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81. Weapon upgrades stacking penalty - in General Discussions [original thread]
DeadlyAztec11 wrote: Cool beans. You should have out it n the Wikia, instead of the wiki. The Wikia looks cooler Interesting! I happen to disagree ;) I started up wiki.dust514.info because I thought it would be good to have a wiki attache...
- by Winsaucerer - at 2013.07.26 02:41:00
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82. I AFK when playing with morons... - in General Discussions [original thread]
SERPENT-Adamapple wrote: At the beginning of a match, If I make a dash to the objective(domination), risking a clone to take it over, only to have the reds easily take it back because the rest of my team wants to dilly-dally, and not see any ty...
- by Winsaucerer - at 2013.07.26 02:29:00
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83. Weapon upgrades stacking penalty - in General Discussions [original thread]
I made a stacking penalty calculator which I've put on the wiki . Just put in the values for the various modules, and it gives you individual and total bonuses. It sorts from highest to lowest. There does seem to be a sorting bug with how the r...
- by Winsaucerer - at 2013.07.26 02:25:00
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84. How much do you estimate the average Pub suit is worth? - in General Discussions [original thread]
Marston VC wrote: My standard battle suit costs 72k and it allows me to take on even proto level suits if I handle it right. I can take on even proto level suits if I handle my 3.3k ISK suit right, too. Though the odds are not in my favour :...
- by Winsaucerer - at 2013.07.25 03:22:00
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85. If a new heavy suit comes into the game - in General Discussions [original thread]
Forlorn Destrier wrote: 1. We just got a new heavy suit (Commando) 2. No respecs just because something new is introduced, everyone needs to quit asking this asinine question Commando is not a new racial variant, but rather a whole new role...
- by Winsaucerer - at 2013.07.25 00:26:00
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86. If a new heavy suit comes into the game - in General Discussions [original thread]
Another Heavy SOB wrote: Vin Mora wrote: They (hopefully) will set your Heavy Frame skill points so that you can move them to another suit. This is what I would expect, simply refund SP from Ammar Heavy frame and Sentinel, nothing more. ...
- by Winsaucerer - at 2013.07.25 00:25:00
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87. Update 1.3 Isn't an update :l - in General Discussions [original thread]
Washlee wrote: All it is a bunch of nerf, buffs, and minor fixes of stuff you didn't know existed. Come on I need content. To keep me entertained. I've been playing since Codex over a year ago. CCP already does stealth nerfs and buffs. All t...
- by Winsaucerer - at 2013.07.25 00:20:00
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88. How much do you estimate the average Pub suit is worth? - in General Discussions [original thread]
Here's one way to calculate it. Estimate the average income per person for a battle for ambush (perhaps 150k?). Then, remember that a person cannot spend more than this on average. So let's say the average is to save about 25% of that = 113k. Now,...
- by Winsaucerer - at 2013.07.25 00:17:00
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89. Laser Rifles - in General Discussions [original thread]
Aero Yassavi wrote: As a sidenote, I really want to get into vehicles but with my preference for Amarrian tech I just haven't been able to I don't care if the dropships aren't fixed yet, I want to fly the Amarrian one even if it will just cr...
- by Winsaucerer - at 2013.07.22 04:39:00
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90. Laser Rifles - in General Discussions [original thread]
Aero Yassavi wrote: THEAMAZING POTHEAD wrote: Id say just remove the laser past its optimal range so that itd be a helluva lot easier to use, but who knows i just use STD w/ damage mods, on a non-amarr suit I fully agree with this, past th...
- by Winsaucerer - at 2013.07.22 04:27:00
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91. Laser Rifles - in General Discussions [original thread]
True Adamance wrote: Morrigan Uroboros wrote: I don't see many of these on the field, and they arnt talked about much, but i've being using the basic one with 2 complex damage mods and I've being having a lot of fun with it. But what is the ...
- by Winsaucerer - at 2013.07.22 04:06:00
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92. Laser Rifles - in General Discussions [original thread]
Thumb Green wrote: I've actually been seeing a bit more people using the laser rifle. Still not many but considering it practically went extinct, it's a fair amount. I hate to be redundant but the iron sights it has kills it for me; combined wi...
- by Winsaucerer - at 2013.07.22 04:00:00
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93. Laser Rifles - in General Discussions [original thread]
Aero Yassavi wrote: There is no cap, as long as you are continuously holding down the trigger the beam will get stronger and stronger until it overheats or you let go. Also the damage output is not related to the heat of the gun, it's only rel...
- by Winsaucerer - at 2013.07.22 03:40:00
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94. Laser Rifles - in General Discussions [original thread]
Viktor Vikrizi wrote: Morrigan Uroboros wrote: BobThe 844-1 CakeMan wrote: the upgraded versions have higher damage increase over time. when shooting the laser. Where can you find all these hidden weapon atributes? I mean theres a lo...
- by Winsaucerer - at 2013.07.22 03:20:00
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95. Why no Dust 514 CPM?? - in General Discussions [original thread]
Iron Wolf Saber wrote: As for the australian price hike I agree its a culmination of, culture, government, and cultivation. http://www.kotaku.com.au/2010/11/why-do-videogames-cost-so-much/ digs into better than I could. Also to further wh...
- by Winsaucerer - at 2013.07.21 09:36:00
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96. Why no Dust 514 CPM?? - in General Discussions [original thread]
Mobius Wyvern wrote: You realize that that's largely affected by the cut that Sony takes differing based on region and currency, right? I do, actually, realise that it's because of Sony's greed, or perhaps a relic from when the currency dif...
- by Winsaucerer - at 2013.07.21 02:06:00
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97. Why no Dust 514 CPM?? - in General Discussions [original thread]
CCP Nullarbor wrote: I talk to the CPM most days of the week, and read their (very) long discussions on all manner of dust related topics from weapon balance to high level meta gaming. It really is quite valuable to have access to invested pla...
- by Winsaucerer - at 2013.07.20 11:53:00
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98. How many rockets in a swarm? - in General Discussions [original thread]
Gigatron, Delta, Doc Noah -- are you guys using controller or kb+m?
- by Winsaucerer - at 2013.07.08 11:03:00
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99. How many rockets in a swarm? - in General Discussions [original thread]
Delta Iddon wrote: Winsaucerer wrote: Thanks, this is exactly it! I tested by holding down fire button longer, and four rockets instead of two came out. Didn't realise at all that it needed holding down. you dont need to hold it down to...
- by Winsaucerer - at 2013.07.08 10:44:00
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100. How many rockets in a swarm? - in General Discussions [original thread]
Banning Hammer wrote: I think is a bug or something like that.. or maybe intentional ? If you release the firing button before all the Swarm missiles are shot, only 2 of them come out. It happen to me few times, when i was under attack and i p...
- by Winsaucerer - at 2013.07.08 09:37:00
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