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41. Minmatar rebellion - in General Discussions [original thread]
The shield regan makes no sense....same with the speed bonus....as said many times before the loss of EHP does not make the tiny speed buff worth it. With AA speed tanking is not viable, and this game is about hit and run...it just doesn't work, h...
- by William HBonney - at 2014.03.14 14:04:00
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42. Who else thinks - in General Discussions [original thread]
a big problem with equipment is the increase to its PG and CPU, if you were an assualt or a scout, your loadouts will no longer work. Hell, if you are not an Amar logi why use uplinks? In a PC taking another 5 seconds to spawn will mean a loss, no...
- by William HBonney - at 2014.03.14 13:58:00
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43. Minmatar in 1.8? - in General Discussions [original thread]
They need to tone down the AA a little for speed tanking to work. Also, knicats do not affect strafe speed. The nerf to dmg mods will actually make the minmitar assault suck much more because now it is pretty much 5 highs of shields which really e...
- by William HBonney - at 2014.03.14 13:38:00
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44. Why the HMG WON'T be OP in 1.8 - in General Discussions [original thread]
.....yes, if a heavy is an idiot running around in the open where the MD and LR can be threat....and the HMG is good out to 30-40 meters...it has more then double the DPS of all the other weapons, and the Heavies carrying them are getting a pretty...
- by William HBonney - at 2014.03.14 00:38:00
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45. Mauler Rewards deployed - in General Discussions [original thread]
and I thought, 7 forge guns....umm well this seems odd....since I don't recall killing anyone with a forge...
- by William HBonney - at 2014.03.14 00:33:00
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46. Oh Dear... Swarms - in General Discussions [original thread]
It was english just like "cake island blue envelope". It is an awesome video though. I think it is showing some unintended or unknown coding issues with swarms. If swarms are fixed, it would help with the vehicles being so dominant.
- by William HBonney - at 2014.03.12 19:21:00
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47. Numbers!!! Statistics & Estimates on the 1 Million Clone Challen... - in General Discussions [original thread]
That is what we call a coservative estimation.
- by William HBonney - at 2014.03.12 02:12:00
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48. The indirect scout nerf? - in General Discussions [original thread]
ads alt wrote: William HBonney wrote: Scouts will have big problems because it will be hard to hide from a proto scanner which shares info with ALL squad mates....the higher TTK means the alpha chance is reduced, but sadly the little HP a sc...
- by William HBonney - at 2014.03.06 15:07:00
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49. The indirect scout nerf? - in General Discussions [original thread]
Scouts will have big problems because it will be hard to hide from a proto scanner which shares info with ALL squad mates....the higher TTK means the alpha chance is reduced, but sadly the little HP a scout can have means they will die just as fas...
- by William HBonney - at 2014.03.06 14:43:00
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50. Unofficial - Official TTK Discussion - in General Discussions [original thread]
TTK will be increases dramatically, especially vs heavies. They are getting resistant buffs....seriously if you miss 3/4 of your shots on a basic heavy with no extra health ...1200 hp, you will have to reload. 1v1 fights will be annoying and scout...
- by William HBonney - at 2014.03.06 14:32:00
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51. Unofficial - Official TTK Discussion - in General Discussions [original thread]
40 bullets from a CR to kill a basic heavy with no plates or shields....54 in a clip....better hope you don't miss...it will be heavy 514. No one will touch them.
- by William HBonney - at 2014.03.06 04:36:00
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52. Reduce speed while backpeddling - in Feedback/Requests [original thread]
it is funny, but it hurts the game.
- by William HBonney - at 2014.01.31 14:44:00
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53. Reduce speed while backpeddling - in Feedback/Requests [original thread]
I think this may be important.
- by William HBonney - at 2014.01.27 14:42:00
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54. Reduce speed while backpeddling - in Feedback/Requests [original thread]
If we want to be realistic, walking backwards is a real pain. Moving side to side still allows for peripheral vision, while moving backwards does not allow for any vision aid, unless you turn your head, in which case you cannot shoot the person co...
- by William HBonney - at 2014.01.27 03:42:00
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55. Reduce speed while backpeddling - in Feedback/Requests [original thread]
Why is the speed while backing up the same as moving forward? I have kited so many heavies and knife/shotgun weilding scouts because when I backpeddle I put significant space between us, while I am able to shoot them. Perhaps a 10-20% decrease in ...
- by William HBonney - at 2014.01.26 02:25:00
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56. Why does DUST 514 Make You Facepalm? - in General Discussions [original thread]
Making a Skill system that causes the game to feel like "work". I play to try and make it fun....odd concept.
- by William HBonney - at 2013.09.19 02:38:00
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57. Respec for 50,000 Aurum or 100,000,000 ISK - in General Discussions [original thread]
And I would make the respec cost a % of your total earned SP, and the cost for Repecs would be WP, not ISK, perhaps AUR, because they need to make money.
- by William HBonney - at 2013.09.19 02:36:00
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58. Respec for 50,000 Aurum or 100,000,000 ISK - in General Discussions [original thread]
I was with MAG the day beta started, I was with it for about 2.5-3 years, but their system was good because you could NOT get everything so how you allocated your skill points made more of a "decision matters" then what we have here in DUST. There...
- by William HBonney - at 2013.09.19 02:34:00
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59. message to prototype user - in General Discussions [original thread]
allow repecs and the new players will stay around, proto gear gives a clear advantage, but it will not make up for lack of skill or stupid decisions, a proto bear cannot 1v3, barely survive a 1v2, it is all about team fire.
- by William HBonney - at 2013.09.19 02:29:00
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60. Respec Petition - in General Discussions [original thread]
respecing has nothing to do with poor decision making, even though sometimes people made an "oops" it is more about the ability to try something new and see how it feels, it makes the game fun...ooo I forgot this game is a job and should not be en...
- by William HBonney - at 2013.09.19 02:27:00
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