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1961. [Petition] Range - Forge Gun v.s. Rail Turret - in Feedback/Requests [original thread]
Forge is fine. Rail need a buff to 450m, immobilized while firing, and higher fitting costs. The redline needs removed. Problems solved.
- by Vulpes Dolosus - at 2014.04.23 02:48:00
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1962. What is the ultimate goal? - in General Discussions [original thread]
To build the biggest sandcastle.
- by Vulpes Dolosus - at 2014.04.23 02:36:00
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1963. skilled into forge gun - in General Discussions [original thread]
Always aim for the nose of a dropship. I hate shooting though the sides (though it's hilarious when you kill a passenger!).
- by Vulpes Dolosus - at 2014.04.23 02:35:00
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1964. I need help on using the MagSec SMG - in General Discussions [original thread]
It's a spray and pray weapon at it's finest. I'd suggest back peddling and keeping your target at a decent range, or at least far enough that their strafing and jumping isn't too disruptive. It does have a shallow clip so I suggest only start firi...
- by Vulpes Dolosus - at 2014.04.23 02:33:00
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1965. My cloaked scout counter - in General Discussions [original thread]
Hurray for sound hax! I too use my head set for various advantages. Listening for tanks, identifying enemy weapons, differentiating between forges or rails in my ADS, etc. As for the cloak issue, I think if the decloak sound was amplified tenfold...
- by Vulpes Dolosus - at 2014.04.23 02:26:00
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1966. 5 (Relatively) Simple Fixes to improve the DUST Experience for all..... - in General Discussions [original thread]
Devil's Advocate: 1. This will destroy the whole "modularity" this game was based on. Do you want sidearms to be locked to sidearm slots as well? 2. The problem is that there is an instant switch from cloak to weapon and a delay in animation. Pe...
- by Vulpes Dolosus - at 2014.04.23 02:20:00
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1967. logi lavs and logi drop ships - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Ultervilet Sunberns wrote: jerrmy12 kahoalii wrote: LT SHANKS wrote: I want all those free Prometheuses back... I had a crap ton that I never used. What advantage did a logi ship have? Built in mCRU. Cept ...
- by Vulpes Dolosus - at 2014.04.22 23:11:00
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1968. Thanks for saving me money CCP - in General Discussions [original thread]
EternalRMG wrote: EternalRMG wrote: As the forums tradition dictates, i must ask: Can i haz your ISK? I mean for real im a broke ADS pilot How can you be the best pilot and broke? I've made over 120m during my flying career (which spans...
- by Vulpes Dolosus - at 2014.04.22 20:16:00
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1969. Missile Tank fit? - in General Discussions [original thread]
I've had some success with adding small rail turrets to my missile tanks and having a few gunners tag along. Small rails eat away shields and provide extra DPS while you're reloading (and keep shields from recharging), not to mention DECIMATE infa...
- by Vulpes Dolosus - at 2014.04.22 20:10:00
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1970. Min Heavies need Micro Jump Drives - in General Discussions [original thread]
No. But I did have the idea for teleportation grenades (think MineCraft Ender Pearls). Those would be more balanced imo.
- by Vulpes Dolosus - at 2014.04.22 18:35:00
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1971. Min Heavies need Micro Jump Drives - in General Discussions [original thread]
Lv2spd2 wrote: Ridire Greine wrote: Gallente Heavy = 1HP/S + Massive Armour Tank Caldari = 1 Sec depleted Delay Amarr = Gold Minmatar = Nothing It only makes sense for them to have Micro Jump Drives. Discuss. Uhh... I'm pretty dumb, wha...
- by Vulpes Dolosus - at 2014.04.22 18:33:00
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1972. 20,000,000 SP and still.. - in General Discussions [original thread]
I have plenty of proto stuff, I just never use it. It's too expensive and I don't see my playing improve proportionally to the cost. Why go 30-2/3 with proto (-300-450k for some of my fits) when I can go 20-5 with my STD fits?
- by Vulpes Dolosus - at 2014.04.22 18:19:00
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1973. Scout ck.0 - in General Discussions [original thread]
Alpha-scout. It's sneakyness extends even into the Tac-Net intel.
- by Vulpes Dolosus - at 2014.04.22 05:12:00
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1974. Caldari sentinel users. - in General Discussions [original thread]
I perhaps a KinCat for better Run-n-Gun. I've wanted to try it but they're too SP intensive for now. :(
- by Vulpes Dolosus - at 2014.04.22 04:35:00
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1975. Commando CK.0 sucks ass - in General Discussions [original thread]
20hp/sec. 6-8sec depleted delayGǪ I get that commandos are supposed to be the all out attacking with minimal defenses, but seriously?
- by Vulpes Dolosus - at 2014.04.22 04:30:00
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1976. I just got enhanced shield energizers... - in General Discussions [original thread]
Working on the same type of set up for my Cal Heavy. From a fitting tool, I can get somewhere like 700shield at Gëê80/sec w/ like 2-3sec delay max. One dayGǪ one dayGǪ
- by Vulpes Dolosus - at 2014.04.22 04:27:00
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1977. You can't even kill me... - in General Discussions [original thread]
He may have been shooting the cloakGǪ? Idk, I've lost all faith in blueberries, it wouldn't even surprise me if they kept jumping out of the MCC because they don't know you to inertia-damp. On a related note, if a blueberry is shooting your LAV,...
- by Vulpes Dolosus - at 2014.04.22 01:57:00
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1978. Is the best anti scout Gallente scout? - in General Discussions [original thread]
No. It's not good at scanning other scouts. Caldari can hide from other scouts just as easily (except from other Caldari) and potentially scan non-gal scouts or poorly fitted gals.
- by Vulpes Dolosus - at 2014.04.21 22:18:00
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1979. Heavy weapons - in General Discussions [original thread]
Plasma/Flamethrower
- by Vulpes Dolosus - at 2014.04.21 22:16:00
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1980. By Jove, Pyrex was right about something - in General Discussions [original thread]
This is how it should be. Blasters and missiles destroying rails up close and rails destroying them in turn from afar. This idea is why I currently hold a lot of my ideal tank fixes: My changes to rails: Increase rail range to 450-500m. They're m...
- by Vulpes Dolosus - at 2014.04.21 14:56:00
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