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1021. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: voidfaction wrote: I am at 56m with 4 advanced range. 99m is top with lvl5 range, lvl5 gallente scout, and 4 complex range Ah yeah, of course, forgot you said you hadn't maxed the skills. Your radar must light up like a...
- by voidfaction - at 2013.08.17 23:49:00
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1022. Scout Registry / Killboard - in General Discussions [original thread]
the tac-net/scanner changes talked about will be a game changer for scouts. range and precision will be more important because no more shared vision and will increase the use of scanners also making dampeners more important. to me it is the scout ...
- by voidfaction - at 2013.08.17 23:39:00
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1023. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: voidfaction wrote: nyra wants 30m base range for scout. That is what would be possible with the 30m base. base x basic skill x suit bonus x mod x mod x mod x mod = I have tested in game at lvl 3 range and lvl 3 gallente ...
- by voidfaction - at 2013.08.17 23:22:00
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1024. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: voidfaction wrote: you can get 32.63m range with 1 proto range mod with lvl 5 range and lvl 5 gallente scout. 30m base? WOW that would allow you to get 298m with 4 complex range. gallente scout Snipers would be loving it ...
- by voidfaction - at 2013.08.17 22:17:00
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1025. Scout Registry / Killboard - in General Discussions [original thread]
Nyra Volki wrote: Have to address this, but as scouts we do just fine we complain about we need this fix, that needs a buff etc. in all honesty we really don't need it as long as we got are core upgrades up like our shields or engineering. real...
- by voidfaction - at 2013.08.17 21:39:00
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1026. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: All aboard the scout train, scout party, scout squad. If you see a good scout in a match, add him. Scout squads are just plain amazing fun epicness speediness awesomeness coolness. not if you a sniper scout with no mic.
- by voidfaction - at 2013.08.16 21:50:00
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1027. Scout Registry / Killboard - in General Discussions [original thread]
Niuvo wrote: Sinboto Simmons wrote: I realised the other day that it's not the weakness of the scout that gets to me alot of the time (even though it's annoying as hell), it's the faulty equipment. remote explosives/proximity mines nova k...
- by voidfaction - at 2013.08.16 13:39:00
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1028. If Scouts aren't buffed in 1.4, we're doomed - in General Discussions [original thread]
Hagintora wrote: voidfaction wrote: Cody Sietz wrote: voidfaction wrote: Cody Sietz wrote: I'd like it if scouts didn't have to wait a sec for stamina to recharge. Edit:oh and Gallente scouts need a buff to base scan range so we ca...
- by voidfaction - at 2013.08.16 12:45:00
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1029. If Scouts aren't buffed in 1.4, we're doomed - in General Discussions [original thread]
And side note the radar circles range from inside out. 20m, 50m, 100m
- by voidfaction - at 2013.08.15 22:51:00
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1030. If Scouts aren't buffed in 1.4, we're doomed - in General Discussions [original thread]
Cody Sietz wrote: voidfaction wrote: Cody Sietz wrote: I'd like it if scouts didn't have to wait a sec for stamina to recharge. Edit:oh and Gallente scouts need a buff to base scan range so we can...ya know...scout. potential 99m scan...
- by voidfaction - at 2013.08.15 22:47:00
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1031. Scout Registry / Killboard - in General Discussions [original thread]
Acezero 44 wrote: Niuvo wrote: Congrats on your 49 page thread, you have something cool here. So I'm in a gal crisis, I don't know what to tank, what can I do with my suit since scanning is fudged. Any good combos for adv and bsc fittings. M...
- by voidfaction - at 2013.08.14 15:40:00
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1032. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Driftward wrote: voidfaction wrote: Driftward wrote: My problem with dampeners at this point is not that they don't "work" but that they are very very situational. They protect against proto scanners and MAYBE scouts that are eWAR focused...
- by voidfaction - at 2013.08.14 07:33:00
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1033. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Driftward wrote: My problem with dampeners at this point is not that they don't "work" but that they are very very situational. They protect against proto scanners and MAYBE scouts that are eWAR focused. For now. I loved them in the chromosome ...
- by voidfaction - at 2013.08.13 01:34:00
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1034. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: voidfaction wrote: add the 1 complex precision for a 31 precision making you a passive scanner for yourself and squad That's going to change soon. When they update Tac Net system, they are removing shared scanning....
- by voidfaction - at 2013.08.12 22:05:00
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1035. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: To be honest that argument is really what splits the scouts in two. Minmatar-speed tanks Gallente - HP Tank/Ewar It's like the difference in shotgun scout and sniper scout. Shotgun scout says sniper scout does not work. ...
- by voidfaction - at 2013.08.12 21:32:00
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1036. Driftward's General Scout Guide - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: Can you put Biotic Scout guide in the title? I know I am just being nitpicky but I absolutely have no Pill Bottle skills, just the TACNET electronic ones. It's a matter of opinion right now to what degree EWAR Works ...
- by voidfaction - at 2013.08.12 21:22:00
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1037. countermeasures for Snipers - in General Discussions [original thread]
If that's an exploit then I'm exploiting them exploiting when I get 20/0 killing them
- by voidfaction - at 2013.08.12 07:29:00
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1038. Scout Registry / Killboard - in General Discussions [original thread]
Extraneus Tenebrarum wrote: voidfaction wrote: Shotty GoBang wrote: voidfaction wrote: Confused on nova knives dmg Scout mk.0 with 3 Complex Myofibril Stimulant can max 412.78 melee dmg Scout mk.0 with 3 Complex Sidearm Damage Modifier...
- by voidfaction - at 2013.08.12 02:30:00
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1039. Scout Registry / Killboard - in General Discussions [original thread]
Shotty GoBang wrote: voidfaction wrote: Confused on nova knives dmg Scout mk.0 with 3 Complex Myofibril Stimulant can max 412.78 melee dmg Scout mk.0 with 3 Complex Sidearm Damage Modifier can max 363.34 Ishukone Nova Knives dmg so a melee h...
- by voidfaction - at 2013.08.12 01:25:00
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1040. Scout Registry / Killboard - in General Discussions [original thread]
Confused on nova knives dmg Scout mk.0 with 3 Complex Myofibril Stimulant can max 412.78 melee dmg Scout mk.0 with 3 Complex Sidearm Damage Modifier can max 363.34 Ishukone Nova Knives dmg so a melee hit with my sniper rifle or any weapon can do...
- by voidfaction - at 2013.08.11 22:34:00
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