Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
501. CTF - in General Discussions [original thread]
Iron Wolf Saber wrote: the rules and reasoning would have to make sense for war? A 'flag' would not simply determine who has the territory after the dust settles. The OP mentioned a data disk, sensitive object, sabotage, intel, etc. Come ...
- by Varjac Theobroma Montenegro - at 2014.01.29 16:17:00
|
502. [Request] FIX ASSAULT DROPSHIPS! - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Prices are fine. My fully proto-ed out fit only costs 500k, or about 2 games, and my ADV fit (which is just as good except against tanks) only costs 400k. You shouldn't be losing dropships more than every 2 games and even ...
- by Varjac Theobroma Montenegro - at 2014.01.29 16:09:00
|
503. Petition to Bring back Corp battles - in General Discussions [original thread]
Signed +1
- by Varjac Theobroma Montenegro - at 2014.01.29 16:00:00
|
504. [Request] FIX ASSAULT DROPSHIPS! - in Feedback/Requests [original thread]
CamClarke wrote: As a person who's recently started flying ADSs (about a month now), I agree wholeheartedly on almost every point. As fragile and difficult to master as they are, they are ridiculously costly to use because at some point, someon...
- by Varjac Theobroma Montenegro - at 2014.01.29 15:53:00
|
505. CTF - in General Discussions [original thread]
Blaze Ashra wrote: I'd rather it be a hybrid of skirmish/ambush where the base and flag can be spawned on as long as they're in your control. You'd be able to take a flag from ay hostile objective and once you get it you just need to get to a b...
- by Varjac Theobroma Montenegro - at 2014.01.29 15:47:00
|
506. CTF - in General Discussions [original thread]
Vapor Forseti wrote: Each getting 25K after completion plus the ISK gained after winning/losing a Skirm? Seems a bit much IMO. A Capture the Flag gamemode by itself would be nice. No need for CCP to combine it with Skirm. Let's get some in ...
- by Varjac Theobroma Montenegro - at 2014.01.29 14:33:00
|
507. [Request] FIX ASSAULT DROPSHIPS! - in Feedback/Requests [original thread]
Sounds a little extreme for a change, but +1. Something needs to be done.
- by Varjac Theobroma Montenegro - at 2014.01.29 14:28:00
|
508. CTF - in General Discussions [original thread]
What do you guys think about a capture the flag mechanic in skirmish? Two random objectives are chosen as points, they would have a data disk or some kind of object, your character picks it up and then needs to take it to the corresponding objec...
- by Varjac Theobroma Montenegro - at 2014.01.29 14:24:00
|
509. [suggestion] Modified SP for kills. - in Feedback/Requests [original thread]
I think the idea has merit, but might work better if there was a intel feature near your map and spawn window. The intel could tell you how many proto/adv/std suits are on both teams. Or how many players fit into which meta category, 10-20, 20-30,...
- by Varjac Theobroma Montenegro - at 2014.01.29 14:16:00
|
510. Thanks CCP - in Feedback/Requests [original thread]
Only one like so far? Really?! Not even a, " Hey CCP thanks for the really cool design work you put into the RR and CR, they look great! Are other weapons gunna be redesigned too?", because the details are much better than other weapons and I can...
- by Varjac Theobroma Montenegro - at 2014.01.29 14:08:00
|
511. WP Boost - in Feedback/Requests [original thread]
Mordecai Snake wrote: Varjac Theobroma Montenegro wrote: NEW wp for damage done to HAV and DS : 35 wp suppression for meeting a damage threshold of 1000 damage in 5 seconds. https://forums.dust514.com/default.aspx?g=posts&m=1732429#...
- by Varjac Theobroma Montenegro - at 2014.01.29 02:30:00
|
512. WP Boost - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Varjac Theobroma Montenegro wrote: 200 wp for vehicle destruction 25 wp for equipment destruction (only in vehicles, if distinction is possible. This would help give a role for ADS to hit more than just infantry and h...
- by Varjac Theobroma Montenegro - at 2014.01.29 02:28:00
|
513. Thanks CCP - in Feedback/Requests [original thread]
Hey, it's not easy to do what you guys do. And as a community I know we have had setbacks, and great advances. In time I am sure your hardwork will deliver the dream you have for this game. I haven't seen a thank you post, so here it is. Duster...
- by Varjac Theobroma Montenegro - at 2014.01.28 06:11:00
|
514. [REQUEST] Daily SP vs. Daily Life - in Feedback/Requests [original thread]
Joel II X wrote: 3,000 really isn't much. At least we're getting that bonus SP. I wouldn't mind if they took it out. When did this feature drop, anyways? 1.5? 1.6? Really? Cause I am in school too. Working on my undergrad then to graduate ...
- by Varjac Theobroma Montenegro - at 2014.01.28 04:37:00
|
515. WP Boost - in Feedback/Requests [original thread]
200 wp for vehicle destruction 25 wp for equipment destruction (only in vehicles, if distinction is possible. This would help give a role for ADS to hit more than just infantry and harass HAV/LAV.) NEW wp for damage done to HAV and DS : 35 wp su...
- by Varjac Theobroma Montenegro - at 2014.01.28 04:31:00
|
516. Large blaster turrets removal? - in General Discussions [original thread]
Spkr4theDead wrote: 8213 wrote: We have small turrets, which are primarily AI. Aren't large blasters a little much? I just don't agree with them. They're kind of unfair actually. Shouldn't small turrets be used for small targets, like infan...
- by Varjac Theobroma Montenegro - at 2014.01.28 02:11:00
|
517. Taking Turns Hacking With Opponent Scout - in General Discussions [original thread]
Clone D wrote: Varjac Theobroma Montenegro wrote: TL;DR I have always wondered why every player always will kill another player no matter what. Early on in my Dust career I would get so frustrated with being stomped that I simply turned bac...
- by Varjac Theobroma Montenegro - at 2014.01.27 03:24:00
|
518. Taking Turns Hacking With Opponent Scout - in General Discussions [original thread]
Jadek Menaheim wrote: Varjac Theobroma Montenegro wrote: TL;DR I have always wondered why every player always will kill another player no matter what. Early on in my Dust career I would get so frustrated with being stomped that I simply tur...
- by Varjac Theobroma Montenegro - at 2014.01.27 03:18:00
|
519. Taking Turns Hacking With Opponent Scout - in General Discussions [original thread]
TL;DR I have always wondered why every player always will kill another player no matter what. Early on in my Dust career I would get so frustrated with being stomped that I simply turned backwards and reversed into the enemy. Needless to say I wa...
- by Varjac Theobroma Montenegro - at 2014.01.27 03:10:00
|
520. All we ask is you acknowledge our plight - in General Discussions [original thread]
True, but an LAV can not swoop down and punish soft targets. I recently got AT missiles and they make a huge difference. Heavies with forges are much tougher, but in general most ground troops have no where to run and are often so worried about me...
- by Varjac Theobroma Montenegro - at 2014.01.26 23:57:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |