General Discussions [original thread]
the main problem with fotm is once it gets balanced ppl ***** and act like they're victims while demanding there sp back. like with the flaylock pistol it's still a good gun you just can't shoot at ppls feet anymore and expect a kill from it. so w...
- by Xander Mercy - at 2014.02.12 21:36:00
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277. FotM and respecs - in General Discussions [original thread]
Sgt Kirk wrote: because FoTM are broken weapons/equipment 98.74%% of the time that make doing anything outside of the FoTM useless and futile. Example, Mass Driver, is near useless this build. Plasma Rifle is **** compared to RR and CR of bo...
- by Xander Mercy - at 2014.02.12 21:22:00
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278. why is the scrambler rifle OP? - in General Discussions [original thread]
NK Scout wrote: PO0KY wrote: It fires as fast as you can pull the trigger, and at 79 damage per shot (no prof or damage mods), it spits out damage very fast. I wouldn't say it's overpowered though... At least in comparison with the other rif...
- by Xander Mercy - at 2014.02.12 05:57:00
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279. THE SLAYER LOGI - in General Discussions [original thread]
Nocturnal Soul wrote: toasterwaffles wrote: I am confessing right now, I am a slayer logi. I have designed the perfect fitting that can deal major damage and can also take it. My logistics suit has no benefits to my teammates whatsoever. the...
- by Xander Mercy - at 2014.02.12 05:34:00
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280. How do people get hundreds of millions in isk? - in General Discussions [original thread]
1) die less 2) don't run proto all the time 3) restock in bulk 4) try to keep pub suit below 60k 5) run with squad 6) make alt to hold extra isk 7) FLANK!!!!!!!!!!!!
- by Xander Mercy - at 2014.02.11 23:51:00
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