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21. Some issues with swarms to be discussed. - in General Discussions [original thread]
Vesta Opalus wrote: White-Lion wrote: Some words Fun thought experiment: Why are swarms virtually never used in PC. Have you ever been in PC before? They are used with MinMandos as an over watch on an objective .
- by White-Lion - at 2014.11.16 18:27:00
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22. Some issues with swarms to be discussed. - in General Discussions [original thread]
Darth-Carbonite GIO wrote: Henchmen21 wrote: A rail ADS is also nearly useless. Oh lord... Let's be real for a second. As a maxed out rail/missile incubus user, I think they did need to reduce the RoF of the rail turret. I'm disappo...
- by White-Lion - at 2014.11.16 18:00:00
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23. Some issues with swarms to be discussed. - in General Discussions [original thread]
Kallas Hallytyr wrote: Apothecary Za'ki wrote: cause atm python is the only one capable of standing up to swarms with innate resistance to explosive on shields +20% then throw on a hardener 80% and maybe a second one for good measure 95% re...
- by White-Lion - at 2014.11.16 17:50:00
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24. Some issues with swarms to be discussed. - in General Discussions [original thread]
Vitantur Nothus wrote: White-Lion wrote: Apothecary Za'ki wrote: DUST Fiend wrote: Patrilicus wrote: My roomate is proto Minmando but he finds that the range on the swarms isn't far enough, it has problems locking on when the dropsh...
- by White-Lion - at 2014.11.16 16:24:00
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25. Some issues with swarms to be discussed. - in General Discussions [original thread]
Blueprint For Murder wrote: I burn at least one dropship every match and drop with swarms to try to keep enemy pilots off of my uplinks. Swarms will not kill me unless I let them period. Swarms are useless to kill most dropships check your fitt...
- by White-Lion - at 2014.11.16 16:19:00
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26. Some issues with swarms to be discussed. - in General Discussions [original thread]
Apothecary Za'ki wrote: DUST Fiend wrote: Patrilicus wrote: My roomate is proto Minmando but he finds that the range on the swarms isn't far enough, it has problems locking on when the dropship is near enemy buildings (cru, supply depot, ...
- by White-Lion - at 2014.11.16 16:11:00
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27. Some issues with swarms to be discussed. - in General Discussions [original thread]
Apothecary Za'ki wrote: Blueprint For Murder wrote: I burn at least one dropship every match and drop with swarms to try to keep enemy pilots off of my uplinks. Swarms will not kill me unless I let them period. Swarms are useless to kill mos...
- by White-Lion - at 2014.11.16 16:08:00
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28. Some issues with swarms to be discussed. - in General Discussions [original thread]
Patrilicus wrote: My roomate is proto Minmando but he finds that the range on the swarms isn't far enough, it has problems locking on when the dropship is near enemy buildings (cru, supply depot, etc) and that swarms are just too easy to avoid....
- by White-Lion - at 2014.11.16 15:52:00
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29. Killed Again - I will have my revenge! - in General Discussions [original thread]
RemingtonBeaver wrote: Vooblylol and Espeon The only two ADSs that consistently evade me. Everyone else is tasty snacks. Really, I remember a few battles in pubs where I got you
- by White-Lion - at 2014.11.16 15:47:00
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30. The Best Kill You Made - in General Discussions [original thread]
Yesterday, I was fooling around with the ishokune assault forge gun on the domination map where the objective is on a street at the base of a tower that everyone gets on, the one by the small building with the supply depot on the second floor. Any...
- by White-Lion - at 2014.11.16 15:34:00
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31. Some issues with swarms to be discussed. - in General Discussions [original thread]
As a main ads pilot, I find it difficult to do anything in a match so long as there is aswarm of any kind somewhere on the field. I am gonna try and cover a few of the problems with them and I want to see other peoples opinion on them. 1: Turn s...
- by White-Lion - at 2014.11.16 15:24:00
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32. APEX heavy uses a cloak field - in General Discussions [original thread]
Dont worry, the APEX suits are bugged on the first release. As it is, through a short process, you can modify and reequip the APEX suits to your own liking. Something CCP tried to prevent. So my advice is hold out, cause it'll be fixed in a day or...
- by White-Lion - at 2014.11.12 00:21:00
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33. My wallet is sad... - in General Discussions [original thread]
Soraya Xel wrote: Anmol Singh wrote: Imagine if any person ran by your most expensive proto suit and you died instantly. That is how broken it [getting rammed by another derpship] is. ... How is that fair? Yeah, that's exactly what it's ...
- by White-Lion - at 2014.08.30 16:06:00
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34. EWAR idea - in General Discussions [original thread]
Terram Nenokal wrote: If you're active scanning a gal scout from 5-10m away, you're already dead. Hey R-tard, did you even read any of the other posts throughout the thread, I said I was just throwing numbers out to get an idea of how it woul...
- by White-Lion - at 2014.08.28 21:15:00
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35. My wallet is sad... - in General Discussions [original thread]
Anmol Singh wrote: Because CCP didn't implement the price reduction on ADS. Morons in Gorgons ram my 500k isk dropship and abuse broken tactics that are making my wallet and me sad. Fix please. You know you don't have to run your ads until y...
- by White-Lion - at 2014.08.28 21:10:00
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36. EWAR idea - in General Discussions [original thread]
Leadfoot10 wrote: I liked the idea in my thread, and I like the idea here. The underlying observation is that with the scanned rather than the scanner winning the EWAR race, imbalance ensues. If you've been playing in PCs recently on the grou...
- by White-Lion - at 2014.08.28 21:04:00
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37. EWAR idea - in General Discussions [original thread]
TYCHUS MAXWELL wrote: White-Lion wrote: Why not have both passive and active scans precision be increasingly better up close and get worse over distance. That way a proto focused scanner on a gal logi would be able to pick up any scout (exce...
- by White-Lion - at 2014.08.28 20:50:00
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38. EWAR idea - in General Discussions [original thread]
Why not have both passive and active scans precision be increasingly better up close and get worse over distance. That way a proto focused scanner on a gal logi would be able to pick up any scout (except gal scout) from roughly 5-10m while facing ...
- by White-Lion - at 2014.08.28 01:51:00
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39. Who should win the EWAR race, the scanner or the scanned? - in General Discussions [original thread]
Leadfoot10 wrote: In past builds, the maxed out scanner was always able to scan his enemies. As it sits today, a scout with a few dampners wins the EWAR race in that nobody can scan him. Which is right? Which is better for gameplay? Should t...
- by White-Lion - at 2014.08.28 01:43:00
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40. Cheaper DS and ADS' = Even more rammers. - in General Discussions [original thread]
Justin Tymes wrote: Swarms already were bad at taking out Dropships. With Proto Swarms being nerfed yet again, expect this tactic to not only continue, but surge in popularity. WHY DOES EVERYONE THINK SWARMS ARE GETTING NERFED!!! They are sim...
- by White-Lion - at 2014.08.11 18:06:00
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