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541. Nerfing the MinAssault - in General Discussions [original thread]
Echo 1991 wrote: Izlare Lenix wrote: Buwaro Draemon wrote: Don't touch their speed. They are supposed to be speedy. What needs to be tweaked is the stamina. Something that fast should not recover even faster. Reduce their stamina regen t...
- by Vesta Opalus - at 2015.03.28 07:56:00
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542. lack of good matchmaking killed dust. - in General Discussions [original thread]
maluble wrote: Ccp literally shot themselves in the foot from the get go by not introducing meta locks or something similar. All my friends played for 3-4 days tops and gave up do to unbalanced matches. Majority of people game for fun/relieve s...
- by Vesta Opalus - at 2015.03.28 06:40:00
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543. Nerfing the MinAssault - in General Discussions [original thread]
Taskanoss wrote: I propose a drop in native shields by 80 hp and .5 m/s movement speed. How else do we nerf it? All minmatar suits need their stamina regen toned down. The min assault isnt OP because of its speed or hp.
- by Vesta Opalus - at 2015.03.27 03:44:00
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544. A quick question out of curiosity (for people who spec into AV) - in General Discussions [original thread]
Spkr4theDead wrote: Vesta Opalus wrote: Are you serious? So he has to basically run a dropsuit that is completely defenseless against infantry, Commando suit has two light weapon slots. I used to have both Gallente and Minmatar - Minmando ...
- by Vesta Opalus - at 2015.03.25 16:46:00
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545. A quick question out of curiosity (for people who spec into AV) - in General Discussions [original thread]
The Attorney General wrote: Vyzion Eyri wrote: I'm speccing into swarms soon and I have no delusions about being able to 'solo' a Madrugar with a blaster pointed at my face. What I do think I can do, though, is run a Minmatar logistics suit...
- by Vesta Opalus - at 2015.03.25 16:19:00
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546. A quick question out of curiosity (for people who spec into AV) - in General Discussions [original thread]
Varoth Drac wrote: If anything the issue is large blasters being too efficient at killing infantry again. The upcoming fix to small blasters is needed. At that point I wouldn't mind being killed a lot by small blasters as it takes team work. As...
- by Vesta Opalus - at 2015.03.25 15:18:00
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547. re balancing the speed of the roles with ehp - in General Discussions [original thread]
Maiden selena MORTIMOR wrote: Vesta Opalus wrote: Mex-0 wrote: One Eyed King wrote: I agree that HP needs to have a speed correlate. I also agree, it's redonkulous that my minassault stacked with plates has more ehp and is STILL fas...
- by Vesta Opalus - at 2015.03.25 15:08:00
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548. Buff Large Missles, PLEASE - in General Discussions [original thread]
Hell Destroyer wrote: Vesta Opalus wrote: DarthJT5 wrote: Forced Death wrote: QQ'ing because triple hardener Gunnlogi is not the most OP tank ever anymore. What was supposed to kill your triple hardener Gunnlogi? Blaster tank? Plasma C...
- by Vesta Opalus - at 2015.03.25 15:04:00
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549. Buff Large Missles, PLEASE - in General Discussions [original thread]
Doc DDD wrote: Vesta Opalus wrote: Forced Death wrote: DarthJT5 wrote: Forced Death wrote: QQ'ing because triple hardener Gunnlogi is not the most OP tank ever anymore. What was supposed to kill your triple hardener Gunnlogi? Blaste...
- by Vesta Opalus - at 2015.03.25 03:41:00
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550. A call the the community: tank testing - in General Discussions [original thread]
Alena Ventrallis wrote: As I said, I'll be trying for tomorrow through Friday. I will probably record each weapon separately so I don't have to coordinate so many people. Plus it'll be easier for people to understand what is happening. Since I ...
- by Vesta Opalus - at 2015.03.25 03:39:00
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551. Buff Large Missles, PLEASE - in General Discussions [original thread]
Forced Death wrote: DarthJT5 wrote: Forced Death wrote: QQ'ing because triple hardener Gunnlogi is not the most OP tank ever anymore. What was supposed to kill your triple hardener Gunnlogi? Blaster tank? Plasma Cannon!?!? Actually, he'...
- by Vesta Opalus - at 2015.03.25 03:26:00
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552. Buff Large Missles, PLEASE - in General Discussions [original thread]
DarthJT5 wrote: Forced Death wrote: QQ'ing because triple hardener Gunnlogi is not the most OP tank ever anymore. What was supposed to kill your triple hardener Gunnlogi? Blaster tank? Plasma Cannon!?!? Actually, he's QQ'ing because the La...
- by Vesta Opalus - at 2015.03.25 03:25:00
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553. PASSIVE SCANS NEED A BUFF... - in General Discussions [original thread]
FLAYLOCK Steve wrote: Still the passive scan for scouts in general is in really bad shape. Which is why I carry scanners now It seems about the same to me, in my cal scout with only a single precision mod I can see everything that isnt a dou...
- by Vesta Opalus - at 2015.03.25 03:20:00
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554. A call the the community: tank testing - in General Discussions [original thread]
Any idea when you are going to do your testing Alena?
- by Vesta Opalus - at 2015.03.25 03:18:00
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555. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
Alena Ventrallis wrote: Drogan Reeth wrote: That makes for very ****** game play. Because you spawn in as AV and shoot at the tank hopelessly doing nothing. Then the tank runs to the other side of the map and you're stuck there again doing n...
- by Vesta Opalus - at 2015.03.25 03:14:00
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556. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
The Attorney General wrote: Vesta Opalus wrote: I have min commando, I do use team work, Im using proto AV, armor madrugers are still invincible right now with their hardeners up, gunnlogis are still a huge pain in the ass to kill. Balanci...
- by Vesta Opalus - at 2015.03.25 03:12:00
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557. I thought CCP did not want hardeners to make tanks invincible. - in General Discussions [original thread]
Operative 1174 Uuali wrote: Drogan Reeth wrote: Operative 1174 Uuali wrote: Drogan Reeth wrote: That makes for very ****** game play. Because you spawn in as AV and shoot at the tank hopelessly doing nothing. Then the tank runs to the ...
- by Vesta Opalus - at 2015.03.25 03:09:00
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558. re balancing the speed of the roles with ehp - in General Discussions [original thread]
Mex-0 wrote: One Eyed King wrote: I agree that HP needs to have a speed correlate. I also agree, it's redonkulous that my minassault stacked with plates has more ehp and is STILL faster than a commando. Not that I'm saying nerf the MinAs...
- by Vesta Opalus - at 2015.03.25 02:54:00
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559. re balancing the speed of the roles with ehp - in General Discussions [original thread]
Adipem Nothi wrote: Maiden selena MORTIMOR wrote: Vesta Opalus wrote: ... but I dont think just putting all the suits on a hp vs. speed curve you graphed out and calling it a day is a good way to do things. Why not ? I'm with Morte ...
- by Vesta Opalus - at 2015.03.25 02:34:00
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560. re balancing the speed of the roles with ehp - in General Discussions [original thread]
Maiden selena MORTIMOR wrote: So atm we have .. Heavy. Number 1 in ehp number 5 in speed Commando number 3 in ehp number 4 in speed ...hp buff needed Assault number 2 in ehp number 2 in speed Logi number 4 in ehp number 3 in speed speed buff ...
- by Vesta Opalus - at 2015.03.24 17:27:00
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