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181. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
J-Lewis wrote: A bit of constructive criticism if I may... By all means... ;) Quote: It's fine to have Rails and Blasters together - just like rockets (flaylock) and guided missiles (swarm launcher) are the same group. Each group has two...
- by Vulcanus Lightbringer - at 2013.08.09 14:14:00
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182. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
I made my own tree, refer to my previous post (the long-ass one) to see what goes where. It's not as fancy as J-Lewis' but it works, I think... http://i.imgur.com/BpSv7FL.jpg Laser: Orange Missile: Red Plasma: Green Projectile: Grey Railgun:...
- by Vulcanus Lightbringer - at 2013.08.09 12:06:00
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183. reddot sight for the ar 1.4 please ccp - in General Discussions [original thread]
Doesn't the Burst AR have a sight? Or is it the Breach?
- by Vulcanus Lightbringer - at 2013.08.09 09:40:00
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184. Scout feedback - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Oso Peresoso wrote: if you're going to use a sniper rifle, pick something useful for your sidearm. Like an SMG, not a damn nova knife. lol. Nova knife is the only option. Scouts die too quickly to be able to kill ...
- by Vulcanus Lightbringer - at 2013.08.08 22:32:00
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185. The assault rifle is not the most effective weapon in all situations - in General Discussions [original thread]
The AR is the least ineffective in all situations. I think the problem lies more in how the skilltree promotes using a single weapon instead of branching out.
- by Vulcanus Lightbringer - at 2013.08.08 18:53:00
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186. significant disconnect problems in the last two days - in Technical Support/Bugs [original thread]
I'm starting to get these problems as well. No connection issues before last weekend.
- by Vulcanus Lightbringer - at 2013.08.07 20:04:00
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187. The Skill Tree Think Tank: Also a core mechanic. - in Feedback/Requests [original thread]
J-Lewis wrote: I tend to agree that yes: nailing core FPS mechanics is really more important right now than the skill tree. But I'm also trying to be forward thinking. The hot topic of the day changes on a dime, and because of that we rarely se...
- by Vulcanus Lightbringer - at 2013.08.07 18:50:00
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188. DUST - A Haiku - in General Discussions [original thread]
I always forget That what seems clear on paper Doesn't always work
- by Vulcanus Lightbringer - at 2013.08.05 19:45:00
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189. DUST - A Haiku - in General Discussions [original thread]
Jesus ******* Christ! Enough of this stupid crap, it's not productive!
- by Vulcanus Lightbringer - at 2013.08.05 18:49:00
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190. Security Status & Equipment - in General Discussions [original thread]
Crow Splat wrote: When I said standard gear I meant BPO fits with no skills invested. Killing proto isn't all that tough with no skills. What I'm talking about is players lining up in a gunline and going toe-to-toe with better geared players....
- by Vulcanus Lightbringer - at 2013.08.01 11:04:00
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191. Security Status & Equipment - in General Discussions [original thread]
Crow Splat wrote: Or we can stop blaming gear for being bad. I am not a phenomenal fps player by any means but I can kill a proto with standard level gear on a regular basis. I don't get all of them but I rarely feel flat out outclassed. After...
- by Vulcanus Lightbringer - at 2013.07.31 16:32:00
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192. Security Status & Equipment - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=976423#post976423 ZDub 303 wrote: Aikuchi Tomaru wrote: I strongly disagree. We have about 7000 players at max online at the same time. Making 3 different modes would split these 7000...
- by Vulcanus Lightbringer - at 2013.07.31 14:53:00
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193. Perfecting the Roles - The Scout - (WARNING: SUPER POST) - in Feedback/Requests [original thread]
N1ck Comeau wrote: Perhaps 1 or 2 more module slots, high or low doesn't matter. I'd rather have an extra equipment slot and see a general reduction (all suits) in modules, other than that I agree.
- by Vulcanus Lightbringer - at 2013.07.31 13:48:00
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194. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
ZDub 303 wrote: Aikuchi Tomaru wrote: I strongly disagree. We have about 7000 players at max online at the same time. Making 3 different modes would split these 7000 players not only between 5 modes, but between 15 modes. This means you woul...
- by Vulcanus Lightbringer - at 2013.07.30 19:34:00
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195. Certificate System, Teaching Players to Play better and rewarding them a bit. No... - in Feedback/Requests [original thread]
Great idea!
- by Vulcanus Lightbringer - at 2013.07.29 14:18:00
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196. DUST 1.5, 1.6, 1.7 ..... - in General Discussions [original thread]
A reworked skill tree and a reworked tier system regarding weapons.
- by Vulcanus Lightbringer - at 2013.07.29 10:01:00
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197. The Asian servers are dead for one reason. - in General Discussions [original thread]
low genius wrote: Vulcanus Lightbringer wrote: Dust desperately needs a tiericide similar to what EvE had. You can not have a shooter where all that matters is how much time you put in and expect it to do well. that's what they said abou...
- by Vulcanus Lightbringer - at 2013.07.28 21:01:00
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198. The Asian servers are dead for one reason. - in General Discussions [original thread]
Dust desperately needs a tiericide similar to what EvE had. You can not have a shooter where all that matters is how much time you put in and expect it to do well.
- by Vulcanus Lightbringer - at 2013.07.28 20:53:00
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199. I need some help with using Minmitar scout suit - in General Discussions [original thread]
Well, without Skill points, there isn't much you can do. I'd swap the knives for a shotgun, and you could try uplinks as they are pretty decent source of WP's.
- by Vulcanus Lightbringer - at 2013.07.28 20:46:00
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200. Suggestion to CCP Tiericide and a Reformatting of Drop Suits - in Feedback/Requests [original thread]
True Adamance wrote: Vulcanus Lightbringer wrote: I agree with you, one thing though: Why would a Logistics suit have more modules than an Assault suit? I would suggest the introduction of Medium Slots but I feel they have not place in Du...
- by Vulcanus Lightbringer - at 2013.07.28 11:15:00
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