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661. [request] Prioritise Aurum transfer from Eve - in General Discussions [original thread]
Probably want to put this in the REQUESTS/feedback forum.
- by Vespasian Andendare - at 2013.08.27 03:22:00
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662. [REQUEST] Uplink Limit? - in Feedback/Requests [original thread]
SirManBoy wrote: Hell no, OP. Uplink and nanohive spamming is one of the arts of war in Dust. It is highly strategic and totally meant to keep the pressure on an objective. You play your way and I'll play mine, bud. Totally agree. Plus, I've s...
- by Vespasian Andendare - at 2013.08.26 19:59:00
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663. Wanna know how to make the Plasma Cannon not suck? - in General Discussions [original thread]
/sadface. I actually thought your proposal was to fire 4 shots in a row, so each would land in a line between you and the farthest target. It'd be a sort of "impact line." That'd at least spice it up. I'm not sure, though, how the FC and Plasma ...
- by Vespasian Andendare - at 2013.08.26 19:55:00
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664. I just realized something - in General Discussions [original thread]
sammus420 wrote: scrambler rifles are only slightly less common than ARs. Im not sure why that is, as with the sight they have they're definitively better, I assume it's just do to the fact that people haven't had their eyes open to them. It's...
- by Vespasian Andendare - at 2013.08.26 19:41:00
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665. Feature request for more info to be displayed about a Merc - in Feedback/Requests [original thread]
Can we get a comprehensive amount of information shown when, well, showing info? All you can see now is meaningless information about that person's PS3 account name. Can't we get corp history and other good bits of information? What's the point of...
- by Vespasian Andendare - at 2013.08.26 19:34:00
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666. I deserve better - in General Discussions [original thread]
8213 wrote: I deserve a game that works at least 51% of the time. I deserve a game that can at least load a player list in less than 5 seconds (Not that II'm impatient, its just an example how a basic function can't even work good on this game)...
- by Vespasian Andendare - at 2013.08.26 19:29:00
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667. I just realized something - in General Discussions [original thread]
Buddha Brown wrote: I see my fair share of SRs, FGs, MDs and a whole slew of sidearms. I cant remember the last time I actually played a game of AR 514, it's looking like there's at least some diversity these days CCP is definitely good at "ov...
- by Vespasian Andendare - at 2013.08.26 19:17:00
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668. Why is the Shotgun... - in General Discussions [original thread]
Aisha Ctarl wrote: ...the only weapon that is constantly plagued by hit detection issues? Yes it happens with the other weapons, but it is a rare occurrence. I'd say only once out of every 15 or so matches will an AR, or SCR, or SMG get the...
- by Vespasian Andendare - at 2013.08.26 18:57:00
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669. To those complaining about LAVs - in General Discussions [original thread]
Spkr4theDead wrote: Point me towards any other game that has player-operated vehicles that doesn't allow you to run over other players. Any other game . And furthermore, I danced around 2 LAVs yesterday that were trying to run me over, ...
- by Vespasian Andendare - at 2013.08.26 18:51:00
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670. Quick Bonus SP question - in General Discussions [original thread]
Aisha Ctarl wrote: I used to just to gain more ISK, but nowadays not really unless it is with my corp mates. DUST just isn't fun or enjoyable enough "just to play" after you've capped out. I only play really to get SP to purchase skills...what...
- by Vespasian Andendare - at 2013.08.26 18:41:00
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671. Quick Bonus SP question - in General Discussions [original thread]
8213 wrote: Does anybody still play on a regular basis after their Bonus SP runs out? Sometimes. I wasn't playing enough to cap out until recently, and I have to say, seeing ~800 sp awarded in a match is pretty deflating to one's will to play ...
- by Vespasian Andendare - at 2013.08.26 16:45:00
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672. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Aran Abbas wrote: CCP Greyscale wrote: Recent Updates/Daily Bonus: There's a devblog coming on the Recent Updates page, there'll be more info on how that and the Daily Bonus works there. AFK detection: - You get a warning at 90s and kic...
- by Vespasian Andendare - at 2013.08.26 16:16:00
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673. if there arent any suits or weapons coming in 1.5 or 1.6 - in General Discussions [original thread]
Mathew LaBorde wrote: could you please think of making better tutorials for newberries... a more "hands-on/in-your-face" adaptation of the one you have now? lets face it. i love new content for the game. i love bugs being fixed. i love this g...
- by Vespasian Andendare - at 2013.08.26 16:07:00
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674. The OP strikes again... - in General Discussions [original thread]
514 514 514 wrote: 8213 wrote: Think of it as an expensive learning experience. When you have a PRO Forge Gunner on the other team, stay away from him, and STOP bringing tanks onto the field so he can get fed. Ok, will remember to always b...
- by Vespasian Andendare - at 2013.08.26 16:04:00
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675. Most anticipated change coming in 1.4? - in General Discussions [original thread]
Mortedeamor wrote: i prefer the old headshot sound I want a Mortal Kombat-style "HEADSHOT!" announcer. :P
- by Vespasian Andendare - at 2013.08.26 15:58:00
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676. The OP strikes again... - in General Discussions [original thread]
Anmol Singh wrote: 8213 wrote: Think of it as an expensive learning experience. When you have a PRO Forge Gunner on the other team, stay away from him, and STOP bringing tanks onto the field so he can get fed. I just dont get why the hell...
- by Vespasian Andendare - at 2013.08.26 15:56:00
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677. [Request] change scrambler rifle operation - in Feedback/Requests [original thread]
The skill is being changed in Uprising 1.4. "The Scrambler Rifle Operation skill bonus has been changed from reducing charge time to increasing cooldown speed by 5% (does not affect overheat cooldown speed). This affects the base and Assault varia...
- by Vespasian Andendare - at 2013.08.26 15:51:00
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678. [Request] Passive armor repair for all suits - in Feedback/Requests [original thread]
No. Time to realize that there will be differences with armor/shield tanking, and regen is one of them. If you're sad your armor is being depleted on your shield suit, there are nanohives that will fix that problem for you. The fact that you rea...
- by Vespasian Andendare - at 2013.08.26 15:24:00
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679. [REQUEST] Uplink Limit? - in Feedback/Requests [original thread]
Have to agree with what Cross Atu stated above. Besides, arbitrary limits on this, or worse, radius limits would just hinder game play above all else. Imagine if you could only have 1 uplink within 30m. Well, that's awesome for the enemy. They kno...
- by Vespasian Andendare - at 2013.08.26 15:05:00
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680. Request for Economic Damage metric displayed at the end of battle - in Feedback/Requests [original thread]
Vexen Arc wrote: I would also like to see a line that showed the amount of ISK the battle cost me from fits lost. This is helpful when, say, although I die a few times, I'm picked up by my LogiBros, so don't end up losing a suit, and want to ...
- by Vespasian Andendare - at 2013.08.26 14:03:00
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