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Commander Cope
Freedom Figters of Dust
1
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Posted - 2013.07.26 00:53:00 -
[1] - Quote
Does anyone know how much the penalty for stacking weapon upgrades is? |
itsmellslikefish
DIOS X. II Top Men.
148
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Posted - 2013.07.26 01:18:00 -
[2] - Quote
Too much |
Kane Fyea
DUST University Ivy League
1459
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Posted - 2013.07.26 01:24:00 -
[3] - Quote
1: 10% 2: 19.6% 3: 26.4% 4: 29.9% 5: 31.3% 6: 31.7%
Anymore then 4 is a waste. |
Bleeding Knight
Sardaukar Merc Guild General Tso's Alliance
6
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Posted - 2013.07.26 02:03:00 -
[4] - Quote
Kane Fyea wrote:1: 10% 2: 19.6% 3: 26.4% 4: 29.9% 5: 31.3% 6: 31.7%
Anymore then 4 is a waste.
What happens when i stack complex, basic, and enhanced damage modifiers?
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Kane Fyea
DUST University Ivy League
1461
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Posted - 2013.07.26 02:05:00 -
[5] - Quote
Bleeding Knight wrote:Kane Fyea wrote:1: 10% 2: 19.6% 3: 26.4% 4: 29.9% 5: 31.3% 6: 31.7%
Anymore then 4 is a waste. What happens when i stack complex, basic, and enhanced damage modifiers?
Quote:S(n) = 0.5^[((n-1) / 2.22292081) ^2] n = nth module added S = stacking effect of the particular module
There's the equation to find out. |
Winsaucerer
The Southern Legion
169
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Posted - 2013.07.26 02:25:00 -
[6] - Quote
I made a stacking penalty calculator which I've put on the wiki. Just put in the values for the various modules, and it gives you individual and total bonuses. It sorts from highest to lowest.
There does seem to be a sorting bug with how the resistances for a tank's armor are calculated when using mixed plates, though. |
DeadlyAztec11
Max-Pain-inc Dark Taboo
1673
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Posted - 2013.07.26 02:32:00 -
[7] - Quote
Cool beans. You should have out it n the Wikia, instead of the wiki. The Wikia looks cooler |
low genius
The Sound Of Freedom Renegade Alliance
224
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Posted - 2013.07.26 02:39:00 -
[8] - Quote
Commander Cope wrote:Does anyone know how much the penalty for stacking weapon upgrades is?
Multi-modules penalty: 1st mod: c(1) = 100,000% effectiveness 2nd mod: c(2) = 86,912% effect 3d mod: c(3) = 57,104% effect 4th mod: c(4) = 28,247% effect 5th mod: c(5) = 10,599% effect 6th mod: c(6) = 2,999% effect
these are the numbers. the numbers posted earlier... i disagreed with.
as for the second question, bonuses are stacked at the target, so the lowest percentage bonus will be penalized the heaviest. |
Winsaucerer
The Southern Legion
170
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Posted - 2013.07.26 02:41:00 -
[9] - Quote
DeadlyAztec11 wrote:Cool beans. You should have out it n the Wikia, instead of the wiki. The Wikia looks cooler
Interesting! I happen to disagree ;) I started up wiki.dust514.info because I thought it would be good to have a wiki attached to a Dust 514 informational site.
But things I like about wiki.dust514.info over wikia: * Wikia looks worse -- I mean wikia in general, not the Dust 514 wikia site specifically (...aesthetics are so variable between people), though the colour scheme on wiki.dust514.info could certainly be improved to be more Dust-like. One thing wikia lacks is the ability to use the whole width of your screen. It's a fixed width site. * Wikia has some *serious* advertisement spam (on wiki.dust514.info, I've set it up to disable advertisements completely if you create a user and remain logged in). I find it horrible over at wikia. * wiki.dust514.info gives me/us more control over the wiki... and I'm not sure that wikia would allow me to put a javascript widget on a site, though I could be mistaken * I prefer the way we've done the layout on wiki.dust514.info compared to the wikia Dust 514 wiki
Anyway, hopefully you've found the wiki useful! Maybe I should get around to updating the colour scheme to make the wiki more Dust 514 themed. |
Winsaucerer
The Southern Legion
170
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Posted - 2013.07.26 02:44:00 -
[10] - Quote
low genius wrote:
Multi-modules penalty: 1st mod: c(1) = 100,000% effectiveness 2nd mod: c(2) = 86,912% effect 3d mod: c(3) = 57,104% effect 4th mod: c(4) = 28,247% effect 5th mod: c(5) = 10,599% effect 6th mod: c(6) = 2,999% effect
these are the numbers. the numbers posted earlier... i disagreed with.
Is it the following numbers you disagree with:
Kane Fyea wrote:1: 10% 2: 19.6% 3: 26.4% 4: 29.9% 5: 31.3% 6: 31.7%
If so, your numbers agree. Kane Fyea has given the total bonus from your raw value, while you've given the bonus that gets applied each time. Taking your numbers:
1.1 * 1.086912 * 1.057104 = 1.2638 = 26.4% |
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Commander Cope
Freedom Figters of Dust
1
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Posted - 2013.07.26 03:50:00 -
[11] - Quote
Bleeding Knight wrote:Kane Fyea wrote:1: 10% 2: 19.6% 3: 26.4% 4: 29.9% 5: 31.3% 6: 31.7%
Anymore then 4 is a waste. What happens when i stack complex, basic, and enhanced damage modifiers? Same thing, the penalty works with the catagory of wpn. upgs. as a whole. |
Commander Cope
Freedom Figters of Dust
1
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Posted - 2013.07.26 03:51:00 -
[12] - Quote
Kane Fyea wrote:1: 10% 2: 19.6% 3: 26.4% 4: 29.9% 5: 31.3% 6: 31.7%
Anymore then 4 is a waste. How did you figure that out? |
Kane Fyea
DUST University Ivy League
1481
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Posted - 2013.07.26 03:54:00 -
[13] - Quote
Commander Cope wrote:Kane Fyea wrote:1: 10% 2: 19.6% 3: 26.4% 4: 29.9% 5: 31.3% 6: 31.7%
Anymore then 4 is a waste. How did you figure that out? By using this equation
Quote:S(n) = 0.5^[((n-1) / 2.22292081) ^2] n = nth module added S = stacking effect of the particular module |
DJINN leukoplast
Hellstorm Inc League of Infamy
841
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Posted - 2013.07.26 03:59:00 -
[14] - Quote
Commander Cope wrote:Kane Fyea wrote:1: 10% 2: 19.6% 3: 26.4% 4: 29.9% 5: 31.3% 6: 31.7%
Anymore then 4 is a waste. How did you figure that out?
http://www.eve-wiki.net/index.php?title=Stacking_penalty
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