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        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 374
 
 
      | Posted - 2015.03.24 17:16:00 -
          [31] - Quote 
 
 Adipem Nothi wrote:Maiden selena MORTIMOR wrote:(1) You describing 1 fit vs Scout 1 assault fit yes jump mods may help you get away from SOME SCOUTS but I've yet to have the happen to me Pats my pinpoint accurate smg .. (2) at least as far as the amar scout goes scouts are fine
 1. Myofibs are not uncommon. I'm explaining to you why SG Scout kill/spawn efficiency will decline this build. 2. It would not surprise me if AM Scout usage rates were among the lowest of any suit in the game. But we're speculating. Efficiency and utilization rates will be what they'll be. If they come in low, you'll know I was right.   
 I don't think they'll come in low myrofibs are not as great as people make them out . My scout has not been effected negatively by echo
 Amar scout isn't popular because no one has the swag to operate it right but the best amarrians
 
 Only thing that's got me in the dumps about scouts is range amps
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 374
 
 
      | Posted - 2015.03.24 17:21:00 -
          [32] - Quote 
 
 Adipem Nothi wrote:Joel II X wrote:Should all scouts be faster than all Assaults, or should it stay the same based on race?
 
 MN Assault is presently faster than AM Scout. And it shouldn't be
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Vesta Opalus
 T.H.I.R.D R.O.C.K
 
 544
 
 
      | Posted - 2015.03.24 17:27:00 -
          [33] - Quote 
 
 Maiden selena MORTIMOR wrote:So atm we have ..Heavy. Number 1 in ehp number 5 in speed
 Commando number 3 in ehp number 4 in speed ...hp buff needed
 Assault number 2 in ehp number 2 in speed
 Logi number 4 in ehp number 3 in speed speed buff needed
 Scout number 5 in ehp number 1 in speed
 
 Scout and heavy are great but logi and commando ..fail
 Make commando have more ehp than assault as fits their speed
 Give logis more speed as suits Their ehp logis become second fastest to match having the second worst tank ability ..commando become second in ehp matching being the second slowest suit in dust
 
 Thoughts
 
 Logi is fine overall, commando needs some kind of buff, but I dont think just putting all the suits on a hp vs. speed curve you graphed out and calling it a day is a good way to do things.
 | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 374
 
 
      | Posted - 2015.03.24 17:40:00 -
          [34] - Quote 
 
 Vesta Opalus wrote:Maiden selena MORTIMOR wrote:So atm we have ..Heavy. Number 1 in ehp number 5 in speed
 Commando number 3 in ehp number 4 in speed ...hp buff needed
 Assault number 2 in ehp number 2 in speed
 Logi number 4 in ehp number 3 in speed speed buff needed
 Scout number 5 in ehp number 1 in speed
 
 Scout and heavy are great but logi and commando ..fail
 Make commando have more ehp than assault as fits their speed
 Give logis more speed as suits Their ehp logis become second fastest to match having the second worst tank ability ..commando become second in ehp matching being the second slowest suit in dust
 
 Thoughts
 Logi is fine overall, commando needs some kind of buff, but I dont think just putting all the suits on a hp vs. speed curve you graphed out and calling it a day is a good way to do things. Why not ?
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 8258
 
 
      | Posted - 2015.03.24 17:56:00 -
          [35] - Quote 
 
 Maiden selena MORTIMOR wrote:Vesta Opalus wrote:... but I dont think just putting all the suits on a hp vs. speed curve you graphed out and calling it a day is a good way to do things.
 Why not ?  I'm with Morte on this one. Why not, Vesta?
 Shouldn't Speed and HP be inversely related?
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 8261
 
 
      | Posted - 2015.03.24 18:25:00 -
          [36] - Quote 
 
 Maiden selena MORTIMOR wrote:Adipem Nothi wrote:Joel II X wrote:Should all scouts be faster than all Assaults, or should it stay the same based on race?
 
 MN Assault is presently faster than AM Scout. And it shouldn't be  Agreed. I'm wondering if MN Assault movement speed was entered in error.
 
 Speed Comparisons
 
 Base movement of 5.20 fits the pattern better than the current 5.30.
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 377
 
 
      | Posted - 2015.03.24 18:51:00 -
          [37] - Quote 
 
 Adipem Nothi wrote:Maiden selena MORTIMOR wrote:Adipem Nothi wrote:Joel II X wrote:Should all scouts be faster than all Assaults, or should it stay the same based on race?
 
 MN Assault is presently faster than AM Scout. And it shouldn't be  Agreed. I'm wondering if MN Assault movement speed was entered in error.Speed Comparisons Base movement of 5.20 fits the pattern better than the current 5.30. Amar scout and min assault should swap movement and sprint speeds
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 9456
 
 
      | Posted - 2015.03.24 19:10:00 -
          [38] - Quote 
 Definitely in favor of commando EHP buff. CCP kept buffing the assault and they didn't realize that they ended up giving it higher EHP potential than commandos. Honestly I would prefer a slot increase opposed to be EHP increase so the players have more options.
 
 As for Amarr scout, I would like to point out that is not like the Amarr Empire doesn't know how to make stuff fast, they just prefer not too in direct combat. But when they need to be fast they can be, the Imperial Navy Slicer is the second fastest ship if I recall. Still I'd settle with at least being faster than the Minmatar assault.
 
 Amarr are the good guys Join "PIE Ground Control" for secure Amarr FW syncing and orbital support | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 377
 
 
      | Posted - 2015.03.24 19:14:00 -
          [39] - Quote 
 
 Aero Yassavi wrote:Definitely in favor of commando EHP buff. CCP kept buffing the assault and they didn't realize that they ended up giving it higher EHP potential than commandos. Honestly I would prefer a slot increase opposed to be EHP increase so the players have more options. 
 As for Amarr scout, I would like to point out that is not like the Amarr Empire doesn't know how to make stuff fast, they just prefer not too in direct combat. But when they need to be fast they can be, the Imperial Navy Slicer is the second fastest ship if I recall. Still I'd settle with at least being faster than the Minmatar assault.
 But how many slots
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 8264
 
 
      | Posted - 2015.03.24 19:16:00 -
          [40] - Quote 
 
 Maiden selena MORTIMOR wrote:Amar scout and min assault should swap movement and sprint speeds
 Added Sheet: "Maths for Morte"
 
 (appears to further "denormalize" the progression)
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 9456
 
 
      | Posted - 2015.03.24 19:19:00 -
          [41] - Quote 
 
 Maiden selena MORTIMOR wrote:Aero Yassavi wrote:Definitely in favor of commando EHP buff. CCP kept buffing the assault and they didn't realize that they ended up giving it higher EHP potential than commandos. Honestly I would prefer a slot increase opposed to be EHP increase so the players have more options. 
 As for Amarr scout, I would like to point out that is not like the Amarr Empire doesn't know how to make stuff fast, they just prefer not too in direct combat. But when they need to be fast they can be, the Imperial Navy Slicer is the second fastest ship if I recall. Still I'd settle with at least being faster than the Minmatar assault.
 But how many slots  Amarr and Gallente +1 low all tiers, Minmatar and Caldari +1 high all tiers.
 Off the top of my head. One slot seems reasonable. Not sure if that would make Caldari commando inadvertently too much of a sniping monster.
 
 Amarr are the good guys Join "PIE Ground Control" for secure Amarr FW syncing and orbital support | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 377
 
 
      | Posted - 2015.03.24 19:27:00 -
          [42] - Quote 
 
 Adipem Nothi wrote:Maiden selena MORTIMOR wrote:Amar scout and min assault should swap movement and sprint speeds
 Added Sheet: "Maths for Morte" (appears to further "denormalize" the progression) This is why I post on the forums because I have neither the tome nor the patience for this thank you o7
 
 Btw than normalized version of assaults vs scouts was nice where did that nerf to min assaults come from ?
 
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 377
 
 
      | Posted - 2015.03.24 19:31:00 -
          [43] - Quote 
 
 Aero Yassavi wrote:Maiden selena MORTIMOR wrote:Aero Yassavi wrote:Definitely in favor of commando EHP buff. CCP kept buffing the assault and they didn't realize that they ended up giving it higher EHP potential than commandos. Honestly I would prefer a slot increase opposed to be EHP increase so the players have more options. 
 As for Amarr scout, I would like to point out that is not like the Amarr Empire doesn't know how to make stuff fast, they just prefer not too in direct combat. But when they need to be fast they can be, the Imperial Navy Slicer is the second fastest ship if I recall. Still I'd settle with at least being faster than the Minmatar assault.
 But how many slots  Amarr and Gallente +1 low all tiers, Minmatar and Caldari +1 high all tiers.  Off the top of my head. One slot seems reasonable. Not sure if that would make Caldari commando inadvertently too much of a sniping monster.  Or make minmando broken for swarms
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 8265
 
 
      | Posted - 2015.03.24 21:40:00 -
          [44] - Quote 
 
 Maiden selena MORTIMOR wrote:Aero Yassavi wrote:Maiden selena MORTIMOR wrote:Aero Yassavi wrote:Definitely in favor of commando EHP buff. CCP kept buffing the assault and they didn't realize that they ended up giving it higher EHP potential than commandos. Honestly I would prefer a slot increase opposed to be EHP increase so the players have more options. 
 As for Amarr scout, I would like to point out that is not like the Amarr Empire doesn't know how to make stuff fast, they just prefer not too in direct combat. But when they need to be fast they can be, the Imperial Navy Slicer is the second fastest ship if I recall. Still I'd settle with at least being faster than the Minmatar assault.
 But how many slots  Amarr and Gallente +1 low all tiers, Minmatar and Caldari +1 high all tiers.  Off the top of my head. One slot seems reasonable. Not sure if that would make Caldari commando inadvertently too much of a sniping monster.  Or make minmando broken for swarms  Agreed. Min and Calmandos would be risky.
 Might it be safer to assign +1 low (all tiers, all races)?
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 380
 
 
      | Posted - 2015.03.24 22:00:00 -
          [45] - Quote 
 
 Adipem Nothi wrote:Maiden selena MORTIMOR wrote:Aero Yassavi wrote:Maiden selena MORTIMOR wrote:Aero Yassavi wrote:Definitely in favor of commando EHP buff. CCP kept buffing the assault and they didn't realize that they ended up giving it higher EHP potential than commandos. Honestly I would prefer a slot increase opposed to be EHP increase so the players have more options. 
 As for Amarr scout, I would like to point out that is not like the Amarr Empire doesn't know how to make stuff fast, they just prefer not too in direct combat. But when they need to be fast they can be, the Imperial Navy Slicer is the second fastest ship if I recall. Still I'd settle with at least being faster than the Minmatar assault.
 But how many slots  Amarr and Gallente +1 low all tiers, Minmatar and Caldari +1 high all tiers.  Off the top of my head. One slot seems reasonable. Not sure if that would make Caldari commando inadvertently too much of a sniping monster.  Or make minmando broken for swarms  Agreed. Min and Calmandos would be risky. Might it be safer to assign +1 low (all tiers, all races)? Minmando could then run 2 kinkats and a something else nice i don't like the idea of giving any commandos more high slots but low would be cool
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Adipem Nothi
 Nos Nothi
 
 8268
 
 
      | Posted - 2015.03.24 22:16:00 -
          [46] - Quote 
 @ Morte, Aero
 
 This is a 'bit off-topic, but if you don't mind my asking ... what do you two think of trading out the AM Scout precision bonus for a bonus to Biotic Efficacy?
 
 As of December, there hasn't been much practical benefit to the current racial bonus. What the AM Scout scans at short and mid range is as readily scanned by an (arguably superior) Gal or Cal Scout or more easily scanned by a GalLogi. Passive Recon was intentionally crippled, so I don't see Recon Scouts ever making a comeback. Meanwhile, AM Scout waits without a meaningful role. What if that role were to become Biotic Scout?
 
 Specifically ...
 
 Current AM Scout Racial Bonus:
 +5% base stamina, +5% base scan precision
 
 Proposed AM Scout Racial Bonus:
 +10% base stamina, +5% biotic module efficacy
 
 Shoot scout with yes.
- Ripley Riley | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 9458
 
 
      | Posted - 2015.03.25 00:18:00 -
          [47] - Quote 
 I can't think of anything that would be broken about +1 low all tiers all races for commandos
 
 Amarr are the good guys Join "PIE Ground Control" for secure Amarr FW syncing and orbital support | 
      
      
        |  Mex-0
 T.H.I.R.D R.O.C.K
 
 533
 
 
      | Posted - 2015.03.25 00:37:00 -
          [48] - Quote 
 
 One Eyed King wrote:I agree that HP needs to have a speed correlate. 
 I also agree, it's redonkulous that my minassault stacked with plates has more ehp and is STILL faster than a commando.
 
 Not that I'm saying nerf the MinAssault.
 
 Gû¼+¦GòÉGòÉn¦ñ | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 385
 
 
      | Posted - 2015.03.25 01:52:00 -
          [49] - Quote 
 
 Aero Yassavi wrote:I can't think of anything that would be broken about +1 low all tiers all races for commandos I agree they should try this
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Vesta Opalus
 T.H.I.R.D R.O.C.K
 
 547
 
 
      | Posted - 2015.03.25 02:34:00 -
          [50] - Quote 
 
 Adipem Nothi wrote:Maiden selena MORTIMOR wrote:Vesta Opalus wrote:... but I dont think just putting all the suits on a hp vs. speed curve you graphed out and calling it a day is a good way to do things.
 Why not ?  I'm with Morte on this one. Why not, Vesta?  Shouldn't Speed and HP be inversely related? 
 To what end? Do we want more interesting classes with different things to make them useful, or do we just want to slide the suits up and down an hp/speed scale to achieve balance? I'd like things to be a little more interesting, like adjusting suit bonuses and what not to make the commandos worth it.
 
