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1161. Just listened to the Podcast recorded by several people. - in The War Room [original thread]
DNS Black seems to be trying to cover up his whole operation by saying "I"M trying to make a community for this game that loves it". What's actually happening: DNS is kicking everyone out of PC that they can and not allowing anyone to get into PC...
- by Void Echo - at 2014.04.16 18:13:00
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1162. How many people here have played less than 5 games in pc? - in General Discussions [original thread]
From being in Internal Error through KNIGHTZ OF THE ROUND id say iv been in a lot more than 5 total.
- by Void Echo - at 2014.04.16 17:28:00
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1163. DNS here is who you work for. - in General Discussions [original thread]
MarasdF Loron wrote: The Robot Devil wrote: MarasdF Loron wrote: The Robot Devil wrote: MarasdF Loron wrote: I do what I want, even if I want to be somebody's slave, you are free to stop me. PS. I will check that when I get home, b...
- by Void Echo - at 2014.04.16 17:23:00
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1164. Who remembers the very old starmap? - in General Discussions [original thread]
i still remember it. I used to like looking at the planets and the stars they orbit. Especially looking at the background for every region. I miss it, the reason why they removed it was because it had no purpose.
- by Void Echo - at 2014.04.15 18:04:00
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1165. Increase damage of AV grenades by 50% - in General Discussions [original thread]
hm, I was wondering when those 2 would show up....
- by Void Echo - at 2014.04.15 17:31:00
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1166. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Adipem Nothi wrote: Void Echo wrote: That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. Because all of...
- by Void Echo - at 2014.04.15 17:29:00
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1167. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Atiim wrote: Spkr4theDead wrote: Adipem Nothi wrote: Void Echo wrote: That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forge...
- by Void Echo - at 2014.04.15 17:27:00
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1168. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Ydubbs81 RND wrote: Void Echo wrote: That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. main weapon? ...
- by Void Echo - at 2014.04.15 17:24:00
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1169. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Thor Odinson42 wrote: Void Echo wrote: Atiim wrote: Void Echo wrote: That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges...
- by Void Echo - at 2014.04.15 17:20:00
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1170. Increase damage of AV grenades by 50% - in General Discussions [original thread]
Atiim wrote: Void Echo wrote: That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for. They were already ner...
- by Void Echo - at 2014.04.14 19:02:00
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1171. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Kain Spero wrote: Guys, just to be clear again we are likely looking on only being able to get simple number changes to what we currently have. Right now the current potential numbers floating are as follows: Plan One: Passive Reduction *Great...
- by Void Echo - at 2014.04.14 18:49:00
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1172. Increase damage of AV grenades by 50% - in General Discussions [original thread]
That is the reason precisely why AVnades were nerfed. they were used as main weapons, grenades are never meant to be main weapons. that's what you have swarms, forges, MD, FL and REs for.
- by Void Echo - at 2014.04.14 18:37:00
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1173. Would you fight for and hold land if there was no passive ISK? - in General Discussions [original thread]
Yes I would. An alternative to passive ISK gaining is active ISK gaining. Example: Corporation A holds 1 District, the clone count fills up on that District, Corporation A gets a notification and is given 2 options. Option 1: Keep the clones and...
- by Void Echo - at 2014.04.14 18:31:00
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1174. DNS's EVE Side vs The "Rebellion" EVE Side - in The War Room [original thread]
Viktor Hadah Jr wrote: Void Echo wrote: Dirt Nap Squad controls Dust through fear, you must destroy a symbol of that fear or hold up long enough against it to inspire others to your cause. wat? What kind of fear does DNS have over anyone?...
- by Void Echo - at 2014.04.14 08:56:00
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1175. DNS's EVE Side vs The "Rebellion" EVE Side - in The War Room [original thread]
Dirt Nap Squad controls Dust through fear, you must destroy a symbol of that fear or hold up long enough against it to inspire others to your cause.
- by Void Echo - at 2014.04.14 08:37:00
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1176. Changes to keep PC from being ruled by a few players - in Feedback/Requests [original thread]
i don't understand how this will keep PC from being controlled by 1 alliance..... how does having a home district cripple the isk making mechanic that has killed PC? how does having spawn timers prevent the corporation from sending clones from d...
- by Void Echo - at 2014.04.11 18:50:00
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1177. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
either way PC is a broken system now and if CCP cant fix it by the end of this year, itl be dead because no new blood will be pouring in and it will become a shell of what it was.
- by Void Echo - at 2014.04.08 16:50:00
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1178. No tanks in ambush. - in General Discussions [original thread]
LEHON Xeon wrote: Void Echo wrote: if you have ambush leaving zero vehicles. then we need to have domination or skirmish be zero infantry. only to be fair. That logic is not applicable at all. In ambush there are no redlines for people t...
- by Void Echo - at 2014.04.07 20:06:00
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1179. No tanks in ambush. - in General Discussions [original thread]
Rusty Shallows wrote: Void Echo wrote: if you have ambush leaving zero vehicles. then we need to have domination or skirmish be zero infantry. only to be fair. Illogical statement Void, you have to spawn as infantry to call in a vehicle. ...
- by Void Echo - at 2014.04.07 20:03:00
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1180. The Cost Of AV - in General Discussions [original thread]
Duran Lex wrote: Void Echo wrote: Duran Lex wrote: Void Echo wrote: so your choosing to ignore the fact that if a vehicle pilot exists their vehicle, they lose all efficiency because they invested in vehicles, not infantry? And wha...
- by Void Echo - at 2014.04.07 19:58:00
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