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301. HAVs are Overpowered - in Feedback/Requests [original thread]
So are their capsules in Bf3 since they do that too?
- by Vermaak Doe - at 2013.03.21 03:33:00
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302. Request: Pulse Lasers - in Feedback/Requests [original thread]
I haven't seen one with a scope yet so that's why I assume it's cqb, in eve beam lasers shoot farther anyways
- by Vermaak Doe - at 2013.03.21 02:15:00
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303. Request: Pulse Lasers - in Feedback/Requests [original thread]
SoonGäó and they're called scrambler rifles
- by Vermaak Doe - at 2013.03.21 02:07:00
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304. Nano hive supply depo - in Feedback/Requests [original thread]
Also, it would make heavies weaker across the board
- by Vermaak Doe - at 2013.03.21 01:13:00
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305. remove tanks from ambush - in Feedback/Requests [original thread]
Have fun waiting for CCP to do this
- by Vermaak Doe - at 2013.03.21 00:47:00
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306. HAVs are Overpowered - in Feedback/Requests [original thread]
I assume only because that's what driving a vehicle generally entails, given that even between people who trust each other the person investing in tanks will want to maintain control
- by Vermaak Doe - at 2013.03.21 00:41:00
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307. HAVs are Overpowered - in Feedback/Requests [original thread]
Not really, the added roles would simply be better in the hands of the driver, since they'd undoubtedly have the most intuition of when to use certain mods since they're the ones actually dumping sp into it.
- by Vermaak Doe - at 2013.03.21 00:29:00
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308. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Cover is generally plentiful, you also don't have a reason to waddle in the open since we have free lavs
- by Vermaak Doe - at 2013.03.21 00:22:00
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309. HAVs are Overpowered - in Feedback/Requests [original thread]
This will only really be worthwhile once we have larger teams, also the commander position is pretty much redundant considering that the driver would always be able to best gauge when to turn mods on and the same for the equipment slot however the...
- by Vermaak Doe - at 2013.03.21 00:18:00
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310. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Only because hmgs by default do more armor damage than shield, fluxing or softening them with a scrambler is highly recommended
- by Vermaak Doe - at 2013.03.21 00:05:00
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311. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Yeah, and that they can hardly hit the broadside of a lav consistently
- by Vermaak Doe - at 2013.03.21 00:04:00
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312. [Request] Virtual Beer. - in Feedback/Requests [original thread]
Just put a bit of Drop in their quafe and enjoy the shoe
- by Vermaak Doe - at 2013.03.21 00:01:00
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313. HAVs are Overpowered - in Feedback/Requests [original thread]
This nerfs Havs on a numbers game but is really a buff.
- by Vermaak Doe - at 2013.03.20 23:47:00
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314. [suggestion] a possible solution to making weapons balanced - in Feedback/Requests [original thread]
The mass driver could use a bit less per clip, it was fine before but it's a bit overkill after that buff. At 5 per load it'll be fine. HOWEVER it needs a velocity/drop increase and decrease respectively
- by Vermaak Doe - at 2013.03.20 23:27:00
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315. [suggestion] a possible solution to making weapons balanced - in Feedback/Requests [original thread]
The mass driver could use a bit less per clip, it was fine before but it's a bit overkill after that buff. At 5 per load it'll be fine
- by Vermaak Doe - at 2013.03.20 23:24:00
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316. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
Mithridates VI wrote: See also: ZOMG HEAVIES ARE OP NERF HEAVIES. That's (almost) always forge gun QQ
- by Vermaak Doe - at 2013.03.20 23:17:00
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317. Request Delete the Sentinel class and all things to do with them - in Feedback/Requests [original thread]
The hmg is definitely not a joke, however the upper tier suits are in comparison to the assault and logi suit
- by Vermaak Doe - at 2013.03.20 23:16:00
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318. Nerf AR's - in Feedback/Requests [original thread]
Rachoi wrote: Vermaak Doe wrote: Lr also needs changing, less armor damage and recoil or some kind of thermal output that disrupts the shooter's pov yeah.. dont whine about that, its a friggin' projected energy laser at a high enough freq...
- by Vermaak Doe - at 2013.03.20 23:12:00
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319. Selling yourself for ISK - in Feedback/Requests [original thread]
Corporations won't be the only ones buying corps, the first class citizens (capsulers) also will
- by Vermaak Doe - at 2013.03.20 20:42:00
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320. Charge Sniper Rifle - in Feedback/Requests [original thread]
I stopped reading at fires at the same rate, try using the weapon
- by Vermaak Doe - at 2013.03.20 20:40:00
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