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201. ( request)corporation failsafe - in Feedback/Requests [original thread]
I'm a director in my corporation and I accidentally removed all my roles while trying to give myself isk for a tank. There should be a pop up on the screen when doing anything in corp menu that says "are you sure you want to do this action" with t...
- by Void Echo - at 2013.03.02 18:04:00
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202. [feedback/request] colliding vehicles on the same team - in Feedback/Requests [original thread]
Oh so that's what there doing, still damn annoying
- by Void Echo - at 2013.02.16 19:36:00
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203. Swarm launchers kill tanks to easily - in Feedback/Requests [original thread]
Buzzwords wrote: Void Echo wrote: Ccp intended tanks to be the most dangerous enemy that's the hardest to kill, they intended it to be a TEAM EFFORT to kill a tank, NOT SOLO but with the av stats right now, its completely opposite. why S...
- by Void Echo - at 2013.02.16 19:24:00
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204. Limit tanks to Ambush OMS and Skirmish - in Feedback/Requests [original thread]
No, then tank drivers would be limited to only 5 maps while the open area maps and other mining maps would be too large for ambush, you would have to move around all the maps to make sense of this.
- by Void Echo - at 2013.02.14 04:58:00
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205. Swarm launchers kill tanks to easily - in Feedback/Requests [original thread]
Ccp intended tanks to be the most dangerous enemy that's the hardest to kill, they intended it to be a TEAM EFFORT to kill a tank, NOT SOLO but with the av stats right now, its completely opposite.
- by Void Echo - at 2013.02.14 04:50:00
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206. When was the last time you saw a close Ambush match? - in Feedback/Requests [original thread]
Quote: 2) TANKS SHOULD NOT BE ALLOWED IN AMBUSH, PERIOD. i know, i know, "spec anti-vehicle" blah blah. but what if you're on the same team as the a**holes in a tank, eating your dinner right off your plate by rolling around hoovering up all th...
- by Void Echo - at 2013.02.13 01:32:00
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207. Vehicle seat lock - in Feedback/Requests [original thread]
The noobs have no respect for other people's properties, they think that the vehicles are unlimited and free which they are not, they think "hey there's a tank, I wana drive it and blow everything up, even if it gets destroyed I'm sure another wil...
- by Void Echo - at 2013.02.12 03:06:00
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208. Vehicle seat lock - in Feedback/Requests [original thread]
Val'herik Dorn wrote: I am completely against locks of any kind. I do on occasion drive a tank so before you whine that I'm just being a jerk that hates your tank i know (not really i avoid calling it in anywhere it could get stolen) your pain...
- by Void Echo - at 2013.02.11 22:56:00
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209. Vehicle seat lock - in Feedback/Requests [original thread]
Bumb for one of the best suggestions in the forums
- by Void Echo - at 2013.02.11 05:44:00
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210. Vehicle seat lock - in Feedback/Requests [original thread]
This would save a lot of tanks from being stolen by dumbass teammates that jump in your tank the second they get the chance and getting it destroyed. I agree completely with this
- by Void Echo - at 2013.02.04 02:39:00
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211. [feedback/request] colliding vehicles on the same team - in Feedback/Requests [original thread]
This is still a problem
- by Void Echo - at 2013.02.04 02:32:00
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212. Why bother driving a Tank? How they need to be Fixed. - in Feedback/Requests [original thread]
137H4RGIC wrote: OP, you're just not a smart tank driver. I drive a completely Militia fit tank and effectively get average 20 kills and 2-3 deaths per match. Sometimes I go 30-1. If you're dying as much as you say you are, you're doing it wron...
- by Void Echo - at 2013.02.03 02:45:00
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213. Why bother driving a Tank? How they need to be Fixed. - in Feedback/Requests [original thread]
Hehehe this whole thread is making me laugh, to those that are complaining about your tanks being destroyed, calm down & think, I have a gunnlogi tank with 6020 shields and 1000 armor, 2 11.5% damage reduction modules on my tank with 2 shield ...
- by Void Echo - at 2013.02.03 02:41:00
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214. [feedback/request] colliding vehicles on the same team - in Feedback/Requests [original thread]
I don't care about orbitals or precision strikes, I'm honored when the enemy team tries everything to kill my tank because I know that without me my team would be losing. What I'm annoyed by is that teammates are always ramming their lavs intentio...
- by Void Echo - at 2013.02.01 17:31:00
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215. [feedback/request] colliding vehicles on the same team - in Feedback/Requests [original thread]
Yes but the fact that they continue to deliberately ram into my tank really annoys me, I'm not scared about losing my shieldd because I have over 6000 with 2 -11.5 damage reduction modules and a good booster. I'm just annoyed because it takes away...
- by Void Echo - at 2013.01.28 17:15:00
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216. [feedback/request] colliding vehicles on the same team - in Feedback/Requests [original thread]
Hi, I'm Void Echo, I'm a hardcore tanker (yes, I have the **** to back that up) in Dust514. When I'm driving my gunnlogi tank through the battle field killing every enemy I see, it really annoys me when someone on my own team intentionally rams in...
- by Void Echo - at 2013.01.28 07:33:00
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217. [request] options to record matches played. - in Feedback/Requests [original thread]
Iv had really supper good matches here and there and it bumms me out that I can't go back and watch my play style in action ending up with 49 kills and 2 deaths (yes every few days, that's my norm). Put it optional to record your matches and save ...
- by Void Echo - at 2013.01.23 06:30:00
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218. Why Sp Caps Will and WIllnot (Multiple Mixed in suggestions and feedbacks) - in Feedback/Requests [original thread]
Lee the problem with that is that there will be no real point for the rest of us to play during the week then, I really don't care about other people's situations and I'm ******* tired of hearing this in every game forum space "what about those of...
- by Void Echo - at 2013.01.13 21:56:00
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219. Why Sp Caps Will and WIllnot (Multiple Mixed in suggestions and feedbacks) - in Feedback/Requests [original thread]
People will always be too powerful, it doesn't matter about resets or anything, those that have played longer than others will always be more skilled and more experienced. When the game releases the people from beta will have such a knowledge on t...
- by Void Echo - at 2013.01.13 20:21:00
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220. This skill cap really is not working - in Feedback/Requests [original thread]
If they do not remove the skill point cap, what they should do is increase it to 100k per day, that way youl get what you need but still be held back like ccp wants
- by Void Echo - at 2013.01.13 20:10:00
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