Pages: 1 2 3 4 5 6 7 8 [9] |
161. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
Brush Master wrote: Reign Omega wrote: If there is a WP reward it should be lower than an uplink, or the mcru should have a spawn limit. Honestly I get less spawns on a mCRU then uplinks because mCRU is always 10 seconds and is glitched r...
- by Varjac Theobroma Montenegro - at 2014.01.18 23:21:00
|
162. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
I had been thinking it could be worth more than a standard uplink. More people would then rely on Mcrus instead of regular uplinks and this might decrease uplink spam. I don't think it would be OP either, as in most cases the vehicle that has the ...
- by Varjac Theobroma Montenegro - at 2014.01.18 23:05:00
|
163. [request] player balance interaction - in Feedback/Requests [original thread]
As part of this game and a factor of mechanic balance, us players need a better way to guide the balance and gameplay of Dust. In the update screen, or in it's own screen, we could see a list of weapons or items. We should then be able to vote ab...
- by Varjac Theobroma Montenegro - at 2014.01.18 08:45:00
|
164. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
What about aerial dog fights? I think we would see redline forge guns in a higher vantage point. Unless of course your passengers could only fire from low altitude.
- by Varjac Theobroma Montenegro - at 2014.01.15 05:37:00
|
165. Detonating LAV's - in Feedback/Requests [original thread]
Agreed and unrealistic. Crash damage could be severe, but to blow up seems a tad excessive. Also, by preventing crash explosions, wouldn't that stop suicide jeeps? Someone would have to trigger those RE and this more skill would be needed than ju...
- by Varjac Theobroma Montenegro - at 2014.01.05 19:13:00
|
166. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Bump But no more than two gunners per vessel. Instead of a turret option a harness option should be available. This harness would be comparably priced to a turret and take up a comparable amount of cpu/pg. I think if done properly gives more con...
- by Varjac Theobroma Montenegro - at 2014.01.01 18:40:00
|
167. (Request) Nanohive Effects need to change or be disabled at range - in Feedback/Requests [original thread]
Actually, I think it doubles as smoke screen. I throw have thrown them down before to make my model harder to see. I think it is a neat side effect. On the downside though, the glow alerts you to player presence. Is a huge beacon saying " shoot he...
- by Varjac Theobroma Montenegro - at 2013.12.22 18:04:00
|
168. Make squad uplinks green - in Feedback/Requests [original thread]
Also this facilitates squad mechanics and would help OB attainment.
- by Varjac Theobroma Montenegro - at 2013.12.20 05:29:00
|
169. Make squad uplinks green - in Feedback/Requests [original thread]
Bump. +1!
- by Varjac Theobroma Montenegro - at 2013.12.20 05:03:00
|
170. MCRU = No WP - in Feedback/Requests [original thread]
YES! I so badly want a purpose in merc life!
- by Varjac Theobroma Montenegro - at 2013.12.18 20:41:00
|
171. Order/command wheel - in Feedback/Requests [original thread]
Can we have an option to put the blue ring defense order on ourselves in our click wheel menu? It is a lot more convenient than having to press start and self select.
- by Varjac Theobroma Montenegro - at 2013.12.18 19:16:00
|
172. MCRU = No WP - in Feedback/Requests [original thread]
Meee One wrote: Because the standard is infinite,limited only by the seats on the vehicle. But i agree wp should be earned,but not as much as limited uplinks. 10-15 wp per spawn, otherwise you destroy the encouragement to use limited uplinks f...
- by Varjac Theobroma Montenegro - at 2013.12.18 18:38:00
|
173. DS friendly fire? - in Feedback/Requests [original thread]
Three, on the edge of a spire.
- by Varjac Theobroma Montenegro - at 2013.12.13 01:11:00
|
174. DS friendly fire? - in Feedback/Requests [original thread]
I had been up a tower in my DS picking up people, I drifted a bit and bumped some friendliest and wham, banned for 24 hrs. That was my first experience of FW. Our whole team was up in towers as the enemy ran five tanks in a speed pack. Is his wo...
- by Varjac Theobroma Montenegro - at 2013.12.12 23:10:00
|
175. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Yea, but the idea of a player weapon turret option is what is most intriguing to me. Regardless of what CCP has agreed to do, let's dream and talk about future alterations. After all, CCP has inferred that the community can provide insightful sugg...
- by Varjac Theobroma Montenegro - at 2013.10.20 23:25:00
|
176. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
Of course, but the only way to get a player used weapon should be to swap out a turret. That would be the high risk/reward. Like taking a forge gunner for a turret. There needs to be a limit to power, players firing in addition to two turrets I th...
- by Varjac Theobroma Montenegro - at 2013.10.20 21:35:00
|
177. Quick Idea On Matchmaking: Thoughts? - in Feedback/Requests [original thread]
+1 We need a ranking system some how. Today I wondered if a self assigned rank would work? You pick a number between 1 and 10 to rank your self according to play style, murderousness, equipment used, etc. The system would then pair like numbers...
- by Varjac Theobroma Montenegro - at 2013.10.20 21:00:00
|
178. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
TL DR What about a DS that has no turrets? This would allow a player on each side to use there own weapon. This should also balance it out. Yes an aerial swarm is not fun, but you do only have two and may not get the lock from both onto the same...
- by Varjac Theobroma Montenegro - at 2013.10.20 18:14:00
|
Pages: 1 2 3 4 5 6 7 8 [9] |
First page | Previous page | Next page | Last page |