 Also the shield regen on the cal commando needs to be much quicker. Worst thing about them.
 | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 388
 
 
      | Posted - 2015.03.25 02:39:00 -
          [51] - Quote 
 
 Vesta Opalus wrote:Adipem Nothi wrote:Maiden selena MORTIMOR wrote:Vesta Opalus wrote:... but I dont think just putting all the suits on a hp vs. speed curve you graphed out and calling it a day is a good way to do things.
 Why not ?  I'm with Morte on this one. Why not, Vesta?  Shouldn't Speed and HP be inversely related? To what end? Do we want more interesting classes with different things to make them useful, or do we just want to slide the suits up and down an hp/speed scale to achieve balance? I'd like things to be a little more interesting, like adjusting suit bonuses and what not to make the commandos worth it. Also the shield regen on the cal commando needs to be much quicker. Worst thing about them. I don't see you point or argument as to why speed and total ehp should not correlate
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Vesta Opalus
 T.H.I.R.D R.O.C.K
 
 548
 
 
      | Posted - 2015.03.25 02:54:00 -
          [52] - Quote 
 
 Mex-0 wrote:One Eyed King wrote:I agree that HP needs to have a speed correlate. I also agree, it's redonkulous that my minassault stacked with plates has more ehp and is STILL faster than a commando. Not that I'm saying nerf the MinAssault. 
 It actually does need a stamina regen nerf imo ;\
 
 | 
      
      
        |  Maiden selena MORTIMOR
 Amarr Templars
 Amarr Empire
 
 391
 
 
      | Posted - 2015.03.25 12:32:00 -
          [53] - Quote 
 
 Vesta Opalus wrote:Mex-0 wrote:One Eyed King wrote:I agree that HP needs to have a speed correlate. I also agree, it's redonkulous that my minassault stacked with plates has more ehp and is STILL faster than a commando. Not that I'm saying nerf the MinAssault. It actually does need a stamina regen nerf imo ;\ Or a all around speed nerf
 
 no im not a mortedeamor alt..im her slave
When my master is banned I represent her wishes and that of the Mortimor famil | 
      
      
        |  Vesta Opalus
 T.H.I.R.D R.O.C.K
 
 554
 
 
      | Posted - 2015.03.25 15:08:00 -
          [54] - Quote 
 
 Maiden selena MORTIMOR wrote:Vesta Opalus wrote:Mex-0 wrote:One Eyed King wrote:I agree that HP needs to have a speed correlate. I also agree, it's redonkulous that my minassault stacked with plates has more ehp and is STILL faster than a commando. Not that I'm saying nerf the MinAssault. It actually does need a stamina regen nerf imo ;\ Or a all around speed nerf  
 Speed fits snuggly into the meta, but the regen of minmatar suits is 2.5x the amount that gallente/caldari have, and like 1.6x what amarr have. Their regen just smokes everyone else's which gives them a massive maneuvering advantage when combined with their small speed advantage.
 
 Speed is only a little higher and is fine, stam regen is a clear outlier and should be reduced.
 | 
      
      
        |  Mex-0
 T.H.I.R.D R.O.C.K
 
 535
 
 
      | Posted - 2015.03.25 22:11:00 -
          [55] - Quote 
 
 Vesta Opalus wrote:Maiden selena MORTIMOR wrote:Vesta Opalus wrote:Mex-0 wrote:One Eyed King wrote:I agree that HP needs to have a speed correlate. I also agree, it's redonkulous that my minassault stacked with plates has more ehp and is STILL faster than a commando. Not that I'm saying nerf the MinAssault. It actually does need a stamina regen nerf imo ;\ Or a all around speed nerf  Speed fits snuggly into the meta, but the regen of minmatar suits is 2.5x the amount that gallente/caldari have, and like 1.6x what amarr have. Their regen just smokes everyone else's which gives them a massive maneuvering advantage when combined with their small speed advantage. Speed is only a little higher and is fine, stam regen is a clear outlier and should be reduced. 
 Please don't nerf the Minassault back to oblivion.
 
 All it needs is a small nerf to speed/regen and maybe a nerf to eHP.
 
 Gû¼+¦GòÉGòÉn¦ñ | 
      
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