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1. New Player Experience. Removal of passive skills - in Feedback/Requests [original thread]
Vehemently opposed. I would rather see a system of High/Low/Null sec put into Dust that limits the type of gear you can field in a match put into place. High Sec = militia/standard Low Sec = advanced and below, includes APEX suits Null Sec = no ...
- by Vyuru - at 2015.11.20 22:54:00
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2. [Idea] Pilotable Bolas and Red Line changes - in Feedback/Requests [original thread]
Apologizes if any of this has been mentioned before. There have been many topics of red line changes. I don't really want to touch on those too much except to say that I dislike current red line mechanics and would be in favor of changing them so...
- by Vyuru - at 2015.08.03 18:28:00
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3. Minimum Damage Threshold to Break Shield Regen - in Feedback/Requests [original thread]
This might have been brought up already, but what if shield mechanics were changed to be like EVE? Example: In Eve, shields regen constantly, but at low amounts (EX 1, 2, 3, 4, 5) the speed of which can be varied by modules, and if the shield is...
- by Vyuru - at 2015.05.01 18:42:00
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4. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I like the concept of acquisition, but it doesn't work out in practice. We got to the point where we had 2 HAVs holding down the objective for 4 out of the 5 minutes it was up, yet the reds held it for all 5 minutes b...
- by Vyuru - at 2015.04.28 20:15:00
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5. Announcement:Warlords 1.1 Feedback - in Feedback/Requests [original thread]
Feedback: Acquisition is a hoot, lots of fun I can finally favorite Apex suits again, woooohooooo! And I'm digging opening 10 strongboxes at once. I would really like a way to view skins in game before buying one personally. Only played a rou...
- by Vyuru - at 2015.04.28 13:04:00
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6. [Suggesting] Kindly Buff Scouts - in Feedback/Requests [original thread]
Godin Thekiller wrote: Adipem Nothi wrote: Godin Thekiller wrote: Adipem Nothi wrote: Godin Thekiller wrote: OR Scouts should be based on doing actual Scout work, and EWAR. It's great to see people moving faster. I just wish the ga...
- by Vyuru - at 2015.04.18 23:58:00
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7. [Suggesting] Kindly Buff Scouts - in Feedback/Requests [original thread]
I dunno. I would like to see some changes, I am just not quite sure what I'd like to see. For my particular play style, I think scouts tend to be fine, for the most part. I do have to sacrifice more than I would like on some scout suits for proto...
- by Vyuru - at 2015.04.18 03:43:00
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8. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Primary play mode(s) - Domination and Skirmish Top role(s) used since the change - Scout - hack, skirmish, annoy. But I've been running that since open Beta and is not a new role. Have you tried the Myofibril Stimulant since the change? - YES! :...
- by Vyuru - at 2015.04.14 15:52:00
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9. Sticky:[Feedback] One teammate left behind when squad queuing and Cance... - in Feedback/Requests [original thread]
There are certain screens that prevent you from deploying, or cannot be accessed once deployed. The one that comes to mind is the Aurum purchasing screen. If you are in this screen, waiting for a match, it will prevent you from being deployed with...
- by Vyuru - at 2015.04.08 01:02:00
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10. CCP Rattati, Resistance Modules for Infantry - in Feedback/Requests [original thread]
Just tossing this out there, will let other's deal with the math and stuff. You ought to consider two types of damage reduction modules, shield and armor. I would suggest for shield damage reduction modules to be in the highs. Armor damage redu...
- by Vyuru - at 2015.03.16 14:57:00
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11. Sticky:[Feedback] Transporters - in Feedback/Requests [original thread]
Is it possible, or wanted, to add a bit of variance on where you come through at? You might be able to have say, 3-4 "spawn" spots that you could end up at after going through the portal. That might help eliminate, or deter, camping. Or it might ...
- by Vyuru - at 2015.03.04 13:22:00
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12. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
Quote: HAV are beaten back to the redline more now than in uprising. I rather disagree with this. Most times I just need to circle away from the action to let my modules recharge and to try and spot enemy vehicles. If I get pushed back to ...
- by Vyuru - at 2015.02.27 16:27:00
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13. apex suits (discussion) - in Feedback/Requests [original thread]
Quote: Minmatars use KitCats just for fun. Poor snipers.... The last sound they hear is me crunching into a KitCat bar before shooting them from behind....
- by Vyuru - at 2015.02.27 15:48:00
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14. 'Templar' Commando A-I 'Templar' Scout A-I - in Feedback/Requests [original thread]
I will admit, as the Templar weaponry and dropsuits were part of the CE and mystery card, I would be a little unhappy if I had to pay for them as I bought the CE. But I would love to see the rest of the Templar suits out, and I'd probably pay fo...
- by Vyuru - at 2015.02.21 03:52:00
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15. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
I run a shield tanked Gunlogi, and I can break it down just a bit to how I react: Minmando with proto swarms - run away. I can get out of range without using any modules if I need to, but they hit hard and it's really easy for a second AV'er to t...
- by Vyuru - at 2015.02.12 15:54:00
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16. Announcement:DUST 514: Warlords 1.0 Feedback - in Feedback/Requests [original thread]
Spawning into battles almost over still. This seems to only happen on Domination maps, when the MCC is anywhere from 2-3 missile strikes worth of health left before being destroyed. Another issue I had was an inability to fire my large railgun t...
- by Vyuru - at 2015.02.07 20:08:00
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17. CCP Rattati: Tash Murkon Dropsuits - in Feedback/Requests [original thread]
Quote: Honestly, the idea was to have fun, and not "I need to get all these now and since I can't I need to pay". Our design was, take it slow and it will be awesome when it happens. I know you mentioned at one point you wanted Warbarges to ...
- by Vyuru - at 2015.02.04 07:10:00
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18. Change the APEX Atlas to use a HMG instead of forge gun - in Feedback/Requests [original thread]
Sorry, I like the forge gun on my Atlas. CCP, kindly keep it on.
- by Vyuru - at 2015.01.23 05:18:00
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19. [REQUEST] Balance Design Questions about Vehicles - in Feedback/Requests [original thread]
I just had a thought. You know how when you go up to a vehicle and enter it, you are automatically in the driver seat? And how you can bounce around between seats on the inside of the vehicle? What if we removed that? What if when you go up to ...
- by Vyuru - at 2014.11.30 16:03:00
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20. quick easy fix for RE's spam - in Feedback/Requests [original thread]
Sorry, but yeah no. The only time I ever see a benefit to flinging REs around the place is on domination maps and I know our team will at some point be forced outside of the building. If I know the enemy team is an uplink/hive spamming team, then...
- by Vyuru - at 2014.11.29 20:16:00
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