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61. Welcome back Saberwing. - in General Discussions [original thread]
Caldari and Gallente are both hybrid weapon races. Traditionally Caldari are range hybrids and missiles leaning them to a very consistent damage playstyle where they have large engagement windows and suffer in damage a bit or they can take blaster...
- by Villanor Aquarius - at 2014.02.17 20:24:00
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62. The actual shield/armor imbalance... - in General Discussions [original thread]
Go the route of EVE. Put Damage mods in low slots so shields have extenders and rechargers in highs with damage and regs in lows. Now take all that utility stuff that is currently a low slot and put it where it belongs, in high slots. Bam now you...
- by Villanor Aquarius - at 2014.02.17 20:08:00
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63. Team killing-Item protection - in Feedback/Requests [original thread]
I highly enjoy this thread. Don't ever use a weapon you aren't willing to lose especially in a faction warfare match where random people are able to kill you. I will happily and eagerly kill any teammate i notice using an officer weapon. The rage ...
- by Villanor Aquarius - at 2014.02.16 05:32:00
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64. So if a player market ever comes out - in Code Bazaar [original thread]
Thale's would likely be the most expensive as the drop rate is the same as other weapons but you die while using it far less often. The demand would be too low for the price to be high.
- by Villanor Aquarius - at 2014.02.10 22:15:00
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65. Welcome back Saberwing. - in General Discussions [original thread]
DPS should be more tied to suit type than it currently is, I'd be in support of all light weapons having their dps dropped by 25% with an assault bonus being 5% additional damage to light weapons per level. For commando's I would then make the bo...
- by Villanor Aquarius - at 2014.02.10 22:03:00
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66. Welcome back Saberwing. - in General Discussions [original thread]
Bonuses should not cover a weapons weakness, that leads to homogenization. The bonuses should emphasize weapon strength. For Caldari it should be either range, spool reduction, or kick reduction. For Gallente it should be a very minor damage boost...
- by Villanor Aquarius - at 2014.02.08 19:04:00
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67. Welcome back Saberwing. - in General Discussions [original thread]
That caldari reload bonus seems to me much less significant as an in-combat skill than every other bonus. The gallente suit is likely to be flavor of the month as you basically just doubled the operation and sharpshooter skill for the assault rifl...
- by Villanor Aquarius - at 2014.02.08 02:54:00
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68. Resupply for vehicles are a problem on most maps. - in Feedback/Requests [original thread]
They appear to only resupply things that are on the same level as them. Making the resupply range a sphere would solve the issue it seems. The supply points in the recessed base are unable to be used even when the HAV is in that small "parking spo...
- by Villanor Aquarius - at 2014.02.06 21:51:00
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69. Shield Changes - in Feedback/Requests [original thread]
Fizzer94 wrote: Actually, this whole thread is irrelevant. Damage Mods are going to get reworked in 1.8 Let's see what they do with them before we suggest anything else... I was unaware of that. Thank you for mentioning that.
- by Villanor Aquarius - at 2014.01.30 04:16:00
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70. Shield Changes - in Feedback/Requests [original thread]
The only armor mod that should ever go into a high slot is an active resistance module. The high slots should be used for utility items with bonuses significant enough to actually have them be useful. Like passive scanner range enhancers where the...
- by Villanor Aquarius - at 2014.01.30 04:04:00
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71. Shield Changes - in Feedback/Requests [original thread]
Also all survivability modules should be more powerful but cost more fitting such that using all of your high slots or all of your low slots for tank items leaves you nearly out of fitting. Then utility modules can cost less and actually result in...
- by Villanor Aquarius - at 2014.01.30 03:43:00
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72. Shield Changes - in Feedback/Requests [original thread]
I do not want recharge under fire I would like more fitting intensive regulators with larger bonuses. So fitting two on a suit is just not something you can do but one is more significant. Damage mods being low would be a benefit and I think non ...
- by Villanor Aquarius - at 2014.01.30 03:19:00
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73. Shield Changes - in Feedback/Requests [original thread]
A key reason shields are not viable currently is that Damage mods are high slots. The way it is in eve is that Armor is a naturally stronger tank but competes for slots with damage mods. This means that shield tankers traditionally have weaker tan...
- by Villanor Aquarius - at 2014.01.30 02:47:00
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74. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
Maken Tosch wrote: This is the current mathematical method used in New Eden. Base: 16m Scan Radius Level 5 Gal. Scout: 16*1.5=24m Level 5 Range Amp: 24*1.5=36m 1x Enhanced Range Amp: 36*1.35=48.6m That's a huge boost. I completely forgot...
- by Villanor Aquarius - at 2013.10.29 18:00:00
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75. Sticky:Uprising 1.6 Patch Notes - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: shotgun & nova knife fixes and only a 6 meter buff for scouts wheres the love for the scout role CCP we need a cpu/pg buff along with another module slot The range enhancing skill wil...
- by Villanor Aquarius - at 2013.10.29 16:53:00
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76. Shattered Ascension is recruiting active mature players - in Corporation Recruitment [original thread]
Shattered ascension is still active and looking for interested players.
- by Villanor Aquarius - at 2013.10.13 22:11:00
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77. Shattered Ascension is recruiting active mature players - in Corporation Recruitment [original thread]
Bump, we are active and interested in getting more members. Join the channel SA ops if interested.
- by Villanor Aquarius - at 2013.09.27 11:53:00
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78. Shattered Ascension is recruiting active mature players - in Corporation Recruitment [original thread]
Updated. Applications welcome.
- by Villanor Aquarius - at 2013.09.24 16:06:00
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79. Shattered Ascension is recruiting active mature players - in Corporation Recruitment [original thread]
Thank you
- by Villanor Aquarius - at 2013.09.18 15:41:00
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80. Shattered Ascension is recruiting active mature players - in Corporation Recruitment [original thread]
With a growing member count and a great alliance, shattered ascension has a lot to offer. Skilled members, competent leadership and access to a knowledgeable active alliance member base you can get more from dust as a member of shattered ascension.
- by Villanor Aquarius - at 2013.09.17 16:32:00
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