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3001. Forge Guns in 1.7... - in General Discussions [original thread]
The only thing that need changed with forges, honestly, is a range nerf. 400m can literally deny vehicles whole maps if positioned with any thought. Something like 200-250m.
- by Vulpes Dolosus - at 2013.11.22 01:27:00
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3002. Map turrets - in General Discussions [original thread]
Nguruthos IX wrote: Compromise, just get rid of the ones in the redline. they're stupid And get rid of AI. Or at least nerf missile rang lock on. They can literally track a dropship beyond render distance across the map.
- by Vulpes Dolosus - at 2013.11.22 00:31:00
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3003. How IMHO swarm launchers should behave - in General Discussions [original thread]
Judge Rhadamanthus wrote: ACE OF JOKERS wrote: ...Because with the low damage i will need like 10 volleys to even scare tanks ? while they can 2HKO me every time? >..>[/b] WHere are you getting the information that light AV weapons ...
- by Vulpes Dolosus - at 2013.11.22 00:29:00
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3004. 'Reads Pilot Suit description' - in General Discussions [original thread]
Sgt Kirk wrote: Vulpes Dolosus wrote: Pilot suit needs 2 equipment slots for links and stuff. ??? What Obviously, as far as the slot layout goes, pilots aren't going to/shouldn't have much to stand on, being that they should be in vehicl...
- by Vulpes Dolosus - at 2013.11.21 23:11:00
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3005. 'Reads Pilot Suit description' - in General Discussions [original thread]
Pilot suit needs 2 equipment slots for links and stuff.
- by Vulpes Dolosus - at 2013.11.21 21:36:00
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3006. Gû+Gû¦Gû+ - DUST RED FLAG FOR DROPSHIPS AND FUTURE AIRCRAFT - Gû¦Gû+Gû¦ - in Rookie Training Grounds [original thread]
I like it, but I know a lot of people don't. In fact, I'm the only veteran pilot I've seen here that likes it. So here's my case: It's a good feature. Other pilots will say that it's a crutch for new players (Judge Rhadamanthus even called it the...
- by Vulpes Dolosus - at 2013.11.21 21:24:00
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3007. im going to miss the llav's - in General Discussions [original thread]
Iron Wolf Saber wrote: I am sure we can see them come back, In a role as clearly as defined as the Assault Dropship, I mean there may be some starving vehicles needing resupply and the LLAV could become the solution. Wow, I can't believe I d...
- by Vulpes Dolosus - at 2013.11.21 18:14:00
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3008. 1.7 Python vs Incubus Realization - in General Discussions [original thread]
jerrmy12 kahoalii wrote: darkiller240 wrote: look at the equipment a pyphon can equip yer not much with out wuring the HP STD=1450 ADV=1688 PRO=1885 one shot will bring down your shields with the crap light extenders we have in 1.7, no ma...
- by Vulpes Dolosus - at 2013.11.21 13:53:00
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3009. 1.7 Vehicle Fitting Accessory! - in General Discussions [original thread]
I don't think your PG mods are working right. They'll take away CPU but don't effect PG at all. Also, the tan fill-in boxes aren't changing color when the values are changed. I'll keep an eye out for more fixes.
- by Vulpes Dolosus - at 2013.11.21 05:32:00
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3010. Templar BPO & ISK giveaway, Rubicon edition - in General Discussions [original thread]
WOW! Thanks again Castor! Btw, who got 3rd? I assume the to 10pts got 1st and 2nd. Which [me] of the [me] 9pt scorers [me] got the [mememe] third place prize?
- by Vulpes Dolosus - at 2013.11.21 03:07:00
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3011. 1.7 Python vs Incubus Realization - in General Discussions [original thread]
That reload speed thoGǪ But yeah, I can definitely see the Python being the star attack ship for now, but it's a one trick pony. The Incubus (and other amrour dropships and vehicles) can be fitted with MCRUs, afterburners, scanners, damage mods,...
- by Vulpes Dolosus - at 2013.11.20 22:25:00
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3012. Assault dropships are going to be lolzworthy? - in General Discussions [original thread]
Goric Rumis wrote: Disagree with this, most assault dropship pilots I've seen operate with the tanker mindset and fly solo. That might change with dropships being less prone to spontaneous explosions. Again, we'll have to see. I've been want...
- by Vulpes Dolosus - at 2013.11.20 22:03:00
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3013. Let's talk dust: Where's that vehicle sp going? - in General Discussions [original thread]
Straight back into assault dropships
- by Vulpes Dolosus - at 2013.11.20 16:43:00
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3014. python: 2 hards and a extender? - in General Discussions [original thread]
Foxhound Elite wrote: 2 x Azeotropic Ward Shield Extenders 1 x Ward Resistance Amplifier 1 x Clarity Ward Shield Booster That's my standard shield fit, with two Light Payload Control IIs in the lows for added missile damage. If you want speed...
- by Vulpes Dolosus - at 2013.11.20 16:16:00
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3015. CCP will you please stop using Caldari Assault in marketing? - in General Discussions [original thread]
Sentient Archon wrote: I vote for the Minja with Nova Knife Close enough.
- by Vulpes Dolosus - at 2013.11.20 15:35:00
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3016. Any chance of getting pilot suits in 1.7? - in General Discussions [original thread]
No, CCP confirmed there are no new additions in 1.7 aside from what we already know (AR racials).
- by Vulpes Dolosus - at 2013.11.20 15:17:00
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3017. [Feedback) Supply depots positions for vehicles in 1.7 - in Feedback/Requests [original thread]
Grimmiers wrote: Supply depots don't supply things above them. Do you think they should change that so you don't have to land in some awkward spots? Also It would be great if we could get installation drops. They should be from the sky like om...
- by Vulpes Dolosus - at 2013.11.20 15:09:00
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3018. Would you turn in your BPOs for AUR? - in General Discussions [original thread]
They already announced the price return for the BPO Modules: 4800 AUR Militia 180mm Reinforced Steel Plates Blueprint 4800 AUR Militia Shield Regenerator Blueprint 4800 AUR Militia Shield Resistance Amplifier 4800 AUR Militia Power Diagnostic Syst...
- by Vulpes Dolosus - at 2013.11.20 15:05:00
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3019. Saga BPO fitting for 1.7 - in Rookie Training Grounds [original thread]
Yup, it's free. Militia stuff doesn't need skills, so all you'll need it the LAV op skill tree.
- by Vulpes Dolosus - at 2013.11.20 14:22:00
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3020. python: 2 hards and a extender? - in General Discussions [original thread]
Until I can experiment otherwise, 2 hardeners and an extender. A light booster is acceptable, but with he high ehp and amazing passive reps, a booster isn't really necessary, I think.
- by Vulpes Dolosus - at 2013.11.20 13:58:00
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