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1. [Suggestion] Nanite grenade - in Feedback/Requests [original thread]
I'll play around with the idea for a minute, I love this kind of stuff. -You carry between 2 to 5 basic to proto, advanced ranks only increasing times usable. -2 variants --- One heal over time(HoT) Area of Effect (AoE) with an Identify Friend or...
- by Volgair - at 2014.01.25 02:06:00
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2. Assault HMG Cone of Fire - in Feedback/Requests [original thread]
Even on target at more then 20m its 590.3 DPS base feels like ~350... The weapon handles weird. Especially in times such as PC when the server starts chugging. I have had to switch to my SMG to deal with Shot Gun Scouts because of the way it handles.
- by Volgair - at 2013.06.05 14:41:00
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3. Assault HMG Cone of Fire - in Feedback/Requests [original thread]
The CoF feels to loose, you can not out DPS an AR at range, and you can barely out DPS an SMG in CQC. Yes, numerically the HMG potential is higher but applied DPS and potential DPS are two different things. Using an AR main hand and SMG off hand i...
- by Volgair - at 2013.06.05 11:47:00
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4. tighter field of view. - in Feedback/Requests [original thread]
Every one is assuming they knocked down FOV to mitigate screen tearing by way of frame rate chug... On my PS3 its worse now then ever before. Also it seems like the changed the scale of every thing by a few percent. Walls seem lower and the world ...
- by Volgair - at 2013.05.09 06:39:00
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5. Rant of a Dissapointed Heavy - in Feedback/Requests [original thread]
Orion Vahid wrote: They better fix this ****. Now. It's not as simple as just "fix it," solutions need to be proposed, weighed and compared. However I wont disagree that changes should be a little faster then they have been in the past.
- by Volgair - at 2013.05.07 02:23:00
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6. tighter field of view. - in Feedback/Requests [original thread]
Dont know if its a problem, but it is less then optimal. Mine was set to 100 and this gave me another 5-8 degrees of peripheral.
- by Volgair - at 2013.05.07 01:07:00
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7. Rant of a Dissapointed Heavy - in Feedback/Requests [original thread]
Master Jaraiya wrote: Posted link to a CPM i hope he listens and at least tries to help our cause. CCP really needs to take another long hard look at the heavy or I fear they will lose some player base. I appreciate that and reciprocate th...
- by Volgair - at 2013.05.07 00:18:00
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8. tighter field of view. - in Feedback/Requests [original thread]
Go to Options> Video> Screen size I dropped mine down to 74 to squeeze every possible fraction of a degree for field of view, as I could.
- by Volgair - at 2013.05.06 23:45:00
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9. Rant of a Dissapointed Heavy - in Feedback/Requests [original thread]
Muramasa Armads wrote: I agree completely with everything you said. Where are those idiots that said the Heavy was actually getting a buff? Marston VC that ignorant fool comes to mind. My squad earlier couldn't stop laughing when we saw Heavies...
- by Volgair - at 2013.05.06 23:28:00
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10. Rant of a Dissapointed Heavy - in Feedback/Requests [original thread]
Ok, I said I would wait for the sixth to complain. The time of my silence has come and gone, You f**ed your heavy players CCP You f**ed us good. Who said payment for power was bad? What happened to high risk high reward? Way to make your game more...
- by Volgair - at 2013.05.06 22:18:00
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11. [Petition] Enough Games, Let's Get Serious - in Feedback/Requests [original thread]
Signed, But with some notable reservations. - Mining small scale in New Eden is fugging dumb. CCP please dont do it, salvage or strip... Nothing in between should be cost or time effective. - Instances and raid content would be great. Waves I f...
- by Volgair - at 2013.04.17 12:28:00
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12. Ammunition, Structure and Capacitor - Vehicles - in Feedback/Requests [original thread]
All of these Ideas have been explored before to some great extent, I will break them down as bullets. Ammunition- - The general consensus and bad science as to how this works, is that you are not carrying loose volatile rounds in your vehicle. In...
- by Volgair - at 2013.04.17 11:00:00
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13. Kill Reimbursement - in Feedback/Requests [original thread]
I am almost in support of resetting the kill board, i average about 1-2k kills a week this build has been going on for 12 weeks. my kill total is and has been at 6k since half way through the third week in February. my kill total should be between...
- by Volgair - at 2013.04.17 10:38:00
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14. Kill Reimbursement - in Feedback/Requests [original thread]
I and a fair number of my corp would be in the upper teens for thousands of kills if we actually got what we earned in skirmish. Is there some way i could get a DEV or GM to definitively say that we will, or will not be compensated for what has no...
- by Volgair - at 2013.04.17 04:57:00
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15. [Request] Videos of what this game is actually like. - in Feedback/Requests [original thread]
If your not in a squad, you are already missing the point. The lone wolf should be rare, feared, and unexpected. Not an encouraged, expected, common every game occurrence. If any thing CCP needs to further incentive more rolls other then that of "...
- by Volgair - at 2013.04.17 04:12:00
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16. [Request] Destructible minor environmental assets - in Feedback/Requests [original thread]
Eris Ernaga wrote: Lets be honest here destructible objects serve no purpose besides for a pretty little effect and is a waste of CCP's time. You sir would be wrong, imagine being on line harvest and forge gunning a leg off of the table to...
- by Volgair - at 2013.04.14 22:55:00
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17. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Volgair wrote: KAGEHOSHI Horned Wolf wrote: Volgair wrote: Grenade as equipment is sounds fun, but its not the first time that it has been suggested. It would be nice to have the option to carry around 2 ty...
- by Volgair - at 2013.04.14 11:21:00
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18. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Volgair wrote: Grenade as equipment is sounds fun, but its not the first time that it has been suggested. It would be nice to have the option to carry around 2 types of explosives... So then would you change the...
- by Volgair - at 2013.04.14 09:54:00
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19. [Request] Grenade button changes: tap to cycle equipment & grenades - in Feedback/Requests [original thread]
Grenade as equipment is sounds fun, but its not the first time that it has been suggested. It would be nice to have the option to carry around 2 types of explosives... So then would you change the control scheme? -I personally would make it so yo...
- by Volgair - at 2013.04.14 03:01:00
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20. Forge guns and railguns - in Feedback/Requests [original thread]
The last time CCP limited the forge gun range Tanks and Dropships ran amok unchallenged... Specifically of the missile variety. I also do not want rails to loose their greatest asset. I would however like to see team exclusive red lines go away, a...
- by Volgair - at 2013.04.13 10:43:00
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