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201. Suggestion to CCP Tiericide and a Reformatting of Drop Suits - in Feedback/Requests [original thread]
I agree with you, one thing though: Why would a Logistics suit have more modules than an Assault suit?
- by Vulcanus Lightbringer - at 2013.07.28 10:48:00
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202. gear level limit as an option for battles? - in Feedback/Requests [original thread]
Aizen Intiki wrote: I'd rather them do tiercide. This. Absolutely this.
- by Vulcanus Lightbringer - at 2013.07.28 00:47:00
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203. Neckbeards? - in General Discussions [original thread]
Kane Fyea wrote: Alaika Arbosa wrote: Goatee (that is sadly going greyer than it should for someone of my age.....) At least your not 19 with almost a full head of gray hair like me man lol. At least you have hair...
- by Vulcanus Lightbringer - at 2013.07.28 00:46:00
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204. Neckbeards? - in General Discussions [original thread]
I've got a goatee, without a moustache. I find stroking it helps me think... Medic 1879 wrote: Soldier of Mawat wrote: For those of you who say they wish they didn't have to shave everyday, just take a moment to think about those that live...
- by Vulcanus Lightbringer - at 2013.07.27 19:36:00
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205. Can you please fix scouts for 1.4? - in Feedback/Requests [original thread]
OZAROW wrote: CPU pg increase 2 equipment slots Cloaking This I agree with, the rest not so much.
- by Vulcanus Lightbringer - at 2013.07.27 14:47:00
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206. Too the Snipers on the Skirmish losing team! - in General Discussions [original thread]
It probably has nothing to do with the other team having at least one squad full of people from the same corp in PRO gear...
- by Vulcanus Lightbringer - at 2013.07.26 20:48:00
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207. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
I've got nothing to add, I just want CCP to see this... :)
- by Vulcanus Lightbringer - at 2013.07.26 13:18:00
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208. Announcement:Dev Blog: Fine-tune Aiming and Controls - in Announcement and Events [original thread]
Quote: The biggest update, however, is that we plan to reintroduce aim assists that we previously disabled. Don't sneer! Aim assists are part and parcel of aiming control on console! Will there be an option to turn off ALL Aim Assist for tho...
- by Vulcanus Lightbringer - at 2013.07.25 22:18:00
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209. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
J-Lewis wrote: TECH LINES - by J-Lewis Pros: Only adds one skill per weapon. Clear structure. Paths of least resistance. Encouraged diversification. Breeds more adaptive players. Compatible with current "no multiple prerequisites" policy. Eas...
- by Vulcanus Lightbringer - at 2013.07.25 22:05:00
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210. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
Great stuff!
- by Vulcanus Lightbringer - at 2013.07.25 20:56:00
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211. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
J-Lewis wrote: RACIAL SUIT LINES - by J-Lewis Pros: Clear lines of progression. Paths of least resistance. Lights and Mediums are cheap(er). Encouraged diversification. Breeds more adaptive players. Compatible with current "no multiple prereq...
- by Vulcanus Lightbringer - at 2013.07.25 20:53:00
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212. The removal of tiers - in Feedback/Requests [original thread]
J-Lewis wrote: snip Dude, best idea yet.
- by Vulcanus Lightbringer - at 2013.07.25 18:49:00
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213. Cat Marc's invasion pla- I mean a guide to save Dust - in Feedback/Requests [original thread]
The numbers look good and all, but a compressed version would really benefit your presentation. Something like: T1 Basic Medium 2 Equipment slots 2 High 2 Low T2 Assault Less CPU/PG 1 Equipment 3 High 3 Low T2 Logistics More CPU/PG 3 Equipment...
- by Vulcanus Lightbringer - at 2013.07.25 16:56:00
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214. The removal of tiers - in Feedback/Requests [original thread]
Trey Hardin wrote: DiGreatDestroyer wrote: I think that you cant just go and remove proto or advanced, because people haver earned them with their time and/or resources, so its not fair. I think that the dust team should make standard only...
- by Vulcanus Lightbringer - at 2013.07.25 16:48:00
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215. The removal of tiers - in General Discussions [original thread]
Cat Merc wrote: Ignore the numbers: https://docs.google.com/document/d/1pet88sKPbMV7G4PqvgRySV1Df5kRyioMIaiSABFIwII/edit?usp=sharing There, I just created a bunch of variation. About your idea: Rename Basic suits (From the list above) as T...
- by Vulcanus Lightbringer - at 2013.07.25 12:23:00
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216. Molon Labe - in General Discussions [original thread]
Robert JD Niewiadomski wrote: Redneck in origin? Rather ancient Greece: https://en.wikipedia.org/wiki/Molon_labe It means: "come and take it" What the OP means (I assume) is that it's been co-opted by the 2nd Amendment enthusiasts, consid...
- by Vulcanus Lightbringer - at 2013.07.25 09:49:00
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217. How much do you estimate the average Pub suit is worth? - in General Discussions [original thread]
35k
- by Vulcanus Lightbringer - at 2013.07.25 00:08:00
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218. a balance to forgeguns without the "nerf" tag - in General Discussions [original thread]
Why not just give them a 2 meter spread for every 100 meters distance to the target?
- by Vulcanus Lightbringer - at 2013.07.24 22:42:00
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219. He who is eating while on the mic during the livestream... - in General Discussions [original thread]
Needs to stop sounding like he is wading through a ******* swamp!
- by Vulcanus Lightbringer - at 2013.07.24 21:14:00
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220. My post-Academy experience - in General Discussions [original thread]
I started at the official release (5/14/13) so while I'm not a vet, I know enough and have reached a level of skill where I'm no longer a beginner. After playing as a scout for a couple of weeks I decided on expanding my skill-set and started a Lo...
- by Vulcanus Lightbringer - at 2013.07.23 16:03:00
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