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21. [request] new weapons and equipment ideas - in Feedback/Requests [original thread]
How about a different type of machine gun with a tripod mount... far more accurate, but stationary when fired. Or a gatling laser MG with serious overheat issues, but longer range. I also like the idea of a scanner that's a target painter, maybe ...
- by Vesago Ghostcore - at 2013.09.25 19:35:00
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22. [Suggestion] Video mock up to fix swarm issue for vehicles - in Feedback/Requests [original thread]
awesome video, but it makes me sad... I have a complete inability to fly dropships. Id like to, but its not in the cards for me.
- by Vesago Ghostcore - at 2013.09.24 23:48:00
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23. Shield tankers - in Feedback/Requests [original thread]
Shields naturally regenerate... quickly.
- by Vesago Ghostcore - at 2013.09.24 18:00:00
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24. Player review system - in Feedback/Requests [original thread]
AFK players should light up like they've been scanned, and open up friendly fire on them. AFK'ers hurt everyone.
- by Vesago Ghostcore - at 2013.09.24 16:47:00
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25. [Problem] Left side of the map overview - in Feedback/Requests [original thread]
I was thinking this exact thing last night during an ambush where every drop uplink was in a urban spot on the left side of the map. It was like drop uplink roulette even with the zoom.
- by Vesago Ghostcore - at 2013.09.24 12:01:00
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26. Feedback- Mass drivers - in Feedback/Requests [original thread]
It's funny but it seems like the OP discussion for any weapon starts with a story of someone getting owned by said weapon in a match. That being said, I think the needle is OP.
- by Vesago Ghostcore - at 2013.09.24 11:54:00
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27. [Request] More end game stats. - in Feedback/Requests [original thread]
SILENTSAM 69 wrote: A really helpful stat for ourselves to see at the end would be ISK efficiency. This is an important stat when figuring out how profitable you are being. It is also useful when comparing stats with the level of equipment you ...
- by Vesago Ghostcore - at 2013.09.24 11:47:00
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28. [Request] Website Development - in Feedback/Requests [original thread]
It would be nice for the Dust Website to have more resources available. I have searched the web for a site that has a listing of all the weapons and gear available with all the stats listed. I would also love to see ranges for all the weapons, a ...
- by Vesago Ghostcore - at 2013.09.23 23:13:00
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29. (Request) Proto gear, price for effectiveness - in Feedback/Requests [original thread]
Draco Cerberus wrote: I would rather desire for CCP to allow us to set the prices ourselves. Opening the market to player based trading would do this. Allowing Eve players to manufacture our gear would do this as would in addition to creating O...
- by Vesago Ghostcore - at 2013.09.23 22:34:00
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30. Suggestion. Can you allow all my alts to gain passive SP? - in Feedback/Requests [original thread]
someone said you can use passive boosters on alts to get passive exp, is that at 1.5x or at 1x? just curious.
- by Vesago Ghostcore - at 2013.09.23 21:34:00
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31. In regards to the new PC devblog - in Feedback/Requests [original thread]
My Eve toons, and my Eve corp are heavily invested in PI. First, POCO's are expensive, fighting for control of them, or blowing them up would cost Eve toons resources they don't want to have to rebuy or reconquer. I think most eve players and cor...
- by Vesago Ghostcore - at 2013.09.23 21:23:00
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32. Seriously Guys, give me this and let me go! - in Feedback/Requests [original thread]
I don't think the intention is to sell plex in dust for isk... there is no monthly payment it can be used for. I think he just wants eve to bring back actual physical game time cards so he can play eve. His voice has to be heard here because he c...
- by Vesago Ghostcore - at 2013.09.23 02:43:00
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33. Seriously Guys, give me this and let me go! - in Feedback/Requests [original thread]
I don't think the greatest reason this would be useful has been mentioned. The wife wont see the money spent on the Credit Card statement. +1 hell +5
- by Vesago Ghostcore - at 2013.09.23 02:33:00
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34. (Feedback) dust 514 - in Feedback/Requests [original thread]
Dust isn't a game you beat in 50 hours or whatever and then sell it to some game buy/sell store. It is evolving, and with growth come growing pains. If all you want to do is point and shoot, and spend 60 bucks every 2 months... there are a ton of ...
- by Vesago Ghostcore - at 2013.09.23 02:01:00
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35. [PETITION] Remove/fix nade spam - in Feedback/Requests [original thread]
I agree this can be annoying, but there's no easy solution to this issue. Even if you change the mechanics on Nanohives and Supply Depots, there is nothing from stopping someone from equipping proto grenades, and proto nanohives, and never pullin...
- by Vesago Ghostcore - at 2013.09.23 01:55:00
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36. law of diminishing returns and dust - in Feedback/Requests [original thread]
if you based matchmaking on SP, people that aren't very specifically focused trained will get it in the rear.
- by Vesago Ghostcore - at 2013.09.23 01:44:00
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37. [Feedback] Reduced time in War Barge is too much of a good thing. - in Feedback/Requests [original thread]
I haven't seen the inside of a warbarge in days...
- by Vesago Ghostcore - at 2013.09.23 01:37:00
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38. [Request] Corp and character relations - in Feedback/Requests [original thread]
Realizing the matchmaking system is not all it should be, it would be cool if corporate standings consistently put corporate enemies on the other side of the map.
- by Vesago Ghostcore - at 2013.09.22 21:13:00
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39. {[Request]} [Snipers] Proposed Sniper Mechanics (How to Make Snipers Better) - in Feedback/Requests [original thread]
Synbot wrote: Bullet Mechanics Currently our bullets travel at a set line. Much unrealistic, even for high tech equipment. This decreases the amount of skill you need to use this weapon, making it easier to use than most other games. Bei...
- by Vesago Ghostcore - at 2013.09.22 21:02:00
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40. Custom Maps - in Feedback/Requests [original thread]
I'd also like to see an all city map...
- by Vesago Ghostcore - at 2013.09.22 20:54:00
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