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21. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
BMSTUBBYxx wrote: Utsuru Kaiju wrote: Take Counter-Strike 1.6 for example. It was a pretty simple game, minimal weapons, all classes the same, it was very bare bones. But it played extraordinarily well. It was smooth, the aiming and hit det...
- by Utsuru Kaiju - at 2013.05.22 19:44:00
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22. 60 and 90 day Omega Boosters - in General Discussions [original thread]
When your click "show info" on a passive booster and then scroll over to look at the variations, you can see there are 30 day passive Omega Boosters, as well as 60 and 90 day versions. These cannot be found in the marketplace and I am wondering if...
- by Utsuru Kaiju - at 2013.05.22 19:36:00
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23. I now have a ton of SP in an unwanted skill due to skill tree changes. - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: Utsuru Kaiju wrote: CHICAGOCUBS4EVER wrote: waaaaa make a thread about all your wrongs being righted with the respec that everyone is getting. better yet make a thread complaining about this 'wasted' SP in a skill...
- by Utsuru Kaiju - at 2013.05.22 19:32:00
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24. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
Cosgar wrote: This game went from looking bad yet playing good to looking good and playing like ****. That female scout's ass looks good under the war barge's dynamic lighting, but what's the point if I can't shoot the damn redberry in front of...
- by Utsuru Kaiju - at 2013.05.22 18:22:00
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25. I now have a ton of SP in an unwanted skill due to skill tree changes. - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: waaaaa make a thread about all your wrongs being righted with the respec that everyone is getting. better yet make a thread complaining about this 'wasted' SP in a skill that the requirements were changed.... for EVERYO...
- by Utsuru Kaiju - at 2013.05.22 18:19:00
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26. I now have a ton of SP in an unwanted skill due to skill tree changes. - in General Discussions [original thread]
Hi there. Due to the recent changes in the required multipliers for certain skills, I'm left with hundreds of thousands of points in a useless skill, and I'm a bit upset. Before these recent changes, I was going for the Amarr Assault Dropsuit. In...
- by Utsuru Kaiju - at 2013.05.22 18:07:00
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27. if ccp reset everyone - in General Discussions [original thread]
I would quit the game most likely. I have spent roughly $70 towards supporting this game and for the right to use boosters. A lot of times I would grind out my cap even though it wasn't very enjoyable, I could have been doing other, more enjoyabl...
- by Utsuru Kaiju - at 2013.05.20 22:39:00
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28. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
Thank you for your responses, more people need to get involved on this conversation, especially CCP. Please try to remain on topic though. I would also like to make a point that there really is no way of leveling the playing field between the mou...
- by Utsuru Kaiju - at 2013.05.20 22:27:00
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29. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
hooc order wrote: Things that can help you today: Restarting your PS3 - Every 5 or so matches you should restart your PS3...there is a very noticeable drop in frame rate the longer your PS3 is running DUST...even when you are just standing aro...
- by Utsuru Kaiju - at 2013.05.20 19:47:00
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30. Would you like to have graphic quality slider options? - in General Discussions [original thread]
Wasn't exactly sure how to word the title as I'm not positive what they're really called, but would you like to have the option to tone down certain aspects of the graphics in order to increase performance? Like a slider for shadows, smoke, parti...
- by Utsuru Kaiju - at 2013.05.20 19:40:00
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31. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
Malkai Inos wrote: Both gameplay and content need to be reasonably balanced. I do not think however that mechanics should be the absolute top priority. There are parts of the playerbase who have no significant experience with other console sh...
- by Utsuru Kaiju - at 2013.05.20 19:34:00
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32. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
Daedric Lothar wrote: I haven't noticed any problems with the aiming. it seems pretty good. Better then it was though the K/M still seems kinda weird, the DS3 is great. Veteran console players will instantly know something is off, you are r...
- by Utsuru Kaiju - at 2013.05.20 19:30:00
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33. Gravity - in General Discussions [original thread]
They need to fix the core mechanics before they even think about implementing different gravity into the gameplay. I would like to see this in the future, however there are way bigger issues that need addressing before they start looking at having...
- by Utsuru Kaiju - at 2013.05.20 18:55:00
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34. Take a moment to appreciate the most important players in Dust 514. - in General Discussions [original thread]
I see where you're coming from and feel the same about a lot of things. Check my topic here it's pretty similar in what it's trying to convey: https://forums.dust514.com/default.aspx?g=posts&t=79878&find=unread
- by Utsuru Kaiju - at 2013.05.20 18:52:00
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35. Grammar - in General Discussions [original thread]
I agree 100%. It's scary that in America we're primarily only taught and expected to speak one language, yet somehow everyone does a damn good job at botching the operation. Your and you're Their, they're and there It's and its To, two and too T...
- by Utsuru Kaiju - at 2013.05.20 18:48:00
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36. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
Additionally, I know nothing about EVE online, never really heard of it until I picked up Dust in mid-February, to be honest I don't really care what's going on up there in space. I picked up this game because it was something aiming to be differ...
- by Utsuru Kaiju - at 2013.05.20 18:45:00
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37. Let's have a General Discussion about aiming, hit detection and frame rate. - in General Discussions [original thread]
I don't chime in on the forums very much but this has got to become a more prominent topic. Shiny menus, cool new weapons and dropsuits, snazzy new features, these are all well and good, but they aren't what is going to really pull people in and b...
- by Utsuru Kaiju - at 2013.05.20 18:42:00
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38. Does Amarr Assault suit reduce Scrambler Rifle overheat? - in General Discussions [original thread]
I would really like more input on this. The suit bonus doesn't say feedback damage reduction, it says reduction to overheating. I'll do some more testing.
- by Utsuru Kaiju - at 2013.05.19 21:41:00
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39. Aiming, hit detection, and frame rate should be top priority. - in General Discussions [original thread]
It's a shame this thread will get buried in the feedback section, as not many people read it. There are numerous threads in General Discussion that could be regarded as Feedback and/or a Request, however the admins choose to keep them there. I t...
- by Utsuru Kaiju - at 2013.05.19 21:38:00
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40. Aiming, hit detection, and frame rate should be top priority. - in General Discussions [original thread]
I don't chime in on the forums very much but this has got to become a more prominent topic. Shiny menus, cool new weapons and dropsuits, snazzy new features, these are all well and good, but they aren't what is going to really pull people in and b...
- by Utsuru Kaiju - at 2013.05.19 20:49:00
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