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61. Request: Deserter Penalty - in Feedback/Requests [original thread]
in future maybe for faction warfare, but tbh the game is not stable enough to justify one at the moment.
- by X7 lion - at 2014.04.23 11:27:00
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62. Racial H.U.D. - in Feedback/Requests [original thread]
Racial H.U.D. it dose not make alot of scene to me that all the races use the same suit OS. I think for the sake of depth each racial suit should have its own os, maybe even different designs for per suit class. It would add needed depth to the...
- by X7 lion - at 2014.04.23 11:24:00
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63. Dust 514 colony battles "High level content idea" - in Feedback/Requests [original thread]
bump
- by X7 lion - at 2014.04.23 10:40:00
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64. Tier based queues 4 fair game play - in Feedback/Requests [original thread]
player base is really to small to have any system like this in place, never mind the reasons why matchmaking is not the intention of dust in the future, end goal of ccp is to have every thing running of a player generated contract system, npc cont...
- by X7 lion - at 2014.04.21 10:20:00
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65. Dust 514 colony battles "High level content idea" - in Feedback/Requests [original thread]
Dust 514 colony battles "High level content" (for the sake of simplicity i will mostly be referring to the colony battle system that im going to talk about in this post as npc driven for dust players, how ever it is conceivable that eve players ...
- by X7 lion - at 2014.04.21 10:00:00
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66. Revisions for scout CPU/PG usage and why. - in Feedback/Requests [original thread]
change the gallente scout and ill never stop huting you down -,.,-
- by X7 lion - at 2014.04.21 05:33:00
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67. Matchmaking by Gear. - in Feedback/Requests [original thread]
logan Feim wrote: X7 lion wrote: Match making cant work on dust, the system is contract based & mercs fill the spaces in a contract & the player base is simply to small to justify the divide between players who want to play together....
- by X7 lion - at 2014.04.19 16:15:00
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68. EVERYONE stop asking for more and more items. - in Feedback/Requests [original thread]
ill stop proto stomping pubs when i get a real game mode not just skrmish + / - features
- by X7 lion - at 2014.04.19 15:39:00
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69. Make an event thanking "KINGTHUNDERBOLT" - in Feedback/Requests [original thread]
any one who found dust on there own will see this and be like, nope.
- by X7 lion - at 2014.04.19 08:15:00
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70. PvPvE mode - in Feedback/Requests [original thread]
there needs to be more too it then skrmish dust needs a new game mode not adding or subtracting to the one only game mode in dust atm ( wich is skrmish, then one objective skrm and no objective skrm, there needs to be a whole new game mode with a ...
- by X7 lion - at 2014.04.16 06:53:00
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71. Caldari is wrong! - in Feedback/Requests [original thread]
*looks at title, ignores topic* i hate the caldri too but really it would only be fair to kill them all along with the amarr as well.
- by X7 lion - at 2014.04.14 07:10:00
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72. Reseting skill points - in Feedback/Requests [original thread]
simply put every reset on any level hurts the game becuse of some peoples need to be FOTM i hope ccp never dose it again, further more i hope people stop asking
- by X7 lion - at 2014.04.14 07:09:00
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73. Reduce speed while backpeddling - in Feedback/Requests [original thread]
i have personaly brought this up before same with people before me, at the time i posted lets just say the vocally ignorant where about at the time. +1
- by X7 lion - at 2014.04.09 16:06:00
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74. Penalty for cloaks - in Feedback/Requests [original thread]
Teeee Bone wrote: On top of that switching to a weapon without decloaking first should deplete your shields due to the short circuit. that would imply they run on the same circuit
- by X7 lion - at 2014.04.09 16:06:00
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75. Penalty for cloaks - in Feedback/Requests [original thread]
this is the first idea to alter cloaks since the patch that isnt a FOTM panic attack, well done sir for using your brain. :D
- by X7 lion - at 2014.04.09 13:56:00
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76. Idea to prevent equipment spam - in Feedback/Requests [original thread]
from a lagg generating stand point i wish they would just simplify the effect, so you dont have 60 entity's generating a effect that needs to be rendered
- by X7 lion - at 2014.04.09 13:54:00
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77. Request:Reduce shotgun magazine size by 1/2 - in Feedback/Requests [original thread]
I KILL YOU ALL WITH KNIVES!
- by X7 lion - at 2014.04.08 23:22:00
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78. The amarr grenade. - in Feedback/Requests [original thread]
sound kool but tbh there would need to be a line of sight requirement because been able to teleport around might be abit two op, maybe it could work more like a flesh out version of the warp grenade from lost planet two ( in lp2 the grenage is pla...
- by X7 lion - at 2014.04.08 01:45:00
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79. [Idea] Balance Matchmaking by Skill Levels - in Feedback/Requests [original thread]
match making simply cant work in dust due to the nature of its customization system, never mind the fact thats its designed around the idea of being apart of a bigger picture not some simple nothing counts game. if you want some thing els play som...
- by X7 lion - at 2014.04.07 10:17:00
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80. dual wielding - in Feedback/Requests [original thread]
BL4CKST4R wrote: deepfried salad gilliam wrote: allow dual wielding within the light weapon slot if i add a side arm into the light weapon slot, another sidearm slot will pop up labeled left hand weapon upside dual weapons downside slower r...
- by X7 lion - at 2014.04.07 01:00:00
